Both deserve to be shat on imo for doing this garbage in a game that's not f2p game.
All Overwatch DLC is free. It's well worth the trade.
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Both deserve to be shat on imo for doing this garbage in a game that's not f2p game.
All Overwatch DLC is free. It's well worth the trade.
What trade?
Watch out, that URL has cryptomining. My cpu usage spiked to 100% as soon as I opened that URL.
It isn't nonsense. The Star Cards that you unlock and upgrade have an actual benefit to multiplayer. those with the high end upgraded cards will have a distinct advantage over those that do not. We don't want 4500 hours of unlocks for free. We want NO unlocks. The Star Cards are a bullshit cash-grab game mechanic. Gate-keeping the heroes is bullshit also. You can't just start the game as Vader, you have to save up points during that round to spawn as him. I mean there is a Boba Fett Star card that gives his main gun fucking aim assist.
The SP portion of the game is 4 hours?
Seriously?
Wooooooooow, not just pass, hard pass— even in the discount bin.
So, "gimme all the unlocks before I've played a single minute of the game, and I want to start as Vader". That it? And then when every kid wants that?
Let's have an entire team of Vaders running around and there is nothing to unlock to reward gameplay so they can bitch it's a boring game with no longevity.
Star Wars: Battlefront 2 in-game rewards may feel stingy, but wait until you hear about the time it takes to unlock everything. According to one player’s estimates, it will take you around 4,528 hours of gameplay, or $2,100, to unlock all content in Star Wars: Battlefront 2. The player in question posted a detailed breakdown of how he arrived at these calculations.
The 600 credits received from a hero crate is worth 27% the cost of a hero crate. This is equivalent to 30 crystals. To account for this, I reduced the cost of a hero crate from 110 crystals to 80 crystals. 12,000 crystals can be bought for $100. Opening the required 3,111 loot crates requires 248,880 crystals. If you only purchase $100 crystal packs, this will cost $2,100.
Do the same thing and compute unlocking all content in World of Tanks, I bet the numbers are double or more and the game is over 6 years old.
So, "gimme all the unlocks before I've played a single minute of the game, and I want to start as Vader". That it?
And then since every kid will want to "start as Vader" let's have an entire team of Vaders running around with nothing to work toward and unlock, so they can bitch it's a boring game with no longevity and nothing really keeping them engaged.
Watch out, that URL has cryptomining. My cpu usage spiked to 100% as soon as I opened that URL.
Their master plan apparently has some holes in it. Put 600 hours into BF4 and never bought a single upgrade.
It's almost like videogame development is a business.it's sad that everything devolves into whatever maximizes revenue.
The game is free.
It's almost like videogame development is a business.
Yes, and this is also the line in the sand. EA will NEVER push this formula even farther to the point where it ruins future games. Nothing to worry about!Exactly, sensationalist nonsense. $60 nets you a complete game with great single player and engaging multiplayer which is exactly what everyone begged for after the 1st game. You get your money's worth EASILY. This game is incredibly polished and well designed. If players demand 4500 hrs of unlocks for free then guess whats gonna happen, there will simply be fewer unlocks.
I wonder how EA is going to spin those numbers into a positive.
But Overwatch is Blizzard and not EA...No one needs all of the unlocks though. Same could probably be said for all of OVERWATCH content.
Can confirm. Symantec on the work computer catches it and page doesn't load
This will affect sales they may get 1-4 million copies sold, that may be good to us, but not good to them. Remember tomb raiders 3.5ish million sales being a flop. EA wants 10-13 million + copies sold for everything they make. I don't think they will reach that without hardcore fans money too.
The cutscenes alone are almost 2 hours of content. This guy is just being an asshatThe SP portion of the game is 4 hours?
Seriously?
Wooooooooow, not just pass, hard pass— even in the discount bin.
Because I have no problems crushing servers from scratch and earning unlocks as they come naturally. In fact I rather enjoy the anticipation of some unlock i've been looking forward to. However I dont feel handicapped while im grinding to get it, I just play differently.I am surprised you can actually say this with a straight face. How much are you making off of EA stock? Every EA game is now coming out with this BS card system and PTW. They are "improvements" to your characters and weapons, so it very definitely affects the competitiveness of the game. It is completely embodying the PTW system.
sounds like a lot of replay value to mePlaying full time at 45 hours per week (same as the average worker's work week in the US) it would take 100 weeks to finish, which is just short of 2 years.
sounds like a lot of replay value to me
Wooooooooow, not just pass, hard pass— even in the discount bin.
Playing full time at 45 hours per week (same as the average worker's work week in the US) it would take 100 weeks to finish, which is just short of 2 years.
... What happened to everyone being on an equal playing field and skill being the deciding factor? ...
My days of 100%ing any game are over, this I suppose would be one reason why... There is a point where it becomes why bother at all though.
The cutscenes alone are almost 2 hours of content. ...
The cutscenes alone are almost 2 hours of content. This guy is just being an asshat
It's almost like videogame development is a business.