And now for a really dumb question....

^^^ Yeah.

Source engine games support bloom on DX8 cards and other engines can probably also support it if the developer chooses.
 
merlin704 said:
It supports both bloom and HDR. It will allow me to turn on HDR with a reasonable performance hit but it does turn on. I always figured HDR was a SM3.0 feature..

Depends on your definition of HDR. For the full precision version, SM 3.0 is required.

But the HDR methods employed by Valve in HL 2: Lost Cost and their new HL 2: Episode One look fantastic.

Of course, I've SM 3.0 hardware so it's hard to tell what the difference would be for me.
 
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