just putting in my bit
I do know own a Ryzen so I can't test this (I wish i did)
It might be due to core parking. Due to the massive core number in Ryzen SMT easier hurts on more software.
Windows 7 with coreparking sometimes park every other core and thereby "disables" SMT software wise. This gives an improvement on low threaded software ( threads equal or less than physical core)
But windows 10 coreparking is disabled so you run into the penalty of threads conflicts under SMT
If this is the case. I'm working on a fix is here:
https://hardforum.com/threads/amd-ryzen-game-performance-fix.1926435/page-2
If you would like to test it BrianB. Please let me know and I'll give you access to the Beta and experimental builds that also has fixes some of the CCX switching issue
SMT is finicky but a rule of thumb is:
Threads <= physical core SMT HURTS performance
Threads > physical core SMT HELPS performance
That is just the nature of SMT.
I do know own a Ryzen so I can't test this (I wish i did)
It might be due to core parking. Due to the massive core number in Ryzen SMT easier hurts on more software.
Windows 7 with coreparking sometimes park every other core and thereby "disables" SMT software wise. This gives an improvement on low threaded software ( threads equal or less than physical core)
But windows 10 coreparking is disabled so you run into the penalty of threads conflicts under SMT
If this is the case. I'm working on a fix is here:
https://hardforum.com/threads/amd-ryzen-game-performance-fix.1926435/page-2
If you would like to test it BrianB. Please let me know and I'll give you access to the Beta and experimental builds that also has fixes some of the CCX switching issue
SMT is finicky but a rule of thumb is:
Threads <= physical core SMT HURTS performance
Threads > physical core SMT HELPS performance
That is just the nature of SMT.