AMD Promises Next-Generation Product Announcements in its Computex Keynote

erek

[H]F Junkie
Joined
Dec 19, 2005
Messages
11,154
“Dr. Lisa Su delivers the Computex 2024 opening keynote and shares the latest on how AMD and our partners are pushing the envelope with our next generation of high-performance PC, data center and AI solutions," the brief release said.

AMD is widely expected to unveil its next-generation Ryzen 9000 "Strix Point" mobile processors for AI PCs capable of powering the recently announced Microsoft Copilot+, its next-generation Ryzen 9000 "Granite Ridge" desktop processors, its 5th Generation EPYC "Turin" server processors, and possibly even its next-generation Radeon RX RDNA 4 generation. At the heart of all its processor announcements is the new "Zen 5" CPU microarchitecture that's expected to introduce an over 10% IPC improvement with significant improvements in AVX512 performance over "Zen 4," which should benefit certain kinds of AI workloads.”

Source: https://www.techpowerup.com/322635/...product-announcements-in-its-computex-keynote
 
Is it me or is this giant AI push from tech companies just gonna shit all over PC gaming from another vector? I just don't see AI in any way enhancing the PC gaming experience other than perhaps helping image quality for up scaling/frame generation neither of which I am a fan. I dunno maybe it'll help with game development but more doesn't always equate with better. Thoughts?
 
Is it me or is this giant AI push from tech companies just gonna shit all over PC gaming from another vector? I just don't see AI in any way enhancing the PC gaming experience other than perhaps helping image quality for up scaling/frame generation neither of which I am a fan. I dunno maybe it'll help with game development but more doesn't always equate with better. Thoughts?
Seems like a hype & bubble to me. But AMD's market cap is now more than Intel's so maybe they know something that I don't ??
 
Is it me or is this giant AI push from tech companies just gonna shit all over PC gaming from another vector? I just don't see AI in any way enhancing the PC gaming experience other than perhaps helping image quality for up scaling/frame generation neither of which I am a fan. I dunno maybe it'll help with game development but more doesn't always equate with better. Thoughts?
Seems like a hype & bubble to me. But AMD's market cap is now more than Intel's so maybe they know something that I don't ??

As a software developer AI (co-pilot / chat-gpt like) has increased my productivity 20~50% depending on what I'm doing (not all tasks benefit from AI assistance). So there is definitely some real value there.
It seems to me there's a significant potential to accelerate several tasks but there's also a lot of hype with inserting AI into everything regardless of actual usefulness.

As for games, hopefully better NPC AI and NPC interactions? (one can hope)
 
Is it me or is this giant AI push from tech companies just gonna shit all over PC gaming from another vector? I just don't see AI in any way enhancing the PC gaming experience other than perhaps helping image quality for up scaling/frame generation neither of which I am a fan. I dunno maybe it'll help with game development but more doesn't always equate with better. Thoughts?
Complex physic simulation (clothes, air, fluid, muscle effect on skin simulation), npc decision making, dialogues (content and voice generation), texture.

Imagine a game like Crusader kings, you could have a room with the statue-painting of your ancestor and what they represent are tailor made to the things you specially did, dialogue could have audio track, event like someone being assassinated or royal hunt made in video or a series of painting and custom-made for your unique current game line.

Or Baldurs gates 3, your character could speak with a voice instead of being a really strange mute that break every scene it is in, that match your current state (the character, its health, tireness, sick, hurt, just ran, enemy nearby or not and so on), inference will probably be everywhere, hard to imagine why would we not have a giant amount of inferred dialogue real soon in video game for example. The voice to face and "actor" performance part has well obviously.

If and once a ps5 with 300 tops is widespread and a PS6 with the equivalant of 3000 today (software making the 600-900 tops level hardware much more efficient) thousands is widespread, with developper knowing is it on the platform, it will be just way too powerful to not use.

For example:
https://dev.epicgames.com/documenta...ne/machine-learning-cloth-simulation-overview

Game engine like Unreal will be filled of such affair, soon we will stop to call it AI and will be taken for granted, would not be surprised if anything that can be
1) hard to code
2) Giant amount of good enough data to learn from (because it happen in the real world and has been filmed a lot) or synthetic data are possible to generate from very good but very slow simulator

In game, will probably be inferred using very little watts and milliseconds and it could be really soon, before 2035. Stuff like how light bounce and get through different material and gas has well.

Games will probably start to use learned motion matching, that use less resource and better than traditional methods, Madden and other already use it for their clothes simulation.
 
Last edited:
Back
Top