That game that's so popular with everyone, but you just can't...

Fallout: New Vegas.

I really want to get into it but every time I try it feels drab and boring.

Skyrim on the other hand, is one of my all time faves.
 
I can DEF understand people's bitching about Skyrim's combat. If you want an awesome, intuitive combat-driven game: Skyrim falls flat on its face. I always have a BLAST playing as a stealth character, though.

I really enjoyed Nintendo's newer Mario games. I wouldn't pre-order their sequels or defend them too passionately, but they are solid games. I don't mind the occasional family game.
 
Like Far Cry 3, 4 was a bore.
God of War franchise
GTA online
Alien Isolation
Outlast
all for the same reason, they bored the bejesus out of me
 
Quake 2
TF2
Killing Floor
Left 4 Dead 1 & 2
Far Cry 2
Final Fantasy VII (Huge piece of shit IMO.)
Assassin's Creed
Dragon Age (Any of them)
WoW (Most MMOs really)
Elder Scrolls Anything
Fallout (Any of them)
Counterstrike (Any of them)
Fuck all sports games.
 
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Pretty much every single modern competitive multiplayer game in any genre. I just can't get into the whole competitive thing anymore. I'm not a competitive person by nature and just can never bring myself to care if I win or lose. I keep trying to get into them because I used to love games like Q3A or UT but now days I play a couple hours and then I'm done.

MMOs
Most types of sports games
Survival games
 
I took the first Assassins Creed back and demanded a refund. Will not play another one ever again.

The Witcher was unplayably clunky. I picked up 1 and 2 for cheap on a steam sale remembering all the rave reviews. What a load of garbage.
 
Hmm...

elder scrolls series, fallout series are probably first on my list. My idea of a good game is like, valve (hl story, cs gameplay), gta (1,2, vice city, and V), NFS (the classics, but the 2010 one was fun), old school 3d MMOs (everquest, asheron's call), sega saturn shmups (radiant silvergun), street fighter 3 3rd strike. I like arcade flavor, and less RPG. I do like TW3 a lot though.
 
The Witcher was unplayably clunky. I picked up 1 and 2 for cheap on a steam sale remembering all the rave reviews. What a load of garbage.

If you enjoy RPG's and good stories. You're missing out.
 
Sports Games
Puzzle Games
Weird Indie Games

That's about it, I love everything else.
 
Yeah, those type of games tend to attract the trophy kid bullshit. I did enjoy Q3A back in the day but I mostly played with a small group of regulars and it felt more like a social event. Sometimes chatting was more fun than playing the game.

Agreed here. Generally, any game that attracts adolescents (or adults acting like adolescents) I have no interest in or time for, and never really had. Last MMO I had a good time with was Age of Conan as the crowd seemed a bit more mature. I have no problem with online games, but FPSs and easily-accessible RPGs are to be avoided.

Also, I "get" why people are obsessed with Minecraft, but it's just not my cup of tea. Maybe because I already did the Lego thing when I was a kid, and now, if I want to build something I'd rather do it for real.
 
If you enjoy RPG's and good stories. You're missing out.

Hardly. If somebody doesn't enjoy the atmosphere and mechanics of a game, how exactly are they missing out? Should they choose to nag themselves continuously until they finish it? Sounds like a waste of time to me.

On topic, I hate MOBAs with a passion. Also, ARMA Life mods. Not a game specifically, whatever.
 
Assassin's Creed

I don't even know how it got as big as it did. The first game was a disaster.
Boring, repetitive, empty sandbox, with trivial and annoying tasks.
The later games might be better idk, but after the first I had absolutely
no inclination to have more of the franchise.

Witcher

Not as bad as AC, but I found it very boring, and the story to be uninteresting.
And I find the main protagonist to be a regular a-hole. Especially in Witcher 2.
Haven't even tried 3, and if the character remains I won't try 4 either.
Assuming there will be a fourth.

Starcraft

everyone was raving about it when it came. I loved the RTS genre,
I basically grew up on Dune II, and later on C&C and Red Alert, but this game I avoided like the devil.
It was not prejudice as I have tried it, but just couldn't like it.
I tried 2, but it didn't last long before I got bored of it too.

Mirror's Edge

I love the concept and the gameplay, but as with Witcher the protagonist gives me the
creeps. I never could play the game solely for this reason. (Well I actually played it until
the first cutscene then immediately quit) I wish every game would let you create a
custom character.

Turn based strategy games

Like Panzer General, Civilization, and such.
But I love turn based action games like Jagged Alliance, or Xcom.

Any game where I have to share the game environment with strangers.

Yes I'm referring to online multiplayer games,
including but not limited to MMOs, MOBAs, and all competitve games.
 
You are of course entitled to your opinion, style of play, and preferences, but seriously? You can't get into the game because the character isn't exactly what you would have made yourself? You are seriously missing out on some good games then. What about movies, or books that are very descriptive of their characters. Do you stop watching the movie or reading the book for similar reasons? Like I said, entirely up to you, but I personally think that's crazy. I guess in a very extreme case, where maybe the character is just SO far abstracted that it could be distracting, but Faith from ME? What's wrong with playing an Asian girl with parkour skills in a dystopian city? Tastes vary of course, but it doesn't compute in my mind how that's game-preventing. Sorry, not trying to be insulting, just perplexed.
 
Just let's clear something up. I don't have a problem with her being asian. I have a problem with the way she talks, carries herself and the way she behaves. Somehow it just didn't click with me.

The problem is if I can't justify the character's actions, then I can't get immersed into the game. It's not good when your goal is to finish the level, but what you want to actually do is leap off the nearest edge.
 
You are of course entitled to your opinion, style of play, and preferences, but seriously? You can't get into the game because the character isn't exactly what you would have made yourself? You are seriously missing out on some good games then. What about movies, or books that are very descriptive of their characters. Do you stop watching the movie or reading the book for similar reasons? Like I said, entirely up to you, but I personally think that's crazy. I guess in a very extreme case, where maybe the character is just SO far abstracted that it could be distracting, but Faith from ME? What's wrong with playing an Asian girl with parkour skills in a dystopian city? Tastes vary of course, but it doesn't compute in my mind how that's game-preventing. Sorry, not trying to be insulting, just perplexed.

Can "Stop Disliking What I Like" go in its own thread, please?
 
Just let's clear something up. I don't have a problem with her being asian. I have a problem with the way she talks, carries herself and the way she behaves. Somehow it just didn't click with me.

The problem is if I can't justify the character's actions, then I can't get immersed into the game. It's not good when your goal is to finish the level, but what you want to actually do is leap off the nearest edge.
To be honest the character's story and motivations didn't really interest me in Mirror's Edge, to the point where I just ignored it. That game was completely carried by the amazing platforming for me.
 
Assassin's Creed

I don't even know how it got as big as it did. The first game was a disaster.
Boring, repetitive, empty sandbox, with trivial and annoying tasks.
The later games might be better idk, but after the first I had absolutely
no inclination to have more of the franchise.

Even the most hardcore fan will agree the first is pretty boring. AC2 on is a huge improvement over the original.
 
Just let's clear something up. I don't have a problem with her being asian. I have a problem with the way she talks, carries herself and the way she behaves. Somehow it just didn't click with me.

The problem is if I can't justify the character's actions, then I can't get immersed into the game. It's not good when your goal is to finish the level, but what you want to actually do is leap off the nearest edge.

Fair enough. I didn't think it was because she was Asian. :D I was just describing her visually for my comment. I do see your point on characters that don't click with you. Some don't with me, but I can usually put that past me if the game is good. That's mainly what I was getting at. I don't like every game character, in fact some of them do pretty well suck, but it's never stopped me from continuing to play if the overall game was good. That was the main thing that was confusing to me. Like I said, not trying to sway you on it, just trying to understand.
 
Can "Stop Disliking What I Like" go in its own thread, please?

I don't think my post came off that way, and if it did to you I apologize. I thought I was pretty clear that I was just trying to understand his reasoning. Not trying to convince anyone that my way of looking at it is better. I think it's crazy though to dismiss an otherwise good game due to differences with the character. (unless they're SO far that the character is just repulsive...) Anyway...
 
I rarely play games solely for the purpose of playing them. Except maybe RTS games. I play them for the story, and the characters. Without those I have no reason to play. I actually don't understand people who just skip every cutscene and conversation in games. And my father does that all the time, it drives me mad. His words are: "I want to play the game, and not watch the game play itself".
 
I rarely play games solely for the purpose of playing them. Except maybe RTS games. I play them for the story, and the characters. Without those I have no reason to play. I actually don't understand people who just skip every cutscene and conversation in games. And my father does that all the time, it drives me mad. His words are: "I want to play the game, and not watch the game play itself".

Totally cool with me. Like I said, tastes. I don't skip cut-scenes either, and do like a good story. But just like in real life where I have to work with people I like AND don't like, I can get by ok in games too, just like I do in the real world. I can see your point though if that's one of the most important aspects for you.

I typically don't like characters in military-heavy games. Wasn't into the main character in Crysis. Liked the British fellow in Warhead better, but still not a huge fan. The difference though is that I actually still enjoyed the games for the most part.
 
It's all subjective. I hated Assassins Creed 1, 2, Brotherhood and 3. I thought the story was boring and the main character was a whiny punk especially Ezio so I skipped the cut scenes but I still loved the game and played the hell out of it. Then Black Flag came out and I freaking loved it 100% story and gameplay.
 
I guess I've been pretty lucky that most of the games I play have characters that I more or less like. I can't think of any that I just couldn't stand period. Plenty that were not to my taste of course, but that didn't impact whether or not I kept playing.

Oh, actually, I do remember one game that I stopped playing. It was a LONG time ago. So, no I take it back, I do know where you're coming from a bit. :D It was "Evil Islands". The kid (main character) had this horrible cracking/going through puberty voice that said something every time you clicked on ANYTHING. "I concur" (when you're just moving somewhere for example)

So, yeah. Ok.

However, I'd put that in my classification of repulsive in the extreme though, so...
 
If you enjoy RPG's and good stories. You're missing out.

I have seen a few decent sized threads now with complaints of the games clunkyness. People recommended playing the game on easy so you can just ignore most of the mechanics. I may do this for the story at some point but with a 200+ game backlog, meh lol.
 
I have seen a few decent sized threads now with complaints of the games clunkyness. People recommended playing the game on easy so you can just ignore most of the mechanics. I may do this for the story at some point but with a 200+ game backlog, meh lol.

Nostalgia is a hell of a drug. I love me some story but I don't recommend anyone go back and play MGS 1 no matter how good it was because the game honestly controls like ass and it will probably leave a bad taste for them. I still love it but telling a 14 year old who just picked up MGSV to go back and play a game that was made before he was even born doesn't always work. Now if they play MGSV and love it then I will recommend they try out MGS3 since it's Big Boss' story but then maybe throw in a "Hey you should check out MGS1 if you want to learn more about the Boss and his clones.".
 
Nostalgia is a hell of a drug. I love me some story but I don't recommend anyone go back and play MGS 1 no matter how good it was because the game honestly controls like ass and it will probably leave a bad taste for them. I still love it but telling a 14 year old who just picked up MGSV to go back and play a game that was made before he was even born doesn't always work. Now if they play MGSV and love it then I will recommend they try out MGS3 since it's Big Boss' story but then maybe throw in a "Hey you should check out MGS1 if you want to learn more about the Boss and his clones.".

It can be. I get mixed results. My kids, and some of my friends will play old C64 games with me. However, they mostly refuse to play games somewhere in between. I have a hard time getting people to play System Shock and sometimes even System Shock 2, even though they are shining examples of some of the best games of all time (if you ask me anyway). My brother will play Super Mario World with me, but refuses to play Super Mario 64. So, the nostalgia thing is spotty, and somewhat determined by the era of game you're trying to go back to, and the era the person you're trying to convince grew up in. Or something like that anyway.
 
As much of a zombie fan that I am.
I didn't understand the hype The Last of Us had.
It had nothing original in the story.
Zombies break out, you're transporting a person who is immune to the infection, bad guys, good guys, blah blah blah.

It's been done before, many times over.
But the media attention it received made it seem it was quite the opposite.

Dead Island
Dying Light
Dead Rising
Left for Dead
Zombies Ate My Neighbors.......
and so many other zombie games with a similar story.
I just don't understand why this game gained the most attention out of all of them.

Good timing? Excellent marketing campaign? Who knows?

Is it a bad game? No, but it's way over rated in my opinion.
 
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I rarely play games solely for the purpose of playing them. Except maybe RTS games. I play them for the story, and the characters. Without those I have no reason to play. I actually don't understand people who just skip every cutscene and conversation in games. And my father does that all the time, it drives me mad. His words are: "I want to play the game, and not watch the game play itself".

Oh I know exactly how you feel. I remember being wowed when I was a kid with games like Wing Commander 2 & 3. It has action, romance and betrayal!

But anyways I need a good reason I’m shooting 100s of random guys. Not asking for an epic story every time but something more than just to get my numbers higher, whether it be for score or XP.
 
Any Bethesda game. Oblivion was technically impressive at the time (I don't know why people often cite Fallout 3's "emerging from the vault" moment as being an all-time great when Oblivion's equivalent was far more awe-inspiring and predated it by 2 years - but then a lot of people seem to have an inexplicable hard-on for F3). But ultimately, Oblivion, Skyrim, Fallout 3, played all of them, didn't finish any of them. They all felt equally dead and populated with forgettable zombie robots to me.

Assassin's Creed (1), as many have suggested here. Quite pretty, but insanely repetitive, and a really bizarre and dumb sci-fi story bolted on. Never bothered with any of the others. But at least Jade Raymond was pretty.

Dead Space. Oh my fucking god, that is probably the worst game I've played. And I did complete it, just in case I was missing something. I wasn't. Entirely predictable (oh look, I'm walking into a room with no other exits and some big wall vents, I wonder what will happen when I pick up that conspicuous object!), utterly shit story with an equally predictable "twist", constant backtracking and awful controls that were explained as being "realistic". Fucking hell.
 
As much of a zombie fan that I am.
I didn't understand the hype The Last of Us had.
It had nothing original in the story.
Zombies break out, you're transporting a person who is immune to the infection, bad guys, good guys, blah blah blah.

It's been done before, many times over.
But the media attention it received made it seem it was quite the opposite.

Dead Island
Dying Light
Dead Rising
Left for Dead
Zombies Ate My Neighbors.......
and so many other zombie games with a similar story.
I just don't understand why this game gained the most attention out of all of them.

Good timing? Excellent marketing campaign? Who knows?

Is it a bad game? No, but it's way over rated in my opinion.

None of the other games you listed had a story as cinematic and emotional as TLoU. Naughty Dogs are masters in video game story telling. There's a reason almost every game they release ends up GOTY or with multiple awards for best story.
 
None of the other games you listed had a story as cinematic and emotional as TLoU. Naughty Dogs are masters in video game story telling. There's a reason almost every game they release ends up GOTY or with multiple awards for best story.
I love seeing the diversity of opinions these posts have fostered. To me The Last of Us started out amazing and just became a slog a couple hours into it. I dropped the game and haven't touched it since it came out on PS4. On the other hand Dying Light immediately pulled me in. The throwback to zombie flicks from the '80s was very appealing to me, and I loved the characters' stories and struggles as you move from fighting for "The Greater Good" to helping the people caught in that nightmare just as you had so become. It also helped that the parkour and dismemberment was extremely tight and satisfying. It is probably the best game I've played since the first Dark Souls.
 
I love seeing the diversity of opinions these posts have fostered. To me The Last of Us started out amazing and just became a slog a couple hours into it. I dropped the game and haven't touched it since it came out on PS4. On the other hand Dying Light immediately pulled me in. The throwback to zombie flicks from the '80s was very appealing to me, and I loved the characters' stories and struggles as you move from fighting for "The Greater Good" to helping the people caught in that nightmare just as you had so become. It also helped that the parkour and dismemberment was extremely tight and satisfying. It is probably the best game I've played since the first Dark Souls.

Everyone is entitled to an opinion. But to make a comparison, if a movie like Django Unchained was released the same year as Selma; which one do you think would've gotten the Academy Award for best picture?

I played Dying Light and got bored with the seek and return missions and thought the story was rather lacking and the gameplay as just Dead Island 2.0 which isn't bad but nothing new. TLoU combat wasn't that great either and was basically just Gears of War but it helped keep that cinematic feel when playing over the shoulder and the enemy encounters more connected. I also felt a more emotional attachment to the characters because the motion capture and acting just felt real. The behind the scenes of TLoU really helped solidify my opinion on why Naughty Dogs tells great stories, they definitely go above and beyond when it comes to that.
 
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None of the other games you listed had a story as cinematic and emotional as TLoU. Naughty Dogs are masters in video game story telling. There's a reason almost every game they release ends up GOTY or with multiple awards for best story.

Do you say the same about Rottentomatoes too?
"Oh look! 95% positive score, it must be good!"

So as long as the story is told better, regardless of the cliche setting being repetitive, it's considered a masterpiece?
I'll agree to an extent on that.
But with TLOU, there was absolutely nothing original about it.

Naughty dog took all the good stories from all the great zombie movies and games and turned it into one big cinematic zombie game.
That's what I don't understand about it.
What part of TLOU was original in terms of gameplay? If I wanted to watch cinematics, I would watch the walking dead or something related to zombies in the Hollywood Archives

Dead Rising 2? Remember the little girl who was immune to infection and you had to escort her to safety? That's just one game, and it's been done even more so in flicks and books.

How many different zombies were there? Like 3 or 4?
Sure, that's more than the average zombie flick, yet the zombies in TLOU never felt overwhelming in numbers like every other zombie apocalypse story has, which makes TLOU seem slow to me.

In terms of gameplay and content, there was barely an in-depth crafting sytem or in-depth amount of weapons, loot and areas to explore.

The levels were closed in, making the story and progression very linear.
The graphics are some of the best I've seen, I'll give it that, but that's not what does it for me.

Again, I liked TLOU, I would give it an 8/10.

They did a lot of cool things with the game, but they could have done more, a lot more.

And I suppose I like a balance between the dramatic cinematics and playing as that character. At times it felt too dramatic and at times not enough play time in between levels.

I believe a second one is in progress? I expect it to be even better than the first.
 
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Everyone is entitled to an opinion. But to make a comparison, if a movie like Django Unchained was released the same year as Selma; which one do you think would've gotten the Academy Award for best picture?

That comparison just makes it sound like you put far too much stock in what reviews say.
 
So not mentioned much - but I have a super hard time getting into any stealth games. I'm the guy that played through Deus Ex HR like it was doom. I've tried a million times - just can't get into them and I don't know why. They frustrate me.
 
if a movie like Django Unchained was released the same year as Selma; which one do you think would've gotten the Academy Award for best picture?

Neither would've won Best Picture. Gawd, both were very middling films.
 
So not mentioned much - but I have a super hard time getting into any stealth games. I'm the guy that played through Deus Ex HR like it was doom. I've tried a million times - just can't get into them and I don't know why. They frustrate me.

I find insta-fail missions, which are really common in stealth games, really irritating.

Like in Splinter Cell, where you can't trigger any alarms or you have to go back to the last checkpoint... OMFG. I HATE that.

Speaking for myself, my short, incomplete list of games that I don't get, but everyone else seems to:

1. Minecraft: Seriously, who has time for this? As an adult, I sure as heck don't. I can sort of see why kids like it, though.

2. ALL "JRPGs," but specifically the Final Fantasy series. I just don't get them. They look super not-fun to me, with their menu-based combat and goofy premises.

3. Metal Gear [Solid?] series: Similar to JRPGs, I feel like these must make more sense in Japanese or something. They just seem... I dunno, goofy, like they're a charicature of Splinter Cell, or something.

4. Grand Theft Auto 3-5: I'll admit, I enjoyed the original top-down GTA, but the newer ones just bore me. I love the idea of a modern living city to walk around in, but since the protagonist is pretty much universally a criminal, I have no interest or patience for playing them. Taking this same technology, and making a spy thriller, like The Bourne Identity, would be cool, though.

5. Most of Bethesda's open world games. - Fallout 3 seemed so tedious to me that I gave up after about two hours and didn't try the expansions or sequels. Skyrim was OK, but I felt like its core story was pretty meh, and there weren't enough actually interesting side quests to really make up for it.

6. Zombie games - I'm so tired of hearing about the zombie apocalypse

7. MOBAs - I really want to like these, but I feel like I'd have to endure hours and hours of emotional abuse before I got good enough at it to enjoy playing, and I'd rather just stare at the wall instead.

I could probably think of some others...
 
MOBAs. Can't stand them. And everyone jumps to the conclusion that I've never tried them, or that I hate them just because they are popular.
 
The behind the scenes of TLoU really helped solidify my opinion on why Naughty Dogs tells great stories, they definitely go above and beyond when it comes to that.

TLoU is basically a sexless reworking of Children of Men. Instead of being a heady topic on our decline, turned it into an artless zombie story. I also argued that TLoU is a master and slave tale, versus an actual "Father and Daughter" story.

There's not much that I liked about TLoU.
 
That comparison just makes it sound like you put far too much stock in what reviews say.

Apparently everyone here missed my point.

Critics tend to prefer an emotionally filled story as opposed to blood and glory.

If I had to rate my zombie games in terms of story then it's basically a tie between TLoU and Telltale's Walking Dead. Even though the latter is more story telling than gameplay. But that's just me, some people put more credit towards gameplay than story.
 
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