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ATI and SLI

Bigga

Weaksauce
Joined
Feb 21, 2002
Messages
102
Correct me if im wrong, but if i had an ASUS A8N-SLI Deluxe, and plugged up 2 normal PCIE-X800's to it, the SLI wouldnt work correctly right? i would need to use 2 GFU6800's with an SLI bridge correct?
 
yea only nvidia but im wondering about those motherboards that wont require the bridge wonder if the ati's would work on those or the via dual gfx
 
ATI's version of SLI isn't coming out for a while. And even when it does it will be just as pointless as Nvidias version unless we see some serious CPU power come to market.
 
vapb400 said:
yea only nvidia but im wondering about those motherboards that wont require the bridge wonder if the ati's would work on those or the via dual gfx

Via K8T890Pro chipset is expected Q1'05, making Sli possible for all Ati PCI-E cards.
 
Mister E said:
ATI's version of SLI isn't coming out for a while. And even when it does it will be just as pointless as Nvidias version unless we see some serious CPU power come to market.

How so? Most games are GPU limited and the speed of the CPU plays little part when running higher resolutions such as 1600x1200 w/ AA + AF.

SLI makes it possible to max out AA and AF in areas you couldn't before.
 
Yeah, like in Doom 3 with SLI you can go from 1600x1200 with 2xaa/8xaf (with a 6800Ultra) to 4xaa and 8xaf for only 400 dollars extra. Maybe when games or (CPU's really) actually make more use of the cards power and it's compatible with every game on the market I'll think it's worth it. For now, I think it's extremely overkill. In time though, that may change. That's just my thoughts.

Edit: I'm wondering how 8XAA on the 6800ultras would be. Hmm.. would it now be a lot more useful? I had 8XAA on my GF3 Ti200 that looked freaking fantastic.
 
Don't forget that Forceware drivers are needed to make SLI work, even if you could plug 2 ATI PCIe cards into the mobo.
 
bboynitrous said:
Edit: I'm wondering how 8XAA on the 6800ultras would be. Hmm.. would it now be a lot more useful? I had 8XAA on my GF3 Ti200 that looked freaking fantastic.

When you can use it, 8xAA SuperSampling looks ALOT better then any of the 4xAA or 6xAA multisampling modes.
 
u cant use 8xAA on any nvidia card without a serious performance hit. go troll somewhere else burning. you're as bas as TranyC.
 
Mister E said:
u cant use 8xAA on any nvidia card without a serious performance hit. go troll somewhere else burning. you're as bas as TranyC.

:rolleyes:

Are you trying to tell me about something i dont already know or what the hell? lol

I just said that WHEN YOU CAN USE IT, 8xAA SuperSampling is alot better then regular MultiSampling. When did i say there wasn't a big performance hit? We are talking about SLI here and with 2 6800U's you would have alot more chances to use 8xAA.

The ONLY person in this thread trolling is you Mister E. Your reply has nothing at all to do with the topic at hand.
 
burningrave101 said:
SLI makes it possible to max out AA and AF in areas you couldn't before.
Only IF the game has driver support for SLI, which is limited right now.
 
burningrave101 said:
The ONLY person in this thread trolling is you Mister E. Your reply has nothing at all to do with the topic at hand.
Since you have never said one good thing about ATI, your presence here could be considered trolling or even flame bait.
 
R1ckCa1n said:
Only IF the game has driver support for SLI, which is limited right now.

What are you talking about? SLI is a hardware implementation and is supporting by ForceWare drivers 66.93 or higher. Every game will benefit from SLI. Some will benefit more then others though depending on how GPU intensive it is.

R1ckCa1n said:
Since you have never said one good thing about ATI, your presence here could be considered trolling or even flame bait.

Just my presence here could be considered trolling? lol :rolleyes:

I suggest we all drop the childish argument about who is trolling and what not and keep the thread on topic.
 
I'll be building a new computer probably at the end of the year, looking forward to Multicore Cpu's, even though it will probably have little initial impact on gaming. ATI's implementation of SLI hopefully will be introduced soon, which means that by the end of the year we should see limited availability. ;) Hopefully, though the next gen cards will be out as well so it could end up being one hell of an upgrade, albeit a very expensive one.
 
Hi all,

From my research, it seems nVidia's SLI implementation won't work out of the box, or without proprietary drive releases from nVidia. Anyone know if the new ATI chipset will?

Thanks.
 
burningrave101 said:
What are you talking about? SLI is a hardware implementation and is supporting by ForceWare drivers 66.93 or higher. Every game will benefit from SLI. Some will benefit more then others though depending on how GPU intensive it is.



Just my presence here could be considered trolling? lol :rolleyes:

I suggest we all drop the childish argument about who is trolling and what not and keep the thread on topic.
Uh no.
You haven't read [H]'s editorial on SLI I take it?
Only games which nvidia has added will work with SLI- basically all the benchmarks work, but the games which don't get benchmarked often aren't.
Funny how that works :D
 
Moloch said:
Uh no.
You haven't read [H]'s editorial on SLI I take it?
Only games which nvidia has added will work with SLI- basically all the benchmarks work, but the games which don't get benchmarked often aren't.
Funny how that works :D

in simple words if there's a nVidia profile for that game then the game will work SLI otherwise fuhgetaboutit
 
mohammedtaha said:
in simple words if there's a nVidia profile for that game then the game will work SLI otherwise fuhgetaboutit
Given how long nvidia has been workin on SLI, I see imminent failure for SLI for all but benchmarkers.
 
if you look at it, SLI does provide some sort of an upgrade path. By one video card now, and buy another later, something like that.


I'm just gonna wait till the drivers are matured and nVidia has its chipset out for Intel.
 
mohammedtaha said:
in simple words if there's a nVidia profile for that game then the game will work SLI otherwise fuhgetaboutit

But you can make your own profiles... either by editing a file (which is a poor way to have people go about it, but probably worth doing for the results you get) or by the tool that nVidia's going to be releasing (which should have been released a long time ago).


lt_wentoncha said:
From my research, it seems nVidia's SLI implementation won't work out of the box, or without proprietary driver releases from nVidia. Anyone know if the new ATI chipset will?

You won't get very good graphics accelleration without proprietary video drivers; this goes for both nVidia and ATi. As for chipset drivers, they are completely independent. If ATi's next generation uses multi-rendering, it will be up to ATi's video driver to implement that, and it should work with any chipset that supports multiple PCI-Express x16 slots, just like nVidia's SLi works on non-nForce4 boards.


rayman2k2 said:
I'm just gonna wait till the drivers are matured and nVidia has its chipset out for Intel.

This is a good idea.
 
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