Star Wars: Galactic Racer

Reminds me a bit of old school racers like "Road To The Top", Top Gear 2000, or even Biker Mice From Mars------ Where you start a GP tour, and in between races, you can choose basic upgrades.

The racing itself is also mechanically pretty basic. But, everything is SO FAST. You REALLY have to pay close attention and react on a dime. And on the hardest difficulty, maximizing when and how long you use your boost/turbo options, becomes critical.

Its very fun. But....it may also not be exactly what people were imagining. I thought this was going to be more like Motorstorm or San Francisco Rush. But, its actually more like an arcadey Formula 1 with hover cars.
Sounds like Wipeout.
Some motherboards are known to push unreliable settings when set to Auto. If you're getting crashes in more than one game it might be worth it to try manual values on CPU and RAM voltages. (My x570 board tries to run my DDR4 at like 1.2V on Auto (and crashes) while the actual memory spec is 1.4V)
This happened on my DDR3 and current board. I just developed a habit of setting the RAM voltage manually to the spec of the sticks I install. Must be a green energy regulation thing if they're not setting the voltage correctly by SPC or the XMP are nerfed.
You’re Likely Playing Star Wars: Galactic Racer All Wrong, Like I Did For My First 16 Hours

It wasn’t until after I had finished my review and was excitedly talking about the game to a friend and was showing them a trailer that I noticed some of the gameplay being in first-person...anyone who simply opens the settings menu and looks at the controls will see that there’s a button to change your perspective...the game never teaches you this; you just need to know to go looking for it in the settings...I immediately jumped into a quick arcade challenge to test it, and, turns out, first-person perspective is 100% the way to play this game...

https://www.gamespot.com/articles/y...r-all-wrong-like-i-did-for-my-first-16-hours/
Why would you not peruse all the options before starting to play a game? This is why I hate modern games like Forza Horizon that throw you right into the gameplay on first boot. People get lazy and think everything is optimized already for them. FH6 was set to 1920x1080 resolution when I first booted it and couldn't change it until after the 10-minute introduction race and I was pissed the whole time.
 
It's a neat game. I'm having a lot of fun with it. I still don't quite understand how some things work (in one race my car kept blowing up because it was "corroded" with 0 explanation) but it's blast to play. I kinda wish there was a tutorial on the UI and what everything means, but otherwise I don't really have any complaints.
 
It's a neat game. I'm having a lot of fun with it. I still don't quite understand how some things work (in one race my car kept blowing up because it was "corroded" with 0 explanation) but it's blast to play. I kinda wish there was a tutorial on the UI and what everything means, but otherwise I don't really have any complaints.
corroded comes from environmental effects, the yellow poison puddles on that one planet.
edit: every planet has their own effects, which will probably get a bit boring at some point, for now its fun to fiddle with upgrades to try to mitigate those effects

game is great, almost won my last run, failed on the last challenge before the end race.
when you get a build going, its really satisfying, cant believe how fast this game can feel then. you think youre going fast, and then you get a build going and its lights out, barely controllable speed.

tried all three vehicles and the skimmer is my favorite now. takes a bit getting used to it, but its spectacularly fun to race with it.
 
Sounds like Wipeout.
I don't actually get much Wipeout vibe, from this.

Aside from a couple of vehicle parts being obvious nods to Wipeout: The art direction and color scheme is completely different. And Wipeout, to me, has always had a bit of a floaty feel to it.

Galactic Racer feels much tighter than Wipeout, despite also being "hover" vehicles. It is also A LOT faster than Wipeout. This really is a hover Indy Car game with Arcade racer tracks.
 
You’re Likely Playing Star Wars: Galactic Racer All Wrong, Like I Did For My First 16 Hours

It wasn’t until after I had finished my review and was excitedly talking about the game to a friend and was showing them a trailer that I noticed some of the gameplay being in first-person...anyone who simply opens the settings menu and looks at the controls will see that there’s a button to change your perspective...the game never teaches you this; you just need to know to go looking for it in the settings...I immediately jumped into a quick arcade challenge to test it, and, turns out, first-person perspective is 100% the way to play this game...

https://www.gamespot.com/articles/y...r-all-wrong-like-i-did-for-my-first-16-hours/
advertises to the world he's a racing noob. of course these settings exist?
 
I’m enjoying it. Picked it up for $55 physical for my PS5 pro and it runs great. Second good Star Wars game this year after years of shit now that EA isn’t making them.

My only complaint is the lack of split screen and needing improvements to the multiplayer. Would have really loved to play this on the same system with people. Maybe, hopefully, they’ll patch it in at some point.
 
Ended up picking it up and its been pretty fun. It looks and runs great. I was able to complete Act 1 on my first try (normal difficulty) but failed fairly early in Act 2.

Upgrades seem strange at this point; I've usually tried maxing out the Ramjet and Afterburner but I don't actually feel any faster than the competitors. One run I tried putting some points into Resilience (or whatever the tank stat it) and it didn't really feel like it did much either. Same with all of the stats really; they're all practically unnoticeable. The parts seem to make much more of a difference. I've done two of the pod races and I noticed that your opponents slow down near the finish line of the last lap so I completed both of those in 1st place on my first try even though I crashed 5+ times in each one. It feels like there is a good bit of rubber banding going on with opponents. I don't love the parts where you're walking around and talking to others; I'd rather it just happen in a menu so I can see what's needed and get back to racing.

Seems to run exactly the same if not better in Linux than Win11 for me (although there is often a slowdown to 15fps when a cutscene loads which can be resolved by punching the Meta key a couple times). I've had 1 GPU restart crash so far in about 5 hours of gameplay.
 
For grins, ran this on my 358H Arc B390 laptop - Linux(CachyOS), and getting about 55-65 FPS on medium with XESS performance at at 1920x1200(2880 x 1800 native). Ugly but playable in a pinch. 5090 on main rig.
 
It's definitely one of the better games I've played this year. It's maybe a little to simple/straightforward, but that's also some of its charm. It's fast, it's chaotic, it's fun, it runs well, it looks good, etc.
 
Alright I caved, time to mix things up. Just scooped a key off Loaded, with a yellow & black Wolverine DualSense controller en route. My first new piece of console kit in 20 years! Kicked my 8 year old nephew's butt in Mario Kart a few weeks ago.... now the old dog's feeling bold! 😂
 
It's definitely one of the better games I've played this year. It's maybe a little to simple/straightforward, but that's also some of its charm. It's fast, it's chaotic, it's fun, it runs well, it looks good, etc.
Yeah, it’s simple but the skill ceiling is pretty high along with all the cool power ups, visual customizations, and three different vehicle types. It also runs at a perfect 60hz while looking great with zero stuttering.

I kind of hope the game sells well so we can see some cool DLCs that add more planets and modes.
 
You should be able to sell your old parts. Not getting anything for dropping them is not much fun and even at a 1:4 buy/sell ratio it would help a ton.
 
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