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ATI 2900

this site is calling it a "flop" --- meaning not good at all.

Here is a thread and a poll about this card and whether it is a flop:

http://www.hardforum.com/showthread.php?t=1191259

another thread about this card:

http://www.hardforum.com/showthread.php?t=1190864


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and here is the [H]ard OCP article that christened this card a flop:


http://enthusiast.hardocp.com/article.html?art=MTM0MSwxLCxoZW50aHVzaWFzdA==

The Bottom Line


“A day late and a dollar short.” Cliché but accurate. The Radeon HD 2900 XT is late to the party and unfortunately is bringing with it performance that cannot compete. The GeForce 8800 GTS 640 MB is $50 cheaper, performs better, and draws a lot less power than the 2900 XT.


This is as good as it is going to get for a while from ATI. The GeForce 8800 GTX will still dominate at the high end of the video card market. Of course we do not know about DX10 games yet, and there is no way to make any predictions how that comparison will turn out. As it stands right now the Radeon HD 2900 XT, in our opinion, is a flop. ATI needs to get its act together quickly. It needs to push out the mainstream cards soon and it needs to deliver a high end card that can actually compete at the high end of the market.

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I really wanted to buy an R600.

I have waited so long!

Might just buy myself a new d-SLR instead. And a new lens.
 
No client out yet for the card, coming on the next release cycle (supports more scientific core types IE different fah_cores.exe). Currently ~ 45% increase over x1900 in overall production per Houston.
 
No client out yet for the card, coming on the next release cycle (supports more scientific core types IE different fah_cores.exe). Currently ~ 45% increase over x1900 in overall production per Houston.
I read something similar in one of the reviews, which mentioned that a big design advantage of the R600's architecture was in scientific applications and distributed computing. Yes, the article actually mentioned specifically distributed computing. So, whatever one's opinion of the R600 might be in other applications such as gaming, it shouldn't flop in DC. Irrespective of any subjective viewpoints, it remains to be seen until someone actually uses one with the F@H GPU client, providing the client even properly supports the new architecture at this time.
 
Well it might not flop in DC, it's still going to require power supply upgrades for most folders should they decide to go with it. ATI's calling for a minimum of something like 600 watts and it also has the new 8 pin PCIe power connector. Most of your folding farms don't have beefy power supplies in them. Personally, I'll probably wait for the 3 month respin at 65 nm that will bring ATI up to speed with GTXs if not surpass them. This card will end up as a stop gap, just as the x1800 did.
 
Well it might not flop in DC, it's still going to require power supply upgrades for most folders should they decide to go with it. ATI's calling for a minimum of something like 600 watts and it also has the new 8 pin PCIe power connector. Most of your folding farms don't have beefy power supplies in them. Personally, I'll probably wait for the 3 month respin at 65 nm that will bring ATI up to speed with GTXs if not surpass them. This card will end up as a stop gap, just as the x1800 did.

From the PPD viewpoint, I still believe a C2D setup is a better investment than getting this card.
 
From the PPD viewpoint, I still believe a C2D setup is a better investment than getting this card.
I largely agree, but it all depends what system one has at the present. If you're running an AMD system, changing a motherboard+CPU+RAM (if necessary) and reinstalling the OS with all the apps might not be worth it for some, both on a monetary and/or convenience level. It really depends where you're coming from. If you're looking at a new video card that has decent gaming performance and the ability to run F@H, which is my situation, it might not be a bad solution once the price drops or the 65nm version with (hopefully) much better performance arrives.

Furthermore, we have no idea what the HD2900 can accomplish folding-wise until someone actually tries it. I'm eagerly awaiting the results of such an experiment.
 
From the PPD viewpoint, I still believe a C2D setup is a better investment than getting this card.

Depends on the new client. They're expecting some changes in points for the SMP and GPU WUs once version 6 is released. Depending on the significance of these changes, it may turn out in your favor to run a GPU client.
 
Depends on the new client. They're expecting some changes in points for the SMP and GPU WUs once version 6 is released. Depending on the significance of these changes, it may turn out in your favor to run a GPU client.

I always forget the v6 expected changes... We'll see but my comment is more toward ppl who spend money for dedicated folders. APOLLO is right that in some cases, it's a wiser investment to get this card.
 
Will v.6 just modify the points distribution towards GPU/SMP WUs or will there be other changes that affect the way the WUs are processed? For example, will the HD2900 be better supported in v.6?
 
mhouston has stated it has potential for 2.2X performance compared to the X1950XTX at F@H.. but currently they have it running at 45% faster due to driver immaturaty, cpu overhead and some other factors but the hope to bring the performance up substantially.
 
mhouston has stated it has potential for 2.2X performance compared to the X1950XTX at F@H.. but currently they have it running at 45% faster due to driver immaturaty, cpu overhead and some other factors but the hope to bring the performance up substantially.
45% faster is substantial enough, I can only imagine double or greater performance. What would that bring it in terms of average minutes per frame on a typical WU, anyone can hazard a guess?
 
45% faster is substantial enough, I can only imagine double or greater performance. What would that bring it in terms of average minutes per frame on a typical WU, anyone can hazard a guess?

Not sure on the frame time, but PPD is 660 right now, so it should go to 950-1000 ppd until the driver situation is worked out.
 
frame times on my x1900xtx are just a tick over 6 minutes, say 6 minutes 12 seconds or so, about 780 PPD, so increase the PPD by 45% and that would be approx 1150 ppd. Still less than a good C2D setup. I was really dissappointed with the 2900 results, I was looking at one for folding and gaming, now it looks like folding is it's real strong suite :( the good news is Crossfire just came down a little for me, bad news, crossfire=no folding :(
 
The other downside is that it isn't going to be a $400 upgrade for most folks. You are also going to have to invest $150 in a power supply that can handle the draw which puts you above the cost of a C2D complete PC from Dell or somewhere else that will draw less power and give you more PPD than the 2900 will from the get go.
 
The other downside is that it isn't going to be a $400 upgrade for most folks. You are also going to have to invest $150 in a power supply that can handle the draw which puts you above the cost of a C2D complete PC from Dell or somewhere else that will draw less power and give you more PPD than the 2900 will from the get go.

In light of the estimated PPD, I will stand with this opinion that a C2D setup is cheaper.

Easy combo for 400$ = C2D E4300 + DS3 + 1 GB of RAM + Fortron PSU
 
In light of the estimated PPD, I will stand with this opinion that a C2D setup is cheaper.

Easy combo for 400$ = C2D E4300 + DS3 + 1 GB of RAM + Fortron PSU

You can do all the speculating you want, it doesn't matter until the new client is released. Stanford could say, hey, we're halving the PPD on the SMP units and doubling it for the GPU units. Until you get an official answer, then it's all just speculation. It's not like you can fold with the card anyway right now.
 
I wonder how the 2600 is going to do. The 2900XT is too expensive for just a dedicated folding card, but if the 2600 is quick, folds well and isn't expensive, I will be buying it for my spare PC.

Someone posted a pic in the B3D forum of a GeCube 2600 that supposedly will have 512MB of GDDR4 :eek:. Even if it is ~$250, I would imagine that would kick the 8600's ass. If it happens to materialize, I will definitely own one if it is priced well and folds as well as my 1900GT.
 
frame times on my x1900xtx are just a tick over 6 minutes, say 6 minutes 12 seconds or so, about 780 PPD, so increase the PPD by 45% and that would be approx 1150 ppd. Still less than a good C2D setup. I was really dissappointed with the 2900 results, I was looking at one for folding and gaming, now it looks like folding is it's real strong suite :( the good news is Crossfire just came down a little for me, bad news, crossfire=no folding :(

One thing to remember about the C2D setup is that one will rarely get the right combination of proteins to make 1000PPD+. I run a E6400 @ 3.0ghz, and typically produce 600-700PPD, and yes I have it set for Advmethods. I just rarely get those 2 juicy proteins at the same time.

Whereas the GPU client may produce a little less PPD, but it is much more consistent...
 
One thing to remember about the C2D setup is that one will rarely get the right combination of proteins to make 1000PPD+. I run a E6400 @ 3.0ghz, and typically produce 600-700PPD, and yes I have it set for Advmethods. I just rarely get those 2 juicy proteins at the same time.

Whereas the GPU client may produce a little less PPD, but it is much more consistent...

They're referring to the SMP client on the C2Ds which will net you at least 1000 points per day on a 3.0 GHz Conroe, more if you have a 4mb version. I highly recommend you switch over, your processor also seems to run a few degrees cooler with it.
 
One thing to remember about the C2D setup is that one will rarely get the right combination of proteins to make 1000PPD+. I run a E6400 @ 3.0ghz, and typically produce 600-700PPD, and yes I have it set for Advmethods. I just rarely get those 2 juicy proteins at the same time.

Whereas the GPU client may produce a little less PPD, but it is much more consistent...

To get the 1K+ PPD folks are utilizing the SMP client not the standard console. My e6400 at 2.13 (I dont overclock) can chew through pretty much any SMP WU in ~24-48 hours depending on the WU. Since these are really skewed right now in the point system for example

Lelliot731 is putting out roughly 15K PPD and turning in on average about 21WU a day and seems to be pretty much SMP only

I am currently putting out roughly the exact same PPD but am turning in around 50WU a day because I use a LOT of console clients and not SMP.

He has 30 active CPUs and I have 121 active CPUs. I expect at some point for the points to balance themselves back out but right now the C2D with the SMP client is pretty much the best PPD that you can squeeze out of anything dollar for dollar.

That being said the science is much more flexible with the console client as the following holds true as far as I can tell

GPU Client - Fastest folding per core but very limited WU that can be done on it
PS3 Client - Second Fastest at folding but again can only utilize specific cores/WU
Win/Linux/Mac SMP - 3rd in line for speed, still limited in what WU it can do, best PPD for dollar spent
Console Client - Can do pretty much any of the WU but is significantly slower and pretty lousy PPD unless you can throw a LOT of cores at it (see FLECOM who runs all console as far as I can tell)
Graphical Client - For all things Holy don't use this :)
 
To get the 1K+ PPD folks are utilizing the SMP client not the standard console. My e6400 at 2.13 (I dont overclock) can chew through pretty much any SMP WU in ~24-48 hours depending on the WU. Since these are really skewed right now in the point system for example

Lelliot731 is putting out roughly 15K PPD and turning in on average about 21WU a day and seems to be pretty much SMP only

I am currently putting out roughly the exact same PPD but am turning in around 50WU a day because I use a LOT of console clients and not SMP.

He has 30 active CPUs and I have 121 active CPUs. I expect at some point for the points to balance themselves back out but right now the C2D with the SMP client is pretty much the best PPD that you can squeeze out of anything dollar for dollar.

That being said the science is much more flexible with the console client as the following holds true as far as I can tell

GPU Client - Fastest folding per core but very limited WU that can be done on it
PS3 Client - Second Fastest at folding but again can only utilize specific cores/WU
Win/Linux/Mac SMP - 3rd in line for speed, still limited in what WU it can do, best PPD for dollar spent
Console Client - Can do pretty much any of the WU but is significantly slower and pretty lousy PPD unless you can throw a LOT of cores at it (see FLECOM who runs all console as far as I can tell)
Graphical Client - For all things Holy don't use this :)

That's right... Myself, I'm in the top 6 in the ppd department and I only have 21 computers total. The biggest bunch come from my 13 C2D computers (laptops and desktops).
 
Did Stanford ever get the SMP for WINDOWS working? I refuse to screw around with Linux...
 
Did Stanford ever get the SMP for WINDOWS working? I refuse to screw around with Linux...
Good question because I tried it on two Windows AMD machines and both crashed the client many times. I never completed a WU on either machine in the week and a half I attempted to run it. Mind you, they probably wouldn't have made the deadline, but that's another story.
 
Good question because I tried it on two Windows AMD machines and both crashed the client many times. I never completed a WU on either machine in the week and a half I attempted to run it. Mind you, they probably wouldn't have made the deadline, but that's another story.

12 of my 13 machines is running windows smp and it's ok. You just need to watch periodically and make sure everything goes well. Also, with Windows SMP, you need to run the install.bat before running fah or you will get countless crashes.
 
Did Stanford ever get the SMP for WINDOWS working? I refuse to screw around with Linux...

It works well on some machines but like ass on others. I have a server at work that runs two instances of the smp client (dual quad core server) and it has run flawlessly without a hitch. My home machine can't complete a WU to save it's life (and I have tried damn near everythig to make it work). I have it running Linux thru VMWare on the same machine and it works there flawlessly just not natively under windows. I have never had an issue with it on my Mac mini, have it running just fine on one C2D e4300 and it doesn't wrk at all on an IDENTICAL machine so it appears to be a crapshoot.
 
.......................
GPU Client - Fastest folding per core but very limited WU that can be done on it
PS3 Client - Second Fastest at folding but again can only utilize specific cores/WU
Win/Linux/Mac SMP - 3rd in line for speed, still limited in what WU it can do, best PPD for dollar spent
Console Client - Can do pretty much any of the WU but is significantly slower and pretty lousy PPD unless you can throw a LOT of cores at it (see FLECOM who runs all console as far as I can tell)

Graphical Client - For all things Holy don't use this :)

My first 300,000 points were all with the graphical client.

The graphical client still runs on many of my boxen. It works fine for me. :) It is not nearly as bad as folks here let on. Honestly.
 
I think I'll wait for the SMP client on Windows to be stable before I mess with it. I don't have the time or inclination to watch/debug another beta client (GPU is enough).
 
Yeah I have done pretty much the same thing Bill. I generally give it one shot on a machine and the first time it blows up I uninstall it and go to console. I also have production machines that I can't run the SMP client on due to instability and RAM requirements.

As far as the graphical client goes I have seen WAY to many threads over the years about instability, crapping out and causing issues with games etc to suggest it. That and most folks now run dual core machines and you cant run 2 instances of the graphical client so ther are more threads about how to switch from graphical to console. Easier to just install the console version first and just be done with it :)
 
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