ATI vs nVidia Widescreen gaming?

oqvist

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Which has the best game support?

All new games I assume work just as well on both in widescreen but with many older but also some new you have to play around with solutions on forums like widescreengamingforums.com use hacks to get to run properly.
 
Which has the best game support?

All new games I assume work just as well on both in widescreen but with many older but also some new you have to play around with solutions on forums like widescreengamingforums.com use hacks to get to run properly.

I think its more of a problem with the games themselves than the hardware at this point in the game.
 
Its not the video card, its how the developer programs the game. Some developers still dont let there engines do widescreen resolutions so you have to do the target hack so it "stretch" the picture to fit the resolution you specify. It wont be native widescreen though, just the picture will be stretched out to that resolution.
 
I don't think this is really an ATI vs Nvidia question as widescreen hacking has nothing to do with the video card.....

As for playing it on a big screen TV, then I give the nod to Nvidia, as it adjusts better to my DLP TV than my ATI rig.
 
I just got my WS and I even though I own a ati card, I most definately recommend a Nvidia for the widescreen displays. Not so much for the ws games, but for the 4:3 games, especially if your monitor automatically stretches. ATI drivers have a function to output a 4:3 and maintain the aspect ratio, however it does not work. Nvidia's option does.
 
I know it´s how the games are developed but it can differ how well nVidia and ATI driver makers get around these issues ;)

I just want my games to work as good as possible on my 32" widescreen.

My Sony KDL 32V2000 does have 1:1 pixel scaling on VGA with fixed aspect ratio I think so it shouldn´t stretch... It runs fine on my 7800 GT:s currently but the R600 seems to be quite a bit more powerful then the 8800 GTX :)
 
Frek since I have a widescreen I know that not all the games have native widescreen support ;).

Many games I have to use different fixes to get to run. Some don´t run in widescreen at all...
 
New games with WS support run the same from ATI to NV. What makes the NV drivers better is the support for games that don't and can't run in ws along with the support for rmonitors that don't support 1:1 pixel mapping.
 
It's nice when you go back and play a 320x200 game like betrayal at krondor, because that's a 16:10 resolution so it's PERFECT for a widescreen monitor.
 
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