@drizzt81
Yes it sound interresting.
But here is some thing to add to your points.
1 ) Game engine are for a long time more or less a total package wich include a AI API in a basic form or feature rich. So AI API are very common. But pure API are rare, mostly the are included in a licence game engine as a compleet feature package also including Physics.
2 ) AIPU comes with a API. This means Code reuse. AIseek AI gure's do the grunt work. Just like for all other AI API's. Dev's use it trough API intergrating it with there highlevel AI interacting with the Game mechanics. Code reuse means less work faster result. faster time to market no AI guru needed. But a middle common level AI team member.
3 ) The Dev community is more AI aware in the latest years. They know the importance but most dev's depend on there publisher.Deadlines crunching time. cutting features. And have to deal with them. As they work for them. So API are important Suporting a AIPU means not only better AIs but also at a larger scale and finer detail.
4 ) This AI awarness is only notaicable when after years Dev put this new balance focus of game design to practice and it take time to develop a engine and a game. So wait for the Nextgen game engines and how the AI will be used.
5 ) As the tools. New game engine like Unreal 3 uses UnrealEd3.0 were Level designers and sripter can graphicale drag and drop a AI desision tree. Next gen Game tools will incorporate more psysics and AI editing features.
AIseek cliames 100times more AI lowlevel Power. So they claim to what? Wich means larger or finer or secure low level AI. This is a heavy load. Where High level AI is based on top of it. Where the CPU don''t have to do a lot off the low level AI stuff, wich is done better and at a way larger scale. The High level AI load increases due to the underling higher low level AI load.
And further computing in the higher level AI desicion routines.
So it will not off load the AI computing of CPU it will mostly enhance AI using also so the CPU in tendem with the AIPU. For more enhanced AI in many way's.
While the progress of better CPU power because CPU scale up in IPC klok and cores. Stupid AI can be avoided in the future with more ease. But that does not mean throw the ancker out go no further we are happy now. So stop. Put more growing power in graphics again. Well I look further than stupid AI behavior the gameplay braker. AI can also enhance gameplay further and also immersion. An FPS is just one genre.
As a gamer I want at least decent AI. Better enhanced AI way beyond that it even better.
Bad AI ruins a game.
Yes it sound interresting.
But here is some thing to add to your points.
1 ) Game engine are for a long time more or less a total package wich include a AI API in a basic form or feature rich. So AI API are very common. But pure API are rare, mostly the are included in a licence game engine as a compleet feature package also including Physics.
2 ) AIPU comes with a API. This means Code reuse. AIseek AI gure's do the grunt work. Just like for all other AI API's. Dev's use it trough API intergrating it with there highlevel AI interacting with the Game mechanics. Code reuse means less work faster result. faster time to market no AI guru needed. But a middle common level AI team member.
3 ) The Dev community is more AI aware in the latest years. They know the importance but most dev's depend on there publisher.Deadlines crunching time. cutting features. And have to deal with them. As they work for them. So API are important Suporting a AIPU means not only better AIs but also at a larger scale and finer detail.
4 ) This AI awarness is only notaicable when after years Dev put this new balance focus of game design to practice and it take time to develop a engine and a game. So wait for the Nextgen game engines and how the AI will be used.
5 ) As the tools. New game engine like Unreal 3 uses UnrealEd3.0 were Level designers and sripter can graphicale drag and drop a AI desision tree. Next gen Game tools will incorporate more psysics and AI editing features.
AIseek cliames 100times more AI lowlevel Power. So they claim to what? Wich means larger or finer or secure low level AI. This is a heavy load. Where High level AI is based on top of it. Where the CPU don''t have to do a lot off the low level AI stuff, wich is done better and at a way larger scale. The High level AI load increases due to the underling higher low level AI load.
And further computing in the higher level AI desicion routines.
So it will not off load the AI computing of CPU it will mostly enhance AI using also so the CPU in tendem with the AIPU. For more enhanced AI in many way's.
While the progress of better CPU power because CPU scale up in IPC klok and cores. Stupid AI can be avoided in the future with more ease. But that does not mean throw the ancker out go no further we are happy now. So stop. Put more growing power in graphics again. Well I look further than stupid AI behavior the gameplay braker. AI can also enhance gameplay further and also immersion. An FPS is just one genre.
As a gamer I want at least decent AI. Better enhanced AI way beyond that it even better.
Bad AI ruins a game.