8800GTS 640mb Lost Planet Bug

ShiningHolden

Limp Gawd
Joined
Oct 21, 2006
Messages
315
In the middle of playing Lost Planet DX9 on Windows XP Professional 32 bit, my game always locks up.

I have tried changing the settings, putting concurrent operations to off.

The game looks like this:
lostplanetbugbh4.png


My computer specs are:
ASUS P5N-E (BIOs: 0505)
eVGA 880GTS 640mb (at stock clocks)
Intel Core 2 Duo E6300 (at stock voltage and clocks)
2GB G.Skill DDR2-800 (at stock clocks and 2.085v)

I am using 158.22 drivers.

EDIT:
After that, I alt tabbed, and the game was fine. I played a bit more, than it BSODed.
 
Oh guess I miss read the OP... have the latest dx9? Also its supposed to require vista isn't it, even for Dx9 version?
 
In the middle of playing Lost Planet DX9 on Windows XP Professional 32 bit, my game always locks up.

I have tried changing the settings, putting concurrent operations to off.

The game looks like this:
lostplanetbugbh4.png


My computer specs are:
ASUS P5N-E (BIOs: 0505)
eVGA 880GTS 640mb (at stock clocks)
Intel Core 2 Duo E6300 (at stock voltage and clocks)
2GB G.Skill DDR2-800 (at stock clocks and 2.085v)

I am using 158.22 drivers.

EDIT:
After that, I alt tabbed, and the game was fine. I played a bit more, than it BSODed.

i think u need to update your direct x libraries to get lost planet to work

i dont have that problem with vista...runs flawless
 
i think u need to update your direct x libraries to get lost planet to work

i dont have that problem with vista...runs flawless

I will be more than happy to update anyting.

I downloaded the latest DirectX 9.0c End-user Runtime, but if there is anything else to download, please tell me?

:) Thanks for helping.
 
If you updated DirectX then give it a run through again and see if it's better, if it's not then we'll brainstorm some more ;)
 
If you updated DirectX then give it a run through again and see if it's better, if it's not then we'll brainstorm some more ;)

Nothing was updated when I ran the executable to update.
:)

So, this bug is with the latest DirectX 9.0c, Drivers, Windows Updates, and BIOs.

:)
 
Nice job! And damn 160 already... nVidia is going to break 200 at this rate before the next card is released lol
 
Nice job! And damn 160 already... nVidia is going to break 200 at this rate before the next card is released lol

:p
They were originally for the Quadro cards, but I am guessing someone just added the IDs for the rest of the cards.

I am VERY satisfied with Lost Planet.
They should post some news on this or something.
:)

Thanks everyone for trying to help!
 
Do u work for nVidia??
haha, I wish I did.
No, I am just a 13 year old kid.
:)

MassiveOverkill said:
160.03 are out.......someone be the Guinea pig and see if they work with BF2142

I have actually read multiple occasions where people are downgrading for some reason.

I am quite satisfied with 160.02, seeing how they made my Lost Planet Demo 100% stable, functional, and looking good. :)

I was JUST playing BF2142 less than 25 minutes ago.
They work?

I had EVERYTHING on high, and AA on 4.

No lag at all.
 
160.02 / 160.03 are great but I am having two problems with them:

TrackMania United have coloured dust trails and I light effects are not occluded(?). The benchmarks says drivers are forcing some kind of filtering (even though no driver or application settings are doing that).

TES4: Oblivion have indoor spots/angles where everything goes black.

Aside from those two issues everything runs great and better than the 97.92 I upgraded from. No other driver have been this worthy of upgrading to me. 97.92 is also broken after Stalker update to patch 1.0003.
 
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