Google announced in a blog post yesterday that in 2017 they removed more than 700,000 apps that violated the Google Play policies, 70% more than the apps taken down in 2016. The most impressive stat is that 99% of apps with abusive contents were identified and rejected before anyone could install them.
Good on Google for working to keep bad and malicious apps. The post also states that more than 250,000 of the apps that were taken down were "Copycats," that attempt to deceive users by impersonating famous apps. If only other companies would start curating that well to keep junk off their platform. I'm looking at you Steam.
Despite the new and enhanced detection capabilities that led to a record-high takedowns of bad apps and malicious developers, we know a few still manage to evade and trick our layers of defense. We take these extremely seriously, and will continue to innovate our capabilities to better detect and protect against abusive apps and the malicious actors behind them. We are committed to make Google Play the most trusted and safe app store in the world.
Good on Google for working to keep bad and malicious apps. The post also states that more than 250,000 of the apps that were taken down were "Copycats," that attempt to deceive users by impersonating famous apps. If only other companies would start curating that well to keep junk off their platform. I'm looking at you Steam.
Despite the new and enhanced detection capabilities that led to a record-high takedowns of bad apps and malicious developers, we know a few still manage to evade and trick our layers of defense. We take these extremely seriously, and will continue to innovate our capabilities to better detect and protect against abusive apps and the malicious actors behind them. We are committed to make Google Play the most trusted and safe app store in the world.