Fixed a couple phrases for you. Although there's legitimate argument, I should point out there's no technical reason it couldn't work on small LCD's. The problem is for small displays designed for close viewing distances, you need more LED's, and you need the LED's behind the LCD to be closer...
It really boils down to a matter of preference, especially if you're just playing casually and non-professionally.
I've noticed that gameplay style for long-time CRT players in competition FPS (especially those who play professionally), tend to be somewhat different from the gameplay style for...
You do realize that the LightBoost monitors have changed things somewhat?
Vega still prefers the color quality of IPS. However he reported a few days ago his jaws dropped: In _terms_ of motion blur, the XL2411T (with the zero motion blur strobe backlight tweak for 2D) performed like a CRT in...
Hey, everybody has their legitimate reasons for preferring a monitor.
What we probably can agree is that we can't get everything including the kitchen sink in one LCD monitor.
Resolution? 1440p! 2160p!
Motion? LightBoost! CRT!
Color? IPS! CRT!
Etc, etc...
Everybody's computer usage...
Let's be more _specific_ here. You're clearly referring to color quality.
From a color quality perspective, there's no disagreement there with you. If color quality is numero uno, don't look for a LightBoost monitor. Color quality won't be there.
However, from a fast motion clarity...
Yes, it will, though you will need to install the INF file to get LightBoost working without shutter glasses. Also, it dims significantly when LightBoost is enabled, until you re-raise the Contrast to around 92.
I've heard the BENQ has a much brighter LightBoost, although a reported problem is...
Note that OLED does not necessarily reduce motion blur.
Some of them are sample and hold, so they also have the same disadvantage.
Others are impulse driven. But you need a very bright OLED to do an impulse-driven OLED with zero motion blur. OLED"s have long had some difficulties with...
P.S. There is no perceptible limit to how short the strobes can be, in a strobed backlight. LED's can be switched even faster (microseconds), and the use of RGB LED's have no phosphor decay. You can strobe for shorter time periods than the pixel persistence, so it's possible for a LCD monitor...
This would be no longer an issue if the strobing hides the overdrive artifacts. A properly timed strobe backlight can hide overdrive artifacts, as well as the pixel persistence. It doesn't matter how "noisy or bouncy" the pixel transition is, as long as all that is kept in total darkness...
IPS and 1440p has far better color and far better resolution.
I hope we can see LightBoost type technology arrive on IPS panels, preferably sooner than later. Alas, when it happens by an official manufacturer (non-overclocked), among IPS, it will probably be 1080p that gets LightBoost first...
Correct.
There's some good study material at Science & References on the sample and hold effect.
The frame is not erased before displaying the next frame. Instead, the frame is overwritten by the next frame.
You need a black frame insertion effect, or a strobe effect.
Nope, sadly not. See...
No, it just has to strobe at the human eye retina photoreceptors.
You could use a:
- Spinning zoetrope (this is a 150 year old version of the same LightBoost effect!)
- Spinning cylinders with transparent holes. Iconoscope cameras from 1920's sorta worked this way.
- Nipikow discs. Google...
This won't work. You need to put the strobe lamp _BEHIND_ the LCD glass & then synchronize the flashes to the VSYNC (with a small time offset to allow pixel persistence to die down).
The LCD glass panel is optically equivalent to a piece of stained glass with tiny pixel-sized panes. You can...
This would be very flickery like a 60Hz CRT. But there's no reason it can't be done.
nVidia simply locked the LightBoost strobing to frequencies compatible with their 3D shutter glasses. It's probably only a small firmware hack modification to a computer monitor's electronics. (Does...
Depends on what kinds of games you play. Fast twitch online games benefit hugely from CRT-style (provided by LCD LightBoost). Or are you doing a slower exploration/adventure game, or Civilization/Simcity games? (You'll appreciate the color quality of IPS).
Also, IPS 120Hz has slightly more...
it depends on the game. Sometimes VSYNC off worked better in some games. Sometimes VSYNC on+Triplebuffer works smoother. Choose the setting that is best.
For fast Arena style fast twitch, you get less human brain lag with zero motion blur. At 120Hz, a frame is 8ms, but you react...
This MAY be possible (could be a different reason like game problems). The scenario can happen if there is actually less motion blur on a BENQ LightBoost than a Sony FW900. (If this can be scientifically confirmed). I already know that the sharper the motion, the more noticeable stutters are...
I did notice that a gamer on AnandTech was dissapointed at the dimmed brightness of the Asus during LightBoost.
Is the brightness more important, or the maroon cast? Are you using the monitor during the daytime or at night? In a bright or dark room? Also, I think it is possible to erase the...
Vega says better than Sony FW900 CRT for this?
Wow!
FTW!
(Great to see you finally got a game to run without framerate glitches! Yes, it's damn difficult to get perfect 120fps@120Hz sometimes.)
EDIT: I just ordered a Benq XL2411T from overclockers.uk just 30 seconds ago, to directly compare...
P.S. How would you rank regular 60Hz on a scale of 1..10? regular 120Hz? And 120Hz LightBoost? (Just motion blur only, not color quality)
For me:
Normal LCD 60Hz = ranking 4/10
Normal LCD 120Hz = ranking 6/10
LightBoost LCD 120Hz = ranking 9/10
CRT = ranking 10/10
I think I can easily...
Yes, that's a very useful key press combination. It does not always work, so please let me know how reliable Control+T is for all your games!
Indeed, that's similiar to the 85% I've measured using my motion test software. It's only a small leap (double the wattage in LED, half the strobe...
It must be annoying that PixPerAn is crashing.
1. Try turning off LightBoost, keep the nVidia Control Panel open, launch game, then Alt+Tab to nVidia Control Panel, turn on LightBoost, Alt+Tab back to game.
OR
2. Try transsive's instructions in this post to make games launch with LightBoost...
Yes, yes, yes! Perfectly clear motion detail like CRT. Maybe not better, but roughly equal.
Amazingly, I see details better than on even a Panasonic VT50 plasma (the one with 2500Hz FFD).
Yes, less motion blur than plasma.
We can do 30 under PixPerPan on LCD now :-) See below from two pages...
I heard of one person who said the scrolling was buggy (20-30fps), but it works fine at 120fps on my system. It seems to be the fault of the Chrome software somewhere. (Try chrome://gpu and see if anything is disabled. If so, try chrome://flags and tweak Chrome the non-accelerated setting)...
No. TuGuX from TechNGaming successfully did.
Did you try TuGuX's instructions to trick your Benq into pretending to be an Asus VG278H? It's in the previous page of this thread.
This is an additional BENQ-specific step, in addition to my registry file.
This tricks a Benq into thinking it's an...
Although the LightBoost motion blur improvement is so, so, so, so, _BLATANTLY_ obvious during FPS shooting games, window drag tests (assuming high-Hz mouse) and smooth-scrolling text tests...
It's like comparing an 4200RPM HDD to a dual RAID SATA6 SSD, you don't even need to benchmark to notice...
TuGuX from TechNGaming appears to have a solution that you could try working from, that tricks a Benq into thinking it's an Asus VG278 using an EDID override.
Whoo hoo! First true confirm of 30.
Welcome to the world of zero motion blur LCD gaming!
It seems, sometimes, apparently, the zero motion blur makes it less tiring (mainly during fast motion, not for everyone, but at least for some)
Also, try turning your head while following the PixPerAn...
I'm not surprised. The lack of motion blur seems sometimes the lesser of evil over traditional PWM. Less motion blur makes eyes less tired, compensating for the effect of PWM tiring your eyes out. It's so easy to track moving objects now, with CRT-style clarity!
However, it really...
I gotta reinstall a Windows XP partition just to rerun PixPerAn. PixPerAn is starting to crap out on me with current drivers under Windows 8. But I'm not surprised 30 is readable. :D
....Hmmm. We need to tell (er, "demand") blogs and magazine reviewers test these monitors properly, both...
-- If you're playing a Geforce 500-series product, or using high detail settings on a single GPU in demanding games such as Cyrsis with maximum AA, you're becoming limited by the GPU performance (obviously) but that is a jumpy framerate, not usually exactly 60fps.
-- The game may be doing the...
LightBoost is like a special kind of PWM that's optimized for motion blur reduction, at one precisely-controlled strobe per refresh. The PWM is locked to be optimized for 3D and motion blur elimination and the strobes is timed precisely with the LCD pixel refresh. So you can't adjust the PWM...
Did it work with my reduced registry file, or did you need to use the full sized esreality registry file?
I think the zero motion blur effect is far more important than degradation of input lag. I'm finding I'm reacting probably a whopping 100-200 milliseconds faster because I can identify...
It's called judder/stutter. Exactly the same as CRT.
Judder is smoother (e.g. 30fps@60Hz).
Stutter is more random (e.g. erratic framerate jumps up and down)
Exactly the same effect you see when you have lower framerate than refreshrate on CRT and plasma displays.
CRT and plasma are strobe...
This is an effect that also happens on a CRT when a CRT starts repeating refreshes. It's called judder -- but at a much higher speed at 120Hz than at 60Hz.
I did some motion tests, and did some professional measurements of motion blur.
I have new motion test software in development; as a...
Attention, everyone,
Please direct your replies to this thread:
Main "zero motion blur" LCD thread
....Please ignore this secondary thread, it was in the Video Cards forum but a moderator seems to have moved it here and now it's looking like a duplicate thread. My apologies for this situation.
The color issue of LCD isn't fixed, and it's easy to tell apart. However, the motion blur is completely gone on the LightBoost monitors, with the tweaks. That's the single attribute of LightBoost2 that now matches CRT: the zero motion blur effect. You can't do a blind A/B test because the...