Maybe I'm just getting too old, but I miss when games had no in-game radar that showed you everything.
Mainly FPS games (especially competitive ones) and mmorpgs.
In an FPS games I miss the days when you could you know, hide, be sneaky, when you actually had to LOOK for people or listen to footsteps/sounds.
It seems almost any new fps game these days gives you radar and pintpoints every enemy out to you and vice versa for your enemies.
I find a lot of the time most people watch the little radar rather then actually playing the game/looking at the screen, they just look for the little red dot and then go toward it.
In MMORPGS the radar and/or minimap seems to have became a crutch, it seems that almost any new mmo has no sense of "exploration" anymore, just a minimap telling you where everything is and where to go.
I miss playing an mmo, being dropped into this huge world (Ultima / EQ) and then making my own way around it and finding things on my own. with the game built for that (Try turning it off in any new mmorpg, you can't play them that way).
Even single player rpgs are starting to have this in it.
I remember older rpgs , you'd get a quest and they'd actually explain WHERE you needed to go or you had to "find it" yourself through clues /adventuring, now it's just "can you help me? Go fetch this many items" then you have a giant waypoint to go to "x" spot.
I really wish the radar/minmap would get back out of games, or at least that the games would offer choice to make playing without it viable.
Mainly FPS games (especially competitive ones) and mmorpgs.
In an FPS games I miss the days when you could you know, hide, be sneaky, when you actually had to LOOK for people or listen to footsteps/sounds.
It seems almost any new fps game these days gives you radar and pintpoints every enemy out to you and vice versa for your enemies.
I find a lot of the time most people watch the little radar rather then actually playing the game/looking at the screen, they just look for the little red dot and then go toward it.
In MMORPGS the radar and/or minimap seems to have became a crutch, it seems that almost any new mmo has no sense of "exploration" anymore, just a minimap telling you where everything is and where to go.
I miss playing an mmo, being dropped into this huge world (Ultima / EQ) and then making my own way around it and finding things on my own. with the game built for that (Try turning it off in any new mmorpg, you can't play them that way).
Even single player rpgs are starting to have this in it.
I remember older rpgs , you'd get a quest and they'd actually explain WHERE you needed to go or you had to "find it" yourself through clues /adventuring, now it's just "can you help me? Go fetch this many items" then you have a giant waypoint to go to "x" spot.
I really wish the radar/minmap would get back out of games, or at least that the games would offer choice to make playing without it viable.