Upscaling sucks...and is pure marketing BS:
http://www.playthree.net/2007/04/halo-3-to-support-true-not-upscaled.html
Of course, since Halo 3 has launched, and we know the resolution it runs at (1138x640), articles like these are awesome
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Upscaling sucks...and is pure marketing BS:
http://www.playthree.net/2007/04/halo-3-to-support-true-not-upscaled.html
Of course, since Halo 3 has launched, and we know the resolution it runs at (1138x640), articles like these are awesomeThey promise 1080p @ 60fps and deliver less than a third of the resolution @ like 30-40fps, hehe...
No, we've seen articles saying it runs at 1280x1080 - I haven't seen anything saying the game runs at 1920x1080p.
I don't see how you could use a 1 year old "demo" of a demo game as proof that GT 5 Prologue runs in 1280x1080.
Why would I need to? The developer said it runs in 1080p, there isn't any proof in the internet or any other sources about the retail version not running in 1080p, so why would you believe it isn't?
Why would I need to? The developer said it runs in 1080p, there isn't any proof in the internet or any other sources about the retail version not running in 1080p, so why would you believe it isn't?
Is it running upscaling to run 1080p?
Oh, you don't know...infact if it does it's not in Microsofts best interest to say so...they have gotten a lot fooled by their FLOPS numbers game...not a wise PR move to decalre that your console is "cheating"...due to inferioer hardware.
From Highdefdigest.com
The upcoming Gran Turismo 5 Prologue is, without a doubt, one of the highlights of HD Gaming for people thinking in purely visual terms. Aside from the GT franchise's reputation as being one of the most realistic and unforgiving race simulations around, the series has also been widely regarded as a high watermark for visuals. The upcoming release of the latest version of the game - a preview of sorts since it sports only 6 tracks and a smaller number of cars - has already been making waves among fans of the series for its stunning images in full 1080p resolution. Many are already confident that this newest game will once again set the standard for visuals in racing, only to be toppled by the proper version of Gran Turismo 5, whenever it finally debuts.
One could ask you the same question, and the answer would be the same. You don't know. Now I'm not saying it is or it isn't right now, what I am saying is "you dont know" isn't an argument in either parties favor beucase there is no solid evidence, much less proof to backup either claim. With that said...
http://www.psu.com/Gran-Turismo-5--Prologue-preview--a0002132-p0.php
I got this from a quote on another forum, but the guy didn't provide a link.
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Like I said, there is not enough "proof" to backup either parties claim.
Next consoles sure.
I see new Xbox 360 in 2010, while PS4 2012, unless the Wii really dominates Then who knows.. The consoles, if games like Crysis come out, are severely underpowered, and using wrong tech.
I see new Xbox 360 in 2010, while PS4 2012, unless the Wii really dominates Then who knows.. The consoles, if games like Crysis come out, are severely underpowered, and using wrong tech.
The Wii is also the first one to run out of steam. Keep that in mind. Unless This E3's or something amazing happens. Most of Nintendo's big franches have been spent, just like Xbox's Halo 3. The Wii should start declining after Wii fit. The Wii is ok, but I can't imagine seeing a Wii going strong in 2010, or etc. So it has a head start, but its far from dominating. I wouldn't be surprised if its the last this generation as well. Just look at its current memory problems already. And every single person that I know that bought a Wii, tell me, don't bother. Its not bad system, but personally I like my gamecube better.
Wikipedia says you're right. As for analogies, how about a hyperthreaded Phenom Tri-Core (If there was such a thing)?
What do ya mean "unless the wii really dominates"? The Wii already IS dominatingIn the US the 360 has slightly more units sold, but as soon as you leave the US, the Wii owns with its 45% of the market
( http://vgchartz.com/ )
And I'd also be willing to bet that if you could walk into a store and readily find a Wii to buy, that it would be ahead of the 360 easily. I highly doubt it's running out of steam since they're almost always sold out.
The Wii has built-in wifi. All you need is a wireless router.
Look at the 360, simple and effective.
I've played GT5 Prologue on a few PS3 systems already, have not had issues with any of them. Only thing that happens is that the fan spins faster which is completely normal.
As far as the 360 issues, those are simple problems that have to do with cooling an inadequate power bricks. There is nothing wrong with the type of hardware it's using (CPU/GPU)
Well I thought it was obvious from my post that I was refferring to mainly CPU design. I wasn't suggesting that Sony adapot inadequate cooling as well so I"m not exaclty sure why you're going on this tangent really.
It's not tough in the least bit. Look at the sales figures and game availability. That is afterall the desired effect of a gaming console is it? To sell and play games on? PS3 is not achieving what it set out to do, the other two consoles are.
A more complex and capable CPU is virtually useless when only a small fraction of developers are willing/able to take the time to exploit it's true potential while at the same time driving the price higher.
We can easily eliminate the 14 month head start advantage by looking how many units have been sold month to month since the PS3's release. If we take a look at that, the 360 has been beating the PS3 every month from late 2006 (PS3's release) until February of 2008 where the PS3 took the lead. Much of why the PS3's sales grew is beucase of price drops. Had the price been reasonable from the start, the PS3 would be in a MUCH better position right now with more games and a larger base.
True, but if you want to go that route, the 360's price has not remained constant, and the PS3's price drops have not come because of the removal of CELL or anything but rather b/c of changes in HDD sizes and other features. And, I might add, Sony very easily could have dropped the initial price of the PS3 by AT LEAST $100 by going with a standard DVD drive instead of Blu-Ray, but Sony is benefiting from including Blu-Ray on the PS3 much as Microsoft is benefiting from getting the initial business of many consumers (such as my friends) who now "want out" but really can't "get out" so they continue to buy 360 games and continue to pad MS with the royalties that are the true method in which it makes money just as Sony hypothetically gets to sell more Blu-Ray discs with every PS3 purchased.
Yeah, no shit they didn't remove Cell
Who cares "why" the price dropped. Again you seem to go off on some wild tangent that has nothing to do with the conversation. The point is that it was too expensive during it's initial release which scared off buyers which in turn scared off developers which is why the PS3 had been struggling until very recently. Now that the price is more in-line with it's competition, it's selling better. Please try and not overanalyze what I'm saying... If it's too expensive, it won't sell. It's really THAT simple.
I'm not shifting focus at all, you're just not making the connection.
Because they went with the more complex design, it expensive and slow to catch on and it didn't catch on until the price dropped. They don't have to remove the cell processor for the price to drop, as with everything technology, prices drop with time. Just like the 8800GT was $300+ when it first came out and now can be found for under $200. They didn't remove the chip to make that happen.
Had the used an existing yet perfectly capable technology to begin with, they would have avoided all that and been able to introduce it at a much more attractive price.