taterSalad
n00b
- Joined
- Aug 1, 2004
- Messages
- 12
I have a BFG 6800GT OC w/ 256MB. When I attempt to run 3DMark03's Pixel Shader 2.0 test (the rhino + elephant) at 1600x1200x4XAA I get back an error that I don't have enough video memory.
I thought 256MB was more than enough for 16x12x4XAA....am I smokin' crack?
Is this a bug with 3DMark or do I have some bad RAM on the card preventing access to the full amount? Drivers report it as 256MB.
Can anybody else run this test at these settings with a similar card?
BTW, I have tried reinstalling drivers (61.77) and DirectX and 3DMark03.
Thanks
I thought 256MB was more than enough for 16x12x4XAA....am I smokin' crack?
Is this a bug with 3DMark or do I have some bad RAM on the card preventing access to the full amount? Drivers report it as 256MB.
Can anybody else run this test at these settings with a similar card?
BTW, I have tried reinstalling drivers (61.77) and DirectX and 3DMark03.
Thanks