Another Oblivion Mods thread

criccio

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Ok, so I have Googled and Googled and I keep getting a millions different answers.

What are the absolutly essential mods for Oblivion? All the sites I have come across have all different answers.

I would prefer if you just tell me then ones that you wouldn't play Oblivion without, not your entire list of mods. I'm really just looking for the main large ones.

The only one I see that is pretty universal in all the lists I have found is Quarls Texture Pack III. Is that one to get?
 
Here is a list of mods that I am using.. and some pics to show you what it makes the game look like.

Mods Im currently using

Qarls Texture Pack 3*
Qarls Texture Pack 3 patch*
Qarls Parallaxed*
1016 Shortgrass*
All Atributes+5
Atmospheric Oblivion*
Birthsigns Expanded
ChaseCamera Mod*
Dark Illusion Armor
Deadly Reflex 5
Enhanced Water*
Enhanced Weather*
Exnem Runeskulls
Francesco's
Exnem Armor Enhancements
Luchaires Neck seam Concealer
Motion Blur *
Natural Enviroment*
Natural Enviroment color correction*
Quest Award Levler
ScreenEffects*
Rens Beauty Pack*
Qarl-Timeslips Depth of Field*
Exnem Armor Replacer*
Exnem Female body Replacer*
Exnem Hi Res Female body Textures*
Natural Faces*

* is for Visually enhanced mods

Oblivion2009-02-0417-39-00-20.jpg





Oblivion2009-02-0417-40-04-71.jpg





Oblivion2009-02-0417-26-54-83.jpg





Oblivion2009-02-0417-23-26-67.jpg





Oblivion2009-02-0417-21-05-96.jpg
 
Thats alot of mods... Can all those be easily installed with OMM?
 
Thats alot of mods... Can all those be easily installed with OMM?

Yep, you also need Oblivion Script Extender OBSE 1.4 or higher. you can get them all at www.tesnexus.com.

Most of them are .esp files, so its easy cut and paste , then activated with data files menu.
 
Thats alot of mods... Can all those be easily installed with OMM?

The only trouble you may run into would be the load order. There's some trial and error involved (though reading up on guides and the like can be very beneficial).

Krenum--

No OOO? Is it a preference thing or compatibility thing? I was thinking about borrowing your list of mods for my next install, but I'd really like to use Ooo.
 
Hey Krenum

for screen effects mod, what settings did you use?

also whats your opinion on the unofficial oblivion patch?
 
A full Oblivion install is one of the more intricate and complicated things to install in modern gaming. I usually have several false starts whenever I do it.

Patches and bug fixes:
1. Install Oblivion
2. Install Shivering Isles (if you have it)
3. Install official Shivering Isles 1.2.0416 patch if you have SI, otherwise install the Oblivion 1.2.0416 patch. Install only one or the other, not both. Official patches found here. You absolutely MUST do this to avoid serious game-breaking bugs.
4. Install Knights Of The Nine (if you have it). KotN includes all but one of the Official DLC mods.
5. Install The Fighter's Stronghold Official Mod (if you have it). This is the last Official DLC mod.
6. Install Unofficial Oblivion Patch 3.2.0
7. Install Unofficial Official Mods Patch v15 (if you have #4 and/or #5)
8. Install Unofficial Shivering Isles Patch 1.4.0 (if you have SI).

After that, install mods. Especially:
Redimized Qarl's Texture Pack 3 (also get its patch from the same page)
A highly optimized version of Qarl's Texture Pack 3, which looks just as good but consumes a lot less texture memory. The original QTP3 remains one of the biggest texture memory hogs ever; when used with other big mods, I was able to exceed 1GB of texture memory used, which made even my 768MB 8800GTX choke.
Bomret's Texture Pack for Shivering Isles - the same guy who did Redimized Qarl's did the same thing for Shivering Isles!

OBMM is very helpful for switching mods in and out when experimenting.
OBSE is required for some of the more useful mods - one of the best is Keychain.

Dark UI 2.40 - awesome alternative dark-colored user interface.

UESP Oblivion Wiki is just an extremely useful web page. In particular check out the Quests page.
 
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Thanks for that, while I don't have Shivering Isles, I unfortunately didn't do any of steps 2 through 8 at all. :D Gonna see what happens if I do them now... :eek:
 
Let's see what I've got going here...

AF Level Mod (vital)
Attack and Hide [Medium] -- sort of silly
Denock Arrows
Enchanting Freedom Plus (vital)
Francesco's Mod
Harvest [Flora] (vital)
Living Economy
No Psychic Guards
Quest Award Leveler (vital)
Realistic Force [Medium]
My own little archery mod
SM Encumbrance and Fatigue
Streamline (vital)
Toggleable Quantity Prompt (vital)
Unlimited Training
UOP

Nothing too crazy.
 
Hey there.

A great asset to the Oblivion community has made several lists to help out newbies and has mashed together what some call to be a complete and total revamp of the game (through a cumulative mod called FCOM).

http://devnull.devakm.googlepages.com/

Also, head on over to http://TESNexus.com and check out the top 100 there.

Finally, as mentioned already... I recommend without a doubt, Qarl's Texture Pack (QTP) Redimized. Get the redimized version to have no performance loss, but all the visual goodness of the best texture replacer out there.

And the Unofficial Patches.
 
The only trouble you may run into would be the load order. There's some trial and error involved (though reading up on guides and the like can be very beneficial).

Krenum--

No OOO? Is it a preference thing or compatibility thing? I was thinking about borrowing your list of mods for my next install, but I'd really like to use Ooo.

I don't really like OOO, I use Francesco's. Though I had it one time where I was running Martigens, OOO and Frencesco's together, I had to use a wire bash program to get it working, it took along time.
 
I don't really like OOO, I use Francesco's. Though I had it one time where I was running Martigens, OOO and Frencesco's together, I had to use a wire bash program to get it working, it took along time.

Wrye Bash now is alot more useful.


And for "sorting" mods try a program on http://tesnexus.com called BOSS.

Better Oblivion Sorting Software.

Using this and the FCOM homepage to set up a mod list took me about 15 minutes to get the latest FCOM (Francesco's, OOO and MMM with Warcry and some other mods inbetween) up and running.
 
Some mods that I consider to be essential... and didn't see above (appologies if I missed them somewhere else):

-Bag of Holding (I put in my time ferrying goods back and forth from a cleared out cave and I'm tired of it)
-Short Grass (for those who hate losing enemies and dropped loot in the tall grass)
-BT Mod (I prefer it to other inventory changing mods)
-Mark & Recall Spells (If you played Morrowind, you know why these spells are AWESOME)
 
Hey there.

A great asset to the Oblivion community has made several lists to help out newbies and has mashed together what some call to be a complete and total revamp of the game (through a cumulative mod called FCOM).

http://devnull.devakm.googlepages.com/

Also, head on over to http://TESNexus.com and check out the top 100 there.

Finally, as mentioned already... I recommend without a doubt, Qarl's Texture Pack (QTP) Redimized. Get the redimized version to have no performance loss, but all the visual goodness of the best texture replacer out there.

And the Unofficial Patches.

Funny, I was just going to ask if there was some sort of package out there with several mods all put together in one installer. I just discovered the Freespace SCP and was blown away. I also just found the Ultrapack for IL-2 Sturmovic, so I have been in the mod mood lately :D. Looks like I might have to reinstall Oblivion and play some new quests that people have made.
 
Hey guys I remember reading about a mod that lets you play with other players online. Did this mod ever come to fruition? It'd be a really cool mod.
 
Hey guys I remember reading about a mod that lets you play with other players online. Did this mod ever come to fruition? It'd be a really cool mod.

There's two that I found by googling: MultiTES and Oblivion Online.

At first glance, Oblivion Online appears to be the more complete work, but still not yet complete - the upcoming version 5.0 "fully supports NPC and Monster Sync( "Mob Sync") and Player Sync - these mean that a players, monsters and NPCs position, Health,Magicka and Fatigue,most likely also Equipment,will be synchronized across the network."
 
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