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itd be awesome for first person shooter, lets say u can constantly check whos behind u
itd be awesome for first person shooter, lets say u can constantly check whos behind u
Yeah I don't need to consult a chiropractor every once in a while because I jerk my head around causing stress on the neck, just to game. LOL.
Realism ultimately comes down to a certain extent on what is fun and practical.
How would that work for a first person shooter? The whole concept of turning around is because its in the first person. Unless you, right now, can see behind you without turning around?
I think somebody else already mentioned there would have to be some sort of head tracking hardware involved to pull this off. So when you turn your head your character is turning ingame.
How would that work for a first person shooter? The whole concept of turning around is because its in the first person. Unless you, right now, can see behind you without turning around?