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Arma 2 is not CS:S, BF2, or UT3. If you consider a kill a "frag", this is not the game for you.
SORRY SIR!
/salutes
a kill is a frag. Get over yourself.
Calm down. My point is that Arma is on a different playing field, one that does not cater to the typical "twitch-shooter" style of play. Games like the three I mentioned above are not complicated, they have simplified controls and simplified realism to make it easier and faster to play. Most FPS gamers, at least in my experience, are more in the moment, spending 30 minutes to set up a couple shots from range is not in their scope of enjoyment.
Of course I've been an avid CS player for longer than I can remember, and I find BF2 good mindless fun as well... In my advancing age I'm slowly becoming bored with walled maps and deathmatch gameplay.![]()
Calm down. My point is that Arma is on a different playing field, one that does not cater to the typical "twitch-shooter" style of play. Games like the three I mentioned above are not complicated, they have simplified controls and simplified realism to make it easier and faster to play. Most FPS gamers, at least in my experience, are more in the moment, spending 30 minutes to set up a couple shots from range is not in their scope of enjoyment.
Of course I've been an avid CS player for longer than I can remember, and I find BF2 good mindless fun as well... In my advancing age I'm slowly becoming bored with walled maps and deathmatch gameplay.![]()
there are workarounds to get tray tools to play nice with Vista/Win7. none of them appealed to me though. for testing purposes, when you boot you can press F8 and select the "disable driver signing enforcement" option. this is obviously not a permanent solution. there's some program that automates the boot w/o driver signing process. not an elegant fix IMO. really the developers just need to add an in-game vsync setting. i really hope this is planned for a future patch, but ARMA1 still doesn't have this option.
read up on the BIS forums. several people claim to have CF working. i can't remember the exact fix, something along the lines of adding "-winxp" to the command prompt...or maybe it was changing the executable to "crysis.exe". i can't remember.
Yeah i've investigated this a little further.
I disabled UAC and grabbed a little hack to disable drivier signing, I eventually got it working but found out the option is force vsync = ON?
Either way it didn't work, locked at 60fps on the menu still.
i responded to your post in the ARMA2 hype thread. you need to download the latest beta version of ATT to get the force vsync off option. it's all a giant pain in the ass IMO.
Oops missed that, thanks I'll give that a go now.
*edit*
Thanks, thats kicked it into gear, getting about 120fps in the menu now, dumped it at 2560x1600 with all low and jumped in a 32 player game and getting about 20-40fps...
And there is still massive amounts of input lag for the mouse, the aiming is just terrible.
Can someone explain this to me:
...
Had a friend on another forum with the same cpu (but his is running stock speeds,) 2gigs of ram and XP use the same settings and run the same test but he scores 83fps.
I assume you cant run this with the demo? I cant find a mission directory.
Run what?
are you running XP as well?
Because it is:
http://www.pcgameshardware.com/aid,687620/ArmA-2-tested-Benchmarks-with-18-CPUs/Practice/
I have upgraded from a Q6600 to an i7...and the Q6600 dosn't hold at candle to my i7...welcome to 2009
4 FPS IMPROVEMENT! STOP THE PRESSES!![]()
tweak your mouse sensitivity settings.
+1lol, I love all the people bagging the game because their Q6600 ( >2 year old hardware) is bottlenecking.
It's an incredibly good looking game at max settings with ridiculous map sizes filled with AI - heck even the wildlife in the game has simple AI.
This game is both CPU and GPU intensive and WILL make use of an i7 over C2Quads..
Im gonna be the one guy on this I guess.
The game is friggin hideous. everything is very detailed...sorta?most detailed grass ever and then the windows on the houses are pre 2004? the graphics in this game weird its supposed to feel real but it doesnt meh.
While playing multiplayer I can play with everything on high/very high and a view distance of 10k, 1680x1050 with 100% fillrate at an average of 30 fps during firefights/in heavily wooded areas. 40-50 fps while transporting in "barren" areas.
Single player I have to drop everything to normal, view distance to 3k and I average about 25 fps. My 940 BE is currently at 3.4 on air, but I need to get a new pump for my exos 2 and see what it'll do on water and I'll report any improvements as I up the clock speed.
While playing multiplayer I can play with everything on high/very high and a view distance of 10k, 1680x1050 with 100% fillrate at an average of 30 fps during firefights/in heavily wooded areas. 40-50 fps while transporting in "barren" areas.
Single player I have to drop everything to normal, view distance to 3k and I average about 25 fps. My 940 BE is currently at 3.4 on air, but I need to get a new pump for my exos 2 and see what it'll do on water and I'll report any improvements as I up the clock speed.
Agreed it looks shitty and fake, rather than visceral and real.
The goal of ARMA2 is to make camouflage work, not render buildings with "awe"-effects.
And to make you use your grey cells to think ahead, not just spay 'n pray at the next spawn-wave.