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DLSS 5.0

HQyXOIDWkAEoUT8.jpeg

Nice!
 
I find it funny that it makes characters look older across the board. Ah well, hopefully they'll get it right soon enough.
 
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I find it funny that it makes characters look older across the board. Ah well, hopefully they'll get it right soon enough.
If NV is going to try to foist this on us the least they could do is let up pick what sort of adjustments we want. DLSS5 needs a retro Tomb Raider cheat code mode :D
 
DLSS 5 here looks like it alters ambient occlusion for the most part and environment shadow intensity depending on the light source angle. The tint or hue also changes a bit.
That's actually been one of the things I've been most interested in based on what we've seen so far is it looks like it handles AO and self shadowing much better. In the first shot the two things most noticeable to me, even if not the most different are her hair and her hand. The hair looks MUCH more correct, like the strands are properly shadowing neighbors, and her hand has way more depth, and a much better appearance of being in front of her body. That's the part that has me more interested/excited than faces. I think faces get shown off because the changes can be super dramatic there, which can be a bad thing depending on how it goes. However the improved shadows, that looks great. Not sure about "half the FPS" great but it's a noticeable improvement.

Now what I REALLY want to do is slap it on Everquest Legends. Not because I think it would be useful or look good, but because I think it would be hilarious to see what it does with potato graphics like that :D
 
DLSS 5 here looks like it alters ambient occlusion for the most part and environment shadow intensity depending on the light source angle. The tint or hue also changes a bit.
Well I'd say most people have been using significantly stronger settings to show a massive difference, I have been using settings subtle settings ~1.02 strength it scales from 0.0-2.0. 2.0 is a dramatic change, but also causes more errors with the final image which leads to the "AI slop" effect.

Here are some images with slightly stronger strength ~1.05, the selfie one is at 1.15.

https://imgico.com/c/A3SFgaD
https://imgico.com/c/7RqsYda
https://imgico.com/c/MsYc043

Edit: Here is one image at 2.0 Strength (not recommended)

https://imgico.com/c/OeTlRfX

I think the sweet spot is somewhere between 1.0-1.2. Personally I prefer to drop the tone change down to around 0.2 so you don't lose the games original feel.
 
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Well I'd say most people have been using significantly stronger settings to show a massive difference, I have been using settings subtle settings ~1.02 strength it scales from 0.0-2.0. 2.0 is a dramatic change, but also causes more errors with the final image which leads to the "AI slop" effect.

Here are some images with slightly stronger strength ~1.05, the selfie one is at 1.15.

https://imgico.com/c/A3SFgaD
https://imgico.com/c/7RqsYda
https://imgico.com/c/MsYc043

Edit: Here is one image at 2.0 Strength (not recommended)

https://imgico.com/c/OeTlRfX

I think the sweet spot is somewhere between 1.0-1.2. Personally I prefer to drop the tone change down to around 0.2 so you don't lose the games original feel.

Yeah holy crap 2.0 strength looks insanely bad, borderline nightmare fuel. Unlike some people who are just shitposting memes you are providing some useful insight into DLSS5.
 
Yeah holy crap 2.0 strength looks insanely bad, borderline nightmare fuel. Unlike some people who are just shitposting memes you are providing some useful insight into DLSS5.
Some people have a fear/hate of everything A.I. and will try and push false narratives and misrepresent things because their cogntive powers are impaired by bias.
Eg. posting DLSS5 videos where settings have been twaked beyond reason or dumb emes trying to sell that as a fact.
But if anything the last 48 hours on the internet shows that these people are a minority that can be ignored due to them being a crying bunch of dishonest Dunning-Kruger's.
 
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Some people have a fear/hate of everything A.I. and will try and push false narratives and misrepresent things because their cogntive powers are impaired by bias.
Eg. posting DLSS5 videos where settings have been twaked beyond reason or dumb emes trying to sell that as a fact.
But if anything the last 48 hours on the internet shows that these people are a minoiry that can be ingored due to them being a crying bunch of dishonest Dunning-Kruger's.

Agreed. The internet tried to run with the story of how bad Cloud looks in FF7 Rebirth with DLSS5.

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But it turns out if you don't use dumb settings then it isn't that terrible at all. Shader injector mod might be a better option for this game overall, but still.

1788035036281.png


In another hate post using an example with Tifa, you can clearly see the Intensity slider was cranked up to max lmao.

1788037340471.png
 
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I'm just gonna cross my fingers and hope DLSS5 lets Indy studios kinda sorta almost keep up with AAA on graphics so the big budget studios will have to actually make a good game. Games could be way better if the budget stayed the same, the budget for graphics got cut in half, and the other half got spent on gameplay, storyline, etc. Probably wishful thinking because they'll try to just halve the graphics budget and pocket the rest, but maybe a few indy blockbusters will reshape PC gaming.
 
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