heatlesssun
Extremely [H]
- Joined
- Nov 5, 2005
- Messages
- 44,154
Crysis 2 2D & 3D
Ultra in game settings
4X AA 16 AF set in nVidia Control Panel
Battlefield 3 2D
Max settings 4x AA in game
Battlefield 3 3D
Max settings No AA
Batman Arkham City 2D
DX 11 Features MVSS & HBAO & High Tessellation
Detail Level Extreme
PhysX Normal
Batman Arkham City 3D
DX 11 Features Off
Detail Level Extreme
PhysX Normal
Nothing too rigorrous here, just ran through about 5 minutes in the same section in every game a few times and took one set readings as they were all pretty much consistent. The exception was Batman AC in 3D. Not sure what happened there but it looked like I was getting negative scaling there. So I replayed a different section there in the 3x SLI test but did it for ten minutes and got into more fighting. So the Batman 3D numbers are the iffiest and it was the one game that I didn't feel any noticeable improvement even though there was some scaling.
I'm not trying to sell the notion of 680 3x SLI. The scaling doesn't seem to be great on x58 but there is enough to make BF 3 and Crysis 2 noticeably more playable at some pretty high settings. 4x MSAA in BF 3 in 2D really wasn't playable though in 2 or 3 way. I didn't bench it but 2x MSAA did feel more playable in 3 way.
I would suspect that if you really want to go for 3x or 4x SLI you would probably see better results on an X79 platform. But at the same time Heaven 3 scaled at nearly 100% efficiency, so the potential is there and my guess is that drivers will improve this as well. But still, just some amazing performance and game play is very smooth, no microstutter and only the occasional hit or slow down with a lot of action like lot of explosions in BF 3.