- Joined
- Jun 7, 2004
- Messages
- 3,709
Nobody, I mean nobody hands AMD the crown on ray tracing. Are they good enough to beat two gens ago from Nvidia, yes. It's just a thing. Do I think AMD is good enough for gamers to have fun? Sure. Is it "everything"? No. Not if you need CUDA, not if you need full on path tracing. And those kinds of things tend to make people (right or wrong) spend the extra couple of Benjamins on a roughly equivalent (outside of those differences) Nvidia GPU. AMD has to fight the "you'll never get fired for buying Nvidia" mindset. And it's a very tough nut to crack. So, we wait, we believe, and.... we get disappointed. Life on team Red.Plasma TV for Gaming (Youtuber) puts it this way: Nvidia releases some "bleeding edge" tech, but it destroys performance and it's only useable on the top tier flagship GPUs that costs thousands. AMD on the other hand will wait for the next gen when it's more doable on a mid range - upper mid range card and that's when they will implement the feature. Path tracing is an example of this, Nvidia launched the tech back in 2022 but really only the 4080 and 4090 could deliver playable performance when using it. AMD waited until the next gen and now even the 9070 XT has some respectable path tracing performance, at least at 1440p which is the target resolution for it. Right now neural rendering is only useable on a 5090, but AMD's next gen should bring that feature down to the upper mid range level. I think RDNA5 will have pretty useable neural rendering even if you don't have the flagship. But I'm also expecting Nvidia to greatly improve DLSS5 performance at the same time and make it more useable on cards below a 5090.
Edit: Also remember that Nvidia's flagships are dying and it's not an insignificant number, and it's happening to very visible people. And... with all of that... people are doing the spend and buying Nivida (sigh).