CAD4466HK
2[H]4U
- Joined
- Jul 24, 2008
- Messages
- 2,776
The game is still amazing and continues to enjoy robust support.
I might be biased, but I think all the Hitman's are amazing.
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The game is still amazing and continues to enjoy robust support.
Yup. I recently finished it and it was much more challenging than Hitman. Level design was stellar.The game is still amazing and continues to enjoy robust support.
I might be biased, but I think all the Hitman's are amazing.
DX12 patch was put in, which is what I needed to fix to the crashing under DX11 that either nvidia or the IO interactive couldn't fix. Not sure why this wasn't in at release given it's just Hitman with new levels.
I hated the previous installment. I basically run and gun my way through the Hitman games. The fact that it seemed impossible to do that in the reboot game meant that I stopped playing it after a day or two. I have no patience for the stealth being forced on me. It seemed like the guns were virtually useless as the enemies always knew where you were and a single hit from anything would take you out instantly. So I haven't looked into this newer one. Did they make it so you could run and gun again?
DX12 ran like ass on my system. Had to stick with DX11 to get smoother FPS. And even with that I had to run most settings on medium.Personally I continue to have bad luck with DX12 in terms of stability issues and I'm at the point I just avoid it.
No, it's not that type of game.
I mean, you can technically run and gun like the last one, but you'll do terrible in the mission, and not get to do any of the cool assassinations.
It's really meant to be played as a stealth game, and finding all the different ways to kill the targets is what it's designed around.
Did you not have the legacy pack installed? Install size for the full game+legacy pack is 108GB.
I didn't do heist yet, gonna wait for the extra challenges that they are adding before coming back to Hitman 2. I don't want to burn out of it, already sunk 250+ hours into it. So hopefully the glitches are fixed before then
Holy 250 hours that is crazy
So all the DLC should be out by the end of the year right? I'm only interested in the SP maps and extra missions. The ones one a story and voice over. Liked the game but it had too many issues with RTX cards and Nvidia drivers didn't play along well with the game either, so hopefully by the time all the DLC is done Nvidia/IO will fix it.
I haven't tried it again since the crashing was never fixed. That being said, they patched in DX12 a while back. DX12 fixed the issues with the first game, so i'm pretty confident it likely fixed it here.
Just loaded up the game using the DX12 render addition for the first time. The game runs far smoother now and I don't have any of the constant crashes I had on my 2080ti.
I'm still dumbfounded and fairly angry they didn't have this shipped with the game given that it shipped with the first game, and this is one of the few game engines that performs far better with DX12.
It's a new version of their engine. Took them time to develop it. Also this is probably one of the reasons why it performs better: They took the time to do it right. Just taking DX11 shader code and slamming it in to a DX12 path is not going to be useful, to really see any improvement, it is going to take dedicated work on that rendering path. So I can understand. If you only have time to get one render path done before your launch, get the one that supports everyone done, and finish the new one later. DX12 is still a niche technology. It requires people to be on Windows 10 (which a surprisingly large number of gamers aren't) and you need rather current hardware, for nVidia only a 900, 1000, or 2000 series does it. While the 900 series aren't new, they aren't that old either, maybe 4 years. Not everyone upgrades their computer all the time, components are lasting a good bit these days.
I get that.
My point is that this game has very little different with it from the prior game. It’s literally almost the same game. The last game had it, so it made no sense here.
Digging this up because I've actually started playing this a lot lately. I like how the mission stories sort of give you some guidance and help you figure out methods you might not have known possible. I have the Legacy pack, and since I never put much time into the first game I've started at the beginning and have been trying to do each mission several times to get most if not all of the mission stories completed.
I get the impression, though, that the game can be a bit tedious before you unlock more of the items that you can use, since you can apparently go back and do earlier missions with all of the fancy new items. Like emetic poisons, other distraction devices, etc. Without some of the items it's a bit of a pain and often you have to wander the map for awhile trying to source some rat poison or something.
Sniper Assassin is kind of fun, but the progression seems dog slow. Is there much point in going for full mastery, or is it pretty much self-contained?
It's best if you play through with the event tips turned off. It's tedious, but it's well worth it to not be walked through what you need to do and figure out all the methods on your own.