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will cpu utilization be going down too?There should be some new posted in a day or so in the ATI section of the FF.
Until then, I can't say much due to the beta testing rules.
I will say that things are looking good and those numbers posted won't be correct for very much longer.
[H]ugh_Freak;1033756931 said:Vista x64 takes a big hit, not sure about 32 bit. Ever since core 1.22 came out it also uses 3-8% extra CPU time in Vista under the System process but uses 17-25% of a quad core. In XP it just uses 23-25%
Kind of weird ATi is the default hardware tested on but they are lagging on taking full advantage of the GPU client software?
I get around 4k with 477-pointers (have one right now), 2800 with 511-pointers, 4800-4900 with 548-pointers, and around 3000 with 348-pointers. I've been getting a ton of 511-pointers lately though.
Between 8000-12000PPD on my 4870X2 (800 core). Has been quite variable lately though!
12k PPD? With what units?
I know, but 12k is still high for two 4870 GPUs. I top out at around 5k with my single client, so the fact that he's getting 12k means he must be averaging 6k per client for those particular units, which is much higher than I've ever seen.He is prob running 1 client on each gpu on that card ....
I know, but 12k is still high for two 4870 GPUs. I top out at around 5k with my single client, so the fact that he's getting 12k means he must be averaging 6k per client for those particular units, which is much higher than I've ever seen.
Every time the nVidia side is given a large work unit, they bitch and moan saying "MY PPD" .. no fair and so they pull the WU and give them to ATI folders since the cards can handle them very well ...
So is ATI actually running better science but the point values are deflated compared to nvidia?
Reverse part the statement.
nVidia points values are inflated compared to ATI due to current benchmark setup / cores used to provide those numbers
aka nvidia's paying them off to make them look better then ATI... lol jk![]()