How is that different from lackluster OpenGL pefromance without any chance of transparency AA?R1ckCa1n said:And lackluster shader performance without any chance of HDR+AA. yeah that sounds good.
Throw in worse support and drivers, noisy, power sucking, over heating, and the rest and I fail to see your point.
Outside of a few shader heavy DirectX games, there is little or no appeal.