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AA not possible with glow effects?

Unit-0

Limp Gawd
Joined
Dec 6, 2003
Messages
408
In the latest patch notes from Catalyst 4.7, they mention Anti-aliasing doesn't work with Prince of Persia: Sands of Time. I suspect it's because of the glow effects built into the game engine inhibiting the AA from working. Since I have a Radeon 9800 Pro, I can verify that AA does not work in PoP: Sands of Time...

Another weird symptom I've noticed is in Guild Wars, AA also does not work for Radeon cards due to the glow effects. I've asked numerous players and all agree that they don't get AA effects when glow effects are turned on for Radeon cards.

As soon as I get my new GeForce I'm going to test both of these games to see if AA is possible on that brand of card for these titles.
 
guildwars is a title i am really looking forward to, have you posted any feedback to them to make sure it wasnt a game bug and ati to make sure it wasnt a driver bug ? i assume your in the beta..
 
Yeah I posted in the official guild wars forum, but the devs are completely silent about the problem. Looking at the screenshots they have on their website it looks like nVidia cards have no problem with AA + glow effects.. hmm..
 
well use ati's driver feedback section and let them get in touch with guildwars devs, hopefully they will work it out
 
Unit-0 said:
I suspect it's because of the glow effects built into the game engine inhibiting the AA from working.

As soon as I get my new GeForce I'm going to test both of these games to see if AA is possible on that brand of card for these titles.

You do that. Go play Halo with AA while you're at it. :rolleyes:
 
ShowMeThe$$$$$$ said:
You do that. Go play Halo with AA while you're at it. :rolleyes:

Wow, I saw you were the last to post and clicked on this tread expecting...exactly what I got. :rolleyes:

Oh well, like ol' Benjy always said, expect the worst [in this case least] from people and you shall never be dissapointed. I'm still amazed though; how could he have been talking about atidiots a good 200 years before the creation of the company. Well...I suppose they don't call him a Founding Father for nothing.
 
Unit-0 said:
In the latest patch notes from Catalyst 4.7, they mention Anti-aliasing doesn't work with Prince of Persia: Sands of Time. I suspect it's because of the glow effects built into the game engine inhibiting the AA from working. Since I have a Radeon 9800 Pro, I can verify that AA does not work in PoP: Sands of Time...

Another weird symptom I've noticed is in Guild Wars, AA also does not work for Radeon cards due to the glow effects. I've asked numerous players and all agree that they don't get AA effects when glow effects are turned on for Radeon cards.

As soon as I get my new GeForce I'm going to test both of these games to see if AA is possible on that brand of card for these titles.

It doesn't on GeForce cards either

its the combination of MSAA + Post Processing that doesn't work well together

In fact even with the new FP16 frame buffer rendering on the GeForce 6 series you can't do AA with it
 
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