Looks like some amazing features they added:
Article
some highlights
"Another interesting feature of the Catalyst v8.3 drivers brings added flexibility to multi-monitor users under Windows Vista. In the past, users were required to disable CrossFire to watch certain types of video or to utilize additional monitors. But with the Catalyst v8.3 release, that is no longer the case. With cards from the X1800 series on up to today’s HD 3000 series, utilizing an extended desktop in a multi-monitor configuration does not require CrossFire to be disabled.
Also new to the Catalyst v8.3 release is official support at the software level for DirectX 10.1 and the hardware tessellator built into the RV670 GPU. Although support for DX10.1 and hardware tessellation was available in hardware, the software mechanisms necessary to expose the functionality had not been incorporated into ATI’s drivers until now.
The Catalyst v8.3 driver suite will also feature a couple of new anti-aliasing modes. New to Catalyst v8.3 will be support for anti-aliasing in Unreal Engine 3 powered games and new edge-detection algorithms that work in conjunction with the Super-AA modes available with CrossFireX."
Folding:
And fans of the Folding @ Home project will also be happy to know that performance enhancements from the F@H client are coming as well. There is a new GPU accelerated Folding @ Home client in the works that will be compatible with the Catalyst v8.3 drives, and new revisions.
Article
some highlights
"Another interesting feature of the Catalyst v8.3 drivers brings added flexibility to multi-monitor users under Windows Vista. In the past, users were required to disable CrossFire to watch certain types of video or to utilize additional monitors. But with the Catalyst v8.3 release, that is no longer the case. With cards from the X1800 series on up to today’s HD 3000 series, utilizing an extended desktop in a multi-monitor configuration does not require CrossFire to be disabled.
Also new to the Catalyst v8.3 release is official support at the software level for DirectX 10.1 and the hardware tessellator built into the RV670 GPU. Although support for DX10.1 and hardware tessellation was available in hardware, the software mechanisms necessary to expose the functionality had not been incorporated into ATI’s drivers until now.
The Catalyst v8.3 driver suite will also feature a couple of new anti-aliasing modes. New to Catalyst v8.3 will be support for anti-aliasing in Unreal Engine 3 powered games and new edge-detection algorithms that work in conjunction with the Super-AA modes available with CrossFireX."
Folding:
And fans of the Folding @ Home project will also be happy to know that performance enhancements from the F@H client are coming as well. There is a new GPU accelerated Folding @ Home client in the works that will be compatible with the Catalyst v8.3 drives, and new revisions.