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Most people that have been playing it have said it's... well, not very good.
Most people that have been playing it have said it's... well, not very good.
Horrible AI, wonky customization, bad graphics and animation, tons of bugs... it's too bad really.
I was looking forward to this and will probably still play it, but it's not looking up for Obsidian.
That bit-tech review is funny. If you look in the comments section you'll see that some people are being critical of the review itself, and that the guys at bit-tech are hitting back.
Interesting that they were highly critical of Alpha Protocol, but then when people were just as critical of them they didn't like it.
Anyhow, I need more than just one review to go by.
I liked some of the animations but some of them were just bleh. There were loading screens in the middle of missions(I'm talking just out of fucking nowhere). The AI, oh my god the AI. "Hurr durr all these dead bodies are showing up I'll just stand here hurr durr!"
Chat ticker on the side blew up at one point: We all sat there and watched him use active stealth to take down a group of 6 enemies waiting in ambush with insta-knife kills with NONE of them reacting to their comrades falling over dead in front of them. Ridiculous.
Yep just stealth waddled over to each one and did the knife kill animation and the AI did NOTHING. I don't care he had the difficulty set on carebear mode, that's one thing thats NOT supposed to happen.
So I'll wait till the game comes down to a more acceptable price before nabbing it. I may have canceled my preorder but I'm still interested in it, just much much less than I was before.
I'm getting a "Mass Effect 0.5" type feeling here. Another iteration and it could be great. There's definitely a place for this kind of game in the world, but I think I'd go even more RPG on the combat and have AP-based targetting like "VATS".
The limited system memory of the base consoles system has led to very claustrophobic levels and linear game play.
gamespot said:You control Mike from a third-person perspective, but the camera is often zoomed rather close to him, which is a hindrance to taking in your surroundings or navigating close spaces. If you stoop, the camera pulls away somewhat and you get a better view, though the way Mike scuttles about while crouching is laughably awkward. As you progress, you find the camera can cause mild headaches in other ways as well. For some unknown reason, descending a ladder or jumping from a ledge (always a contextual action, never a freely controllable one) causes the camera to swoop to an overhead view and remain there, which is unhelpful and disorienting. At other times, you might pop up from behind cover to take a shot, only to have the camera shift into a useless position or even have your own body get in the way. These gaffes seem odd, considering most game developers seem to have worked through such basic obstacles years ago. You get accustomed to them, but these problems make the simple act of moving from place to place feel uncomfortable.
Okay, so the reviews are mixed.
That's good enough for me. I'm buying it. Jesus, I was going to buy it anyway. I'm a whore when it comes to gaming.
I'm going to be out of pocket all of $26 for it thanks to a bunch of generosity on Amazon's part so I can be forgiving to a point. I think this will scratch a few itches for me and if it's basically Mass Effect 1.5 with its own wrinkles then that's good enough for me.
Check the video I linked to. It seems like its really not. Everything in combat is controlled by stats and essentially dice rolls so its not really the full "Action RPG" experience you get from ME1. Looks more like what you'd get if you added guns to Dragon Age then removed the companions and pause function.
Check the video I linked to. It seems like its really not. Everything in combat is controlled by stats and essentially dice rolls so its not really the full "Action RPG" experience you get from ME1. Looks more like what you'd get if you added guns to Dragon Age then removed the companions and pause function.
And honestly THAT'S exactly what I had been expecting all along - combat that was controlled by stats.
I was confused by the Mass Effect comparison.
I had been led to believe that Alpha Protocol was going to be more of a classic RPG, whereas Mass Effect 2 was really just a shooter with RPG elements.
The mistake that people have made with Alpha Protocol - in my opinion - is that they've seen the graphics, and have jumped to the conclusion that this is going to play like Mass Effect.
Time after time, we see reviewers, and regular people, reviewing games, not as they were intended to be, but rather as the person playing the game had hoped they would be.
Here's something that was written almost one hundred years ago by a person introducing a novel, which the critics had attacked (apparently, for all the wrong reasons):
I'm not saying Alpha Protocol is a great game (I haven't played it yet) but this game was never intended to be Mass Effect
,and most people have jumped to that conclusion, based purely on the graphics.
Some people
attempting to cut the game down
If the combat in Alpha Protocol is based heavily on stats, then there's no way anybody is going to like this game if they go into it expecting or hoping for Mass Effect.
Honestly, Derangel's description of Alpha Protocol (that it's similar to Dragon Age if you added guns and removed the party members) is exactly what I had been expecting.
I had been expecting more of a pure RPG
And why did I think that? - because that's what Obsidian said we were going to be getting.
That bit-tech review is funny. If you look in the comments section you'll see that some people are being critical of the review itself, and that the guys at bit-tech are hitting back.
1 guy is doing the complaining and no one is hitting back. I was pretty hyped for the game, but the sheer amount of negative reviews has dampened my hype for it. Guess I'll be sticking to Fallout 3 and waiting for New Vegas to satisfy my rpg itch.
They seem to have reviewed the game, and indeed played the game, expecting Mass Effect.
It's not Mass Effect.
I think that people probably aren't going to 'get' this game.