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Any helpfull suggestions appreciated

Sagoki

n00b
Joined
Jan 2, 2007
Messages
1
I am running an ATI X800 XT and have been without issues for over a year. Recently began to see massive amounts of screen tearing while gaming.

What I am calling "screen tearing" - random polygons extending throughout the 3D environment taking on the color/texture of the source point. Sometimes appearing as triangles(2 points close together to provide perspective), sometimes flickering if they are linked to a movable object in the environment.

Only occurs while gaming happens during multiple games so it is not specific to one or to a specific number of settings.

I can make them go away temporarily by forcing the game into the backgroung or by forcing graphics options changes in game.

I am running on DX9.0c and can run though all of the tests without issue. Although the tests are basic and very low rez.
I am running on Catalyst version 6.12 2D version 6.14.10.6652. I was running on a different version when this started and upgraded, hoping to fix it
I run in a 2 monitor configuration and have tried dropping to 1 - no changes.

I have run memtest on my system RAM it cleared and there are no errors in the event viewer.

My settings in the control panel for the "3D" portion are optimal quality for Direct 3D and Open GL. I have not been able to see any appreciable changes with my issue by monkeying with these.

For the record it's an Intel chip at 3.2Ghz 2Gig ram on an up-to-date XP SP2 Home OS. Its watercooled using a Koolance external unit(so it's not a heat issue.). There is no overclocking. Watercooling covers the CPU and the vidoe card with the video card reporting peak temp at 45c under full load at over 1 hour.

Any suggestions would be appreciated ... also if anyone has any specific software to run that will test the card for hardware specific errors. For instance I run memtest86 when I run into a system lock or blue screen just to make sure I have not lost a DIMM... anything like that.
 
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