arentol said:On my system I have already played 4 or 5 levels of the game at 1600x1200xnoAAxUltra Quality. I just got the new drivers and, although I haven't actually played with 2xAA I believe I will be comfortable playing with that setting based on the FPS amounts I am getting while benchmarking.
I can NOT play at 1600x1200x4AAxUltra Quality on my PC, but I am pretty sure that a 6800Ultra could with an even more powerful processor than I have.
There is an issue on all current videocards with using the "ultra setting" though. As the benchmark report here on [H] mentions, Ultra settings require more than 256mb of RAM on your videocard to load up all the textures for an entire level. So when I am playing on "ultra" and I enter a room with a large number of new textures that the system has to suddenly swap in I will drop to about 5fps for 1 to 2 seconds. So far this has been a non-issue because I have never been in combat at the same time this has happened. It may be an issue some day, but if it is I can go back to my last save and then the next time I go in the room the textures will already be loaded and I won't get any slowdown.
(BTW, this texture size issue is the only real issue with Ultra settings for anyone with a high end GPU).
The first 4 or 5 levels are nothing...if you can make it through hell at 16x12 ultra...then I'll be impressed...