3DMark2003 NV40 image ( 14,860 )

Originally posted by Bad_Boy
btw guys, if you notice the 3dmark03 image...it shows
3.4ghz @
(like its overclocked)

just for you guys who want to make a case. this image is of a 2.4ghz cpu not overclocked.

Image3.jpg


so im pretty sure that 14k score isnt a oc'ed cpu.
well according to democoder from beyond 3d... it is overclocked
but who cares 14k 3dmark03 is just insane
 
Ok, here are some of my report notes (from speech):

NVidia poured $1 billion R&D into NV40 lineup, including highend down to entry level, all set to be rolled out this year.
Focused on 4 priorities:

Priority 1: make sure NV40 was fastest on market, period.
Priority 2: advance shader technology, support ps3.0
Priority 3: prosumer home theatre video, Hi-Def
Priority 4: Film quality fx in games, real time

6800 Ultra model with 512MB of GDDR-3 coming in June.

Introduced Nalu, video sample.

Slide: Superscalar 16-pipe GPU
NV40 is completely new architecture

NV40 quadrupled # of pipes of NV3x, doubled ALUs
(Democoder note: probably more significant, that bugs in NV3x with FP32 and register limits were also fixed)

Chart: raw lab data from performance lab (see image I sent), graph of suite of games at every resolution/setting, comparing NV40 vs NV35
Slide: 2X NV40 is 2x faster than 5950 in games across the board (DC Note: and probably WAY faster in games like HL2)

Demos: Nalu
150,000 vertices in hair alone
A single shader for entire model, uses branches to determine whether to write skin or mermaid scales

Demos: Asteroid Field (Geometry instancing)
Shows thousands and thousands of asteroids, 200,000 polygons. 11fps on 6800, very jerky. Uses 11,000+ DrawIndexPrimitive calls
Switch on Geometry Instancing -> butter smooth (verticle sync locked? ) 29.99fps. 23 DrawIndexedPrimitiveCalls

Demos: Timbury. Bugs-life type movie. Impressive. Demonstrates HDR rendering.

Demos: EQ2. (See video)

Demos: FarCry PS3.0. Uses displacement mapping all over the place (not "offset mapping" like Unreal3 engine) Also dynamic shadows everywhere. They showed side by side images. It looks *WAY* better hands on compared to current FarCry.

Demos: Lord of the Rings RTS (canned video, playable version at E3)

Demos: UnrealEngine3

Music Video: Set to Evanescence "Bring me to Life", Nalu, Dawn, Dusk, and indeed, mostly every NVidia Demo character dancing (just fancy editing)
from democoder

and a image i missed

com.jpg
 
and another quote form DemoCoder (the guy who went to the show)
There were lots of IHVs showing off "hands on demos" One of them was a Linux box running Attack of the Clones hi-def video with a Linux "top" window showing CPU usage. ~10% CPU when decoding HD video. Also, apparently, it can encode video in HW as well, supporting Tivo-like/PVR/time-shifting apps. But I'm not clear on this last one, since how much was done on CPU and how much on the GPU wasn't made clear.

...all of a sudden, the leaked pics ([h]) is looking kinda.... :rolleyes:
 
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