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30 years of N64 - LGR retrospective

I got a paper route specifically to make enough money to purchase a N64 (grabbed a copy of Super Mario 64 too). This was a big deal for me as this was the first console I bought for myself (previous systems were Christmas presents).

However, after months and months of a trickle of software releases, I sold it to a classmate and bought myself a Playstation. I was feeling down on myself at first as the Playstation graphics and loadtimes felt like a downgrade, but later that year Final Fantasy VII came out and all regrets for selling my N64 for it were gone.
 
I got a paper route specifically to make enough money to purchase a N64 (grabbed a copy of Super Mario 64 too). This was a big deal for me as this was the first console I bought for myself (previous systems were Christmas presents).

However, after months and months of a trickle of software releases, I sold it to a classmate and bought myself a Playstation. I was feeling down on myself at first as the Playstation graphics and loadtimes felt like a downgrade, but later that year Final Fantasy VII came out and all regrets for selling my N64 for it were gone.

PlayStation > N64 too IMO

But Super Mario 64 is G.O.A.T. though
 
N64 had a great library, but not really at launch and the games were pretty expensive. Still, once Goldeneye came out it was the GOAT for having friends over.
almost every party ended up with someone firing it up, then later came smash bros...
 
I was 11 when I got it for Christmas that year it launched. I got it with four games that I was enamored with for several months; Mario 64 (of course), Wave Race, Star Wars: Shadows of the Empire, and Cruis'n USA. Besides Cruis'n, which was still fun for me at the time despite being very light on content, they were all bangers to me. The top games for me ended up being Perfect Dark, Zelda OoT, and Goldeneye for sure, prolly in that order too. Turok 1 & 2 were just after that I'd say too. I think my final collection was around 30 games for it.

I acquired a used PS1 as as well after a couple years that I also loved, but not quite as much as my N64. I'm sure if I was able to buy more games for the PlayStation, it may have swayed me more. But I still got to get some big ones like Resident Evil 1 & 2, Silent Hill, FF7, Tomb Raider 1, and the Gran Turismo games (prolly my most played games by far on it).
 
I was feeling down on myself at first as the Playstation graphics and loadtimes felt like a downgrade

I mean... n64 and ps1 were both pretty trash graphics wise; but they were different trash. And load times or small/expensive games, pick your poison. Some gems on both platforms. I've got no love for 3d platformers though :p
 
The N64 is my favorite console of all time. I spent so many hours playing Goldeneye, Perfect Dark, WWF No Mercy, Super Smash Bros., Road Rash 64, Excitebike 64, and other games. Sure, the analog stick was an Achilles heel, but it was still a great system if you wanted multiplayer madness.

While there aren't many ROM hacks for N64 games, there are some pretty good ones, such as WWF No Mercy Plus, Super Smash Bros. Remix, and Goldfinger 64.
 
n64 and ps1 were both pretty trash graphics wise

I think later generation PS1 games looked just as good or at least sharper than the N64 'blur'. I remember MGS looking particularly great for its time, and Bloody Roar 2 having a 'high resolution' mode.

The load times were terrible though (especially coming off a couple of 'game cartridge' generations).
 
I think later generation PS1 games looked just as good or at least sharper than the N64 'blur'. I remember MGS looking particularly great for its time, and Bloody Roar 2 having a 'high resolution' mode.

The load times were terrible though (especially coming off a couple of 'game cartridge' generations).
Gran Turismo unlocked high resolution versions of the night tracks that played at 60 FPS after completing all the races. Those blew me away at the time. I loved GT2, but the graphics and performance were rough compared to the first game. Apparently the 1.0 NTSC/U release I have of GT2 is pretty rare. They had some distribution issues initially, but my dad was able to find a copy on release day.
 
Gran Turismo unlocked high resolution versions of the night tracks that played at 60 FPS after completing all the races. Those blew me away at the time. I loved GT2, but the graphics and performance were rough compared to the first game. Apparently the 1.0 NTSC/U release I have of GT2 is pretty rare. They had some distribution issues initially, but my dad was able to find a copy on release day.
Funny, his post reminded me of that exact same level on Gran Turismo and how transformitive that level felt when you played it. Of course it could only do it because it was limited to time-trial only with no other cars on the track with you. GT3 did something similar by actually supporting 1080p output on PS2 if you used component cables on it and from what I remember there were no gameplay limitations on that either, which was amazing at the time.

It may be a subjective/personal thing, but I always throught N64 games looked significantly better than PS1. If only for the lack of texture warping sans the Z-buffer on PS1, but the AA on N64 helped a lot as well. Conversely though, the PS1 had significantly better audio of course, which really elevated games on it in a different way and because of that is why we're able to listen to iconic music from that platform with zero compression or limitations. I have a study/concentraion playlist full of PS1 soundtracks that I love to use when I need to lock-in on some work to do.
 
Funny, his post reminded me of that exact same level on Gran Turismo and how transformitive that level felt when you played it. Of course it could only do it because it was limited to time-trial only with no other cars on the track with you. GT3 did something similar by actually supporting 1080p output on PS2 if you used component cables on it and from what I remember there were no gameplay limitations on that either, which was amazing at the time.

It may be a subjective/personal thing, but I always throught N64 games looked significantly better than PS1. If only for the lack of texture warping sans the Z-buffer on PS1, but the AA on N64 helped a lot as well. Conversely though, the PS1 had significantly better audio of course, which really elevated games on it in a different way and because of that is why we're able to listen to iconic music from that platform with zero compression or limitations. I have a study/concentraion playlist full of PS1 soundtracks that I love to use when I need to lock-in on some work to do.
I know GT4 had 1080i output, but I don't recall if GT3 did. The 1080i output was fake, anyway. 720p was better.
 
I know GT4 had 1080i output, but I don't recall if GT3 did. The 1080i output was fake, anyway. 720p was better.
Ahh yeah it was GT4 and it was 1080i too now that I think about it. I only briefly tested it once I got a 1080p TV back in 2007 and thought it was cool to see at least, but had already moved onto 360 and PS3 at that point.
 
I played a lot of N64 when I was in college. My roommates and I had the other consoles, too, and I think they all had strengths and weaknesses. It was definitely an era where it was easy to justify having 'em all.
The main things the N64 brought to the table (IMO) were Nintendo exclusives and easily the best party game lineup of all time. We used to play fighting games on the PS and Saturn, but those were 1-on-1. With the N64 you could play Mario Kart, Mario Party, Goldeneye, Doom, Quake, F-Zero, and the list goes on with 4 players at once. Easily. No weird accessories or setup needed. You just plugged in more pads. Not only that, the games were unusually good/fun.
 
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i never got into n64 much, i was already a pc gamer by then or was playing on my saturn. was still a good console and all my buddies had one. i picked one up used in the late 00s but never got around to starting a collection, i think ive got mario and wave race, somewhere in storage...

Yeah N64 was one of those machines I never cared for and still don't give a crap about. I had a PSX growing up and I knew some friends with a N64 but I never saw the appeal. I did eventually get a Gamecube and loved that but N64 is my Bruce Springsteen of game consoles. Lot of people like it and I honestly don't understand why, and will perhaps never get it.
 
F Zero X, Turok, Turok 2, Goldeneye 007 All games that have many PC remakes and steam versions for ( I think) which just goes to show ya how great they were on N64. Oh and Vigilante 8. But Twisted Metal on PS2 was better.
 
One more (unofficial) game foe the N64 library:
https://gamerant.com/new-nintendo-64-n64-games-2026-xibalba-64/

30 years after launch, not bad. It's been a crazy year for N64 fans. Not one but two fpga remake consoles with new features like progressive scan lines and overclocking, new software including the newest Everdrive model and continued decompiling work as in Goldeneye.

Really enjoying co-op Perfect Dark co-op with my 10 year old daughter. (2nd daughter I've played through now).

Just fed up with the mandatory long downloads and sign in requirements on modern consoles. Tried playing PD on Xbox One (360 arcade) for improved graphics, but now a second XBL account is required and you can't even play coop as a guest.
 
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