AtiTool + Vista64

Yes, you need to disable driver signing for it to work though if I remember correctly.

Hit F8 at bootup and choose 'Disable driver signing...' or however it's phrased, it's near the bottom of the boot menu that pops up.
 
Yes, you need to disable driver signing for it to work though if I remember correctly.

Hit F8 at bootup and choose 'Disable driver signing...' or however it's phrased, it's near the bottom of the boot menu that pops up.

You dont have to turn off driver signing - last Beta version of AtiTool is working fine even if you have this turned on.:)
 
You dont have to turn off driver signing - last Beta version of AtiTool is working fine even if you have this turned on.:)


Really? ATITool 2.7b4? Every time I try and run it in Vista x64 it won't start, it errors out over and over until you end task on the program. Starting with driver signing disabled fixes that, although it's still only useful as an artifact tester since clock adjustment in Atitool has been broken with the G80 and G92 for some time now.

*shrug*

Well OP, try it first normally and if you have problems be sure and try disabling driver signing. :)
 
I'm currently using version .26. I'm currently using Vista x64. It will NOT pull in card information, but is still usable for artifact checking. This is what I currently doing. I use RivaTuner to actually set my nVidia card.
 
Thanks guys.

Using 27b3 in Vista 64 and have not had to fool with driver signing. I did have to with b2.

Gonna check out b4. Just wanted to make sure it was still useful for detecting artifacts and not just a furry square sitting there.
 
Thanks guys.

Using 27b3 in Vista 64 and have not had to fool with driver signing. I did have to with b2.

Gonna check out b4. Just wanted to make sure it was still useful for detecting artifacts and not just a furry square sitting there.

Oh no it's definitely still the de-facto tool for looking for artifacts, ATITool can usually sniff them out long before they become visible in your average game. I just wish Wizzard would fix the broken clock adjustments for us Nvidia folks. NVIDIA did something with the 169.xx series drivers that totally broke it, at least for G80 and G92 users. :(
 
They also "broke" the 2D/3D clocks in RivaTuner with recent versions.
 
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