discobiscuits
Limp Gawd
- Joined
- Feb 21, 2007
- Messages
- 432
Yeah, IMHO anything "death match" is pretty dumb and should go back to the 90's where it belongs.
Don't get me wrong, I played them and enjoyed them back then, but that's only because there wasn't anything else, and I did t know better.
Once games like Half Life, and Deus Ex with good story lines came out, and mods with good team play experience like Counter-Strike became available, death match type games became completely uninteresting over night.
Now that I have experienced such excellent titles as Red Orchestra, Red Orchestra 2, and the STALKER series I can't even go back to the likes of Counter-Strike anymore. It feels too twitchy, over-simplified and boring by comparison.
An FPS has to have either great battle-sim styled team play or a very compelling story, and maybe even a slight RPG element to keep my interest these days.
I can't do the brainless twitch run and gun games anymore.
Is it really brainless, though? Twitchy gameplay is where it's at as far as I'm concerned when it comes to FPS. Once you reach a certain level in competitive gaming (be it CSGO or Quake Live), aiming becomes second-nature, and that whole "twitchy" aiming style of the gameplay becomes prioritized below the ongoing mindgames that make each match unique. The gameplay that was solely designed for keyboard/mouse combos is the type of gameplay I want to participate in, not console-friendly games like Call of Duty that smite the competitive community as time goes by.
Overwatch is a prime example of blending the old with the new, and it's fairly clear the game is going to remain successful because of how active Blizzard's being with the community's insight. It's just a shame so many people get turned off right away because of the learning curve that comes with the array of heroes present. It's definitely the best team-oriented FPS I've ever played before, I would even go so far as to say it bests CSGO since it's so damn dynamic compared to the cookie-cutter maps/content CS is stuck with.
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