DarkenReaper57
2[H]4U
- Joined
- Oct 2, 2003
- Messages
- 2,173
Well, this is similar to the other thread, except that poster resolved the issue by unplugging their parallel port printer. Strange. I've tried about all I can think of to get the stuttering to go away, including
1) turning on and off aa/af
2) turning on and off vsync
3) running the card both overclocked and at stock (my system is watercooled, and after running rthdribl for 30 minutes at the timings in my sig, my core never broke 52 C).
4) Tried the 66.76, 66.77, 66.76, and 66.81 drivers
5) Complete OS reinstall (Windows XP Pro with SP2 integrated), and updating this
6) Tried with fastwrites on and off
7) Keeping AGP apeture size is at 256 mb (I have 1 GB of ram). I havent tried 512, but I highly doubt this will fix the issue
8) Making sure the system is running at AGP 8x
9) Complete uninstallation of antivirus followed by chipset and display driver reinstall
10) Lowering my already prime95 stable cpu overclock so there is less stress on the ram
So far, I have noticed this in doom 3 only, although I haven't tested D3D yet. Strangely enough, this phenomenon does not occur in counter-strike when using opengl. Maybe this only happens in very taxing games, which would explain this theory:
Could it be my 350W PSU? It only has 12 A on the 12V rail, but I have encountered no long pauses or complete stops during gaming, so I'm thinking lack of power isnt the issue. I just get stuttering every 2 or 3 seconds, more specifically, when I walk, it seems like i take a very small step backwards for a split second, then it jumps back to where I was. I would expect (perhaps I am wrong) butter smooth movements with a GT, especially at lower resolutions.
I would be very grateful if anyone could offer some assistance.
1) turning on and off aa/af
2) turning on and off vsync
3) running the card both overclocked and at stock (my system is watercooled, and after running rthdribl for 30 minutes at the timings in my sig, my core never broke 52 C).
4) Tried the 66.76, 66.77, 66.76, and 66.81 drivers
5) Complete OS reinstall (Windows XP Pro with SP2 integrated), and updating this
6) Tried with fastwrites on and off
7) Keeping AGP apeture size is at 256 mb (I have 1 GB of ram). I havent tried 512, but I highly doubt this will fix the issue
8) Making sure the system is running at AGP 8x
9) Complete uninstallation of antivirus followed by chipset and display driver reinstall
10) Lowering my already prime95 stable cpu overclock so there is less stress on the ram
So far, I have noticed this in doom 3 only, although I haven't tested D3D yet. Strangely enough, this phenomenon does not occur in counter-strike when using opengl. Maybe this only happens in very taxing games, which would explain this theory:
Could it be my 350W PSU? It only has 12 A on the 12V rail, but I have encountered no long pauses or complete stops during gaming, so I'm thinking lack of power isnt the issue. I just get stuttering every 2 or 3 seconds, more specifically, when I walk, it seems like i take a very small step backwards for a split second, then it jumps back to where I was. I would expect (perhaps I am wrong) butter smooth movements with a GT, especially at lower resolutions.
I would be very grateful if anyone could offer some assistance.