Sharps97 said:I love my Verizon FIOS.
You sir suck.
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Sharps97 said:I love my Verizon FIOS.
Spazilton said:Dell is offering them with their systems now.
nobody_here said:not yet they aren't, ...
Lord of Shadows said:In ageia's little demo engine they had liquid modeling, I'll try to find the demo. Other things like cloth simulation etc are all possible.
The [H] article basically said that gamers are going to need a few good reasons to buy the PhysX chip. The other one basically compared Ageia to 3DFX. The difference between the two is that [H] argues that in order for PhysX to be successful there will need to be several awesome games on the market that use the PPU to positively benefit gameplay (i.e. adding more to the game than extra debris from explosions) while the other article argues that everyone is going to blindly run out and buy a PPU even if support for it is minimal.Russ said:What exactly makes their conclusion opposite that of [H]'s? They seem in agreence to me.
Agreed! Why not a PPU on the CPU? or on the GPU? or even reminescent of on board cache put it on the motherboard.Captain Rehab said:Forgive the naive consumer question, but why isn't this a capability that can be added to videocards or motherboards? Why do we have to keep adding to the list of must-haves to play the latest games? When you lay down 600+ bucks for your top of the line videocard, this should be something you get for the value. If they can't put it on the card they should ship the peripheral card with the package.
Unrealistic, perhaps - but I'm beginning to feel slightly used. This is an example of putting the cart before the horse.
All this being my humble opinion, etc, and so forth.
That's a waste of space on the CPU and it won't ever happen. In the end, VERY few PCs end up playing games. However, I see a possibility of it being put on a video card in the future, and that would be interesting.griff30 said:Agreed! Why not a PPU on the CPU? or on the GPU? or even reminescent of on board cache put it on the motherboard.
Captain Rehab said:Forgive the naive consumer question, but why isn't this a capability that can be added to videocards or motherboards? Why do we have to keep adding to the list of must-haves to play the latest games? When you lay down 600+ bucks for your top of the line videocard, this should be something you get for the value. If they can't put it on the card they should ship the peripheral card with the package.
griff30 said:Agreed! Why not a PPU on the CPU? or on the GPU? or even reminescent of on board cache put it on the motherboard.
GotNoRice said:The PPU isnt a lightweight when it comes to specs; there is some real hardware onboard. The PhysX PPU chip is 125million transistors. Compare that to the 114million on an FX-57 and all of a sudden it is easy to understand why this is not just something that they can tack on to a GPU or a CPU as if it was no big deal. The card also has 128megs of dedicated GDDR3, the same type of high-speed ram already found on most high-end videocards.
uzor said:
what kind of difference is there between the software and hardware modes? speed, number of blocks, etc?EVIL-SCOTSMAN said:it can also be played without the card in, but you get a warning that it is being played in software mode across the screen.)
ScotteusMaximus said:what kind of difference is there between the software and hardware modes? speed, number of blocks, etc?
EVIL-SCOTSMAN said:speed, the demo is exactly the same in both software and hardware modes, except, when your ball hits the blocks, in hardware mode, there is no slowdown, but in software mode there is a pronounced stutter and slowdown dependant on the number of items that are moving...
i.e. less items moving = normal speed. More items moving will slow the demo right down at times....
Terra said:Could you gives us some raw figures?
What's the difference at 100 objects?
At a 1000 obejcts?
At 10.000 obejcts?
And with your CPU, Mobo and RAM specs so we can see where the CPU starts to get pushed to it knees...and where(if at all) PhysX takes off?
Terra...
EVIL-SCOTSMAN said:Gotnorice, i found my demo is on the Ageia icon, if you push the systray icon or open the ageia processor settings link , it is contained in the program gui. no need to goto program files directory to find it..... But i installed everything except xfire, so maybe not installing the driver and only installing the engine affects where you can find the demo ?....
mashie said:Cool, did push both the Opteron 180 cores to 85%, smooth as silk though
I just noticed this, guess having Microsoft games supporting the PhysX will help quite a bit.
mashie said:What difference do you see in CPU load between having the PhysX card enabled and disabled running that demo?
Dew said:If I manually set the affinity to a single core I get almost identical results as running with dual affinity. It seems the multithreading is broken.
FYI: X2 3800+ @ stock runs it just fine. Once or twice it maxed out, but that's it.
GotNoRice said:FPS numbers? CPU usage numbers? Just wondering if your conclusion that it is "broken" is entirely subjective or if you actually recorded any relevant data.