? about DX10 cards

Samury

Limp Gawd
Joined
Feb 7, 2006
Messages
199
Will DX 10 cards require Vista to use them? Since the architecture is changing, I would think so, but it seems that they'll be out well before Vista is.

So does anybody know at this point whether they'll be useable with XP or not?
 
Yeah the cards will run DX9 just fine if not significantly better than the old cards but you won't be able to run DX10 without vista. I wouldn't rule out a DX9.1 or something like that to add in some of the DX10 features though.
 
gazza_new said:
With Vista delayed, MS need to implement DX10 on XP!

Not going to happen. The earlier you accept that the better.

I wouldn't rule out a DX9.1 or something like that to add in some of the DX10 features though.

Not really, acutally. At least, not in an official manner. ATi's render-to-vertex-buffer stuff could be viewed as a D3D10 feature, and that's been implemented in the ATi drivers as a new feature for D3D9, and it's possible that ATi or NV add some more D3D10-ish features in that manner, but don't hold your breath. It's far more likely that OpenGL will gradually have extensions added to it that let it get some features of D3D10.
 
one of the moderators on the steam forums (who works for ATI afaik) says that the R600 won't be supported under XP/DX9.

I'm not sure about this, as the Aero interface will be using DX9.L. Or will there be a DX10 version as well?
 
RyanVM said:
Last time I checked, DirectX 9.0L was the next (and final) release for XP.

Fuad once again confirms that his stupidity truly is infinite:
Now the Vole plans to do the same thing. It will call its next generation DirectX featuring Shader model 4.0, DirectX 9.0L.

The version of Direct3D that uses SM4 is D3D10, not D3D9.L. D3D9Ex (PKA D3D9.L) is simply D3D9 running under Vista, and utilizes some of the advantages that D3D10 and VDDM provide.

(that's a lot of acronyms...)

Btw, where in the article does he even imply that D3D9Ex is the last release of XP?
 
Back
Top