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I'd love to see DNF released on a modern engine, but unfortunately I think RangerXML probably has it right. I think Serious Sam is the most modern equivalent of Duke Nukem we may ever see (for the record I've played all the Serious Sam games & thought they were a blast). I've wondered why 3DR didn't license the latest Serious Engine. I think it'd be fitting since they're "birds of a feather" so to speak.DNF will become a legend...sorta like Big Foot, UFOs and "Who shoot JFK?".
Even if DNF was based off of something that has the equivalent graphics capability of the Q3 engine, I'd be satisfied.
So?
It will keep with the nostalgic DN theme if that is the case.
I'd love to see DNF released on a modern engine, but unfortunately I think RangerXML probably has it right. I think Serious Sam is the most modern equivalent of Duke Nukem we may ever see (for the record I've played all the Serious Sam games & thought they were a blast). I've wondered why 3DR didn't license the latest Serious Engine. I think it'd be fitting since they're "birds of a feather" so to speak.
I was thinking about the one liners, (it always seemed to me that Sam's personality was based on Duke) & general fun gameplay, though Sam's environments/mobs are often part of the humor, but you do have a point, I guess SS is more of a cross section of DN & Doom. I hadn't really thought about the few vs many mobs, but yeah, SS's swarm counts do tend to get pretty insane.Huh, I always thought of Serious Sam as a bright and colorful Doom. Duke Nukem wasn't racing through huge swarms like Doom 1 and 2 were, it was about fighting a fewer number of stronger alien baddies in modern and sci-fi environments. The main guy in Serious Sam kind of looked like Duke but the gameplay was really different.
But I agree on Serious Sam being great, the first one in particular was pure awesome. I can't think of much more fun than playing that game with four players on a LAN on the hardest difficulty with infinite lives.
So. Fun.
LOL, Graphic quality is already getting behind.
Even if they ever do release this, the technology in it will be so old, it'd be equivalent to playing Duck Hunt today.
I hadn't really thought about the few vs many mobs, but yeah, SS's swarm counts do tend to get pretty insane.
i dont see how the graphic quality is "Getting behind".. The new screens look amazing. Plus a great storyline > graphics any day.
And interactive environments! Its crazy, but there still isn't a shooter that pushed the amount of environment interactivity that Duke Nukem 3D did, and its been thirteen years since that game came out. That was one of the big things I was looking forward to with DNF.
i dont see how the graphic quality is "Getting behind".. The new screens look amazing. Plus a great storyline > graphics any day.