I'm not referring to DLC (downloadable content) but someone paying to gain an unfair advantage in multi-player mode which is worse than IAP on mobile. I've been following reviews of games I'm considering adding and this is worrisome and, if true, we need to send them a virtual middle finger to attempt to raise awareness and halt this practice. Review of NBA 2K14 on Amazon:
http://www.amazon.com/review/R3I28OVPBUBKDE
"One of the first $60 console games to adopt a pure "PAY TO WIN" online model, November 20, 2013
By PC Gaming Fan
= Fun:1.0 out of 5 stars
This review is from: NBA 2K14 - PlayStation 4 (Video Game)
From a basketball perspective, NBA 2K14 is not awful but not good either. They do a decent job of replicating the game of basketball despite assorted glitches and flaws that should not have made it past testing. Load times are embarrassingly long, especially for a game installed to the hard drive of a next gen console. Graphics are good, but then again the last gen graphics were good too. From the zoomed out playing view, you'll need a 1080p TV to tell much difference, but the differences show up more in the closeup. Main downside to the gameplay is that it feels like the game plays itself...once you get a high defense stat your character is automatically following his man, reaching out for steals, and blocking shots without you pressing any buttons.
However the worst part is that the online game is PAY TO WIN. Usually this is seen in free to play games, not $60 games. You create a character and start taking him through seasons, earning points to level up his stats and buy clothes. Then you can take him online to a MMO-style lobby area with a bunch of basketball courts and other players running around playing games (well really it's usually just other players running around and not much actual gameplaying...the process to start a game is extremely glitchy so almost no games are going on). Sounds like it could be fun in theory, except that if you play the game the game without cheating you'll get destroyed. See, the point values you get are set up to where you HAVE to purchase points with REAL MONEY to make your player competitive. An offline season game takes a long time with 8 minute quarters and will probably get you 200-300 points (very occasionally there are challenges to make it higher). An online game is shorter but gets you 150 points. A pair of shoes is 7500 points. Your player stats cost 300 to add a point at their highest level and there are a TON of stats that could start out as low as the 30's and need to be raised to 90+. So basically, it takes probably over 1000 games to max a created player, or you can just buy the points and be a 99-rated on day 1.
Online is a freakshow...you have blinged out 99s who bought points running around at turbo speed and throwing dunks like its NBA jam and unable to miss 3 pointers if open. Then you have people who didn't buy points and are super-slow, can't even catch passes a lot of the time, and blow easy layups (that's if they get to shoot, because usually the shot was blocked or the ball was stolen by a 99). You literally cannot do ANYTHING in this game online without buying points because the player quality disparity is so great. And by the time you legitimately level up a player, NBA 2K15 will be out and nobody will be playing this."
http://www.amazon.com/review/R3I28OVPBUBKDE
"One of the first $60 console games to adopt a pure "PAY TO WIN" online model, November 20, 2013
By PC Gaming Fan
= Fun:1.0 out of 5 stars
This review is from: NBA 2K14 - PlayStation 4 (Video Game)
From a basketball perspective, NBA 2K14 is not awful but not good either. They do a decent job of replicating the game of basketball despite assorted glitches and flaws that should not have made it past testing. Load times are embarrassingly long, especially for a game installed to the hard drive of a next gen console. Graphics are good, but then again the last gen graphics were good too. From the zoomed out playing view, you'll need a 1080p TV to tell much difference, but the differences show up more in the closeup. Main downside to the gameplay is that it feels like the game plays itself...once you get a high defense stat your character is automatically following his man, reaching out for steals, and blocking shots without you pressing any buttons.
However the worst part is that the online game is PAY TO WIN. Usually this is seen in free to play games, not $60 games. You create a character and start taking him through seasons, earning points to level up his stats and buy clothes. Then you can take him online to a MMO-style lobby area with a bunch of basketball courts and other players running around playing games (well really it's usually just other players running around and not much actual gameplaying...the process to start a game is extremely glitchy so almost no games are going on). Sounds like it could be fun in theory, except that if you play the game the game without cheating you'll get destroyed. See, the point values you get are set up to where you HAVE to purchase points with REAL MONEY to make your player competitive. An offline season game takes a long time with 8 minute quarters and will probably get you 200-300 points (very occasionally there are challenges to make it higher). An online game is shorter but gets you 150 points. A pair of shoes is 7500 points. Your player stats cost 300 to add a point at their highest level and there are a TON of stats that could start out as low as the 30's and need to be raised to 90+. So basically, it takes probably over 1000 games to max a created player, or you can just buy the points and be a 99-rated on day 1.
Online is a freakshow...you have blinged out 99s who bought points running around at turbo speed and throwing dunks like its NBA jam and unable to miss 3 pointers if open. Then you have people who didn't buy points and are super-slow, can't even catch passes a lot of the time, and blow easy layups (that's if they get to shoot, because usually the shot was blocked or the ball was stolen by a 99). You literally cannot do ANYTHING in this game online without buying points because the player quality disparity is so great. And by the time you legitimately level up a player, NBA 2K15 will be out and nobody will be playing this."
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