Lord British Presents website countdown

Well, I'm a sucker and I just Donated $30 to his project shroud of avatar and only because if this has any f'n close slight resemblance to UO, i'll be slightly happy.

$797,187
pledged of $1,000,000 goal
26
days to go


Extremely good chance this doesn't even get funded.. We'll see.

What are you talking about? They've raised that much in just a few days, it's almost certain to get funded, especially with the late "bump" that most kickstarters get near closing.
 
Yar, I don't think reaching their KS goal will be difficult. Wonder if there will be some 'stretch' feature announcements once they reach their target.
 
I noticed in one of the updates that Tracy Hickman, one of the authors of the Deathgate Cycle series and quite a few Dragonlance books (along with Margaret Weis), signed on as lead story designer. I'm not sure what all that means for this style of game, but I've liked Hickman's previous work.
 
I noticed in one of the updates that Tracy Hickman, one of the authors of the Deathgate Cycle series and quite a few Dragonlance books (along with Margaret Weis), signed on as lead story designer. I'm not sure what all that means for this style of game, but I've liked Hickman's previous work.

Hickman can be an amazing writer when he puts his mind to it and really cares about the subject. I don't think he has ever done a video game story before, so this should be interesting. I got a hell of a lot more excited about the game due to this announcement.
 
The kickstarter broke the 1 Million mark about 10 minutes ago, so the game is 'funded', they updated with stretch goals at 1.1 (in game pets), and 1.2 (seasonal weather), and 1.3 (To be announced), all three at this time are funded also....
 
The kickstarter broke the 1 Million mark about 10 minutes ago, so the game is 'funded', they updated with stretch goals at 1.1 (in game pets), and 1.2 (seasonal weather), and 1.3 (To be announced), all three at this time are funded also....


Ooops, sorry all, in my excitement that the game broke the 1 million dollar mark, my brain got overloaded and made the above post...

My brain was overloaded to the point that I forgot my decimal places....:rolleyes:

It's actually at 1.004 million right now and hasn't met any of the 'stretch goals' yet.....
 
Awesome to see that spent 3 years everyday playing UO and Ascension is really a fun game the people on this game will make it awesome RPG and old school I'm sure they have the game making experience for that.

Snow was really cool in UO it just snowed for no damn reason unless it was on Ice Island.
 
Awesome to see that spent 3 years everyday playing UO and Ascension is really a fun game the people on this game will make it awesome RPG and old school I'm sure they have the game making experience for that.

Snow was really cool in UO it just snowed for no damn reason unless it was on Ice Island.

What's a paladin?

Ultima IX completely fucks over the older ultima games. I guess it could be fun if you came into it new without playing the previous ultima series,

http://www.youtube.com/watch?v=mQUVfo_kBMU
 
What's a paladin?

Ultima IX completely fucks over the older ultima games. I guess it could be fun if you came into it new without playing the previous ultima series,

http://www.youtube.com/watch?v=mQUVfo_kBMU

Yeah, bought the 'Dragon Edition' (collectors edition) of Ultima IX (still have it), but it was a buggy 'train wreck', I was finally able to complete it about 2 years after release with the help of numerous 'community made' patches.

I think I remember reading and interview years ago, after Garriott's EA NDA was over, where he said EA forced him to release it before it was ready.

Had it not been released so buggy, it would have been pretty good, and had a couple of ground breaking features....
 
I still remember the X-Play review Morgan did for Ultima IX. It pushed their Pentium III to the limit!

It was a pretty cool game. I liked the treasure maps that you had to match up. No arrow markers, just had to use the terrain.
What's a paladin?

Ultima IX completely fucks over the older ultima games. I guess it could be fun if you came into it new without playing the previous ultima series,
In one of the interviews, Garriott said EA forced him to put stuff in the games, specifically UO, that he didn't want to (Dwarfs and Elves were his example) I suspect the same happened with Ultima IX.
 
I still remember the X-Play review Morgan did for Ultima IX. It pushed their Pentium III to the limit!

It was a pretty cool game. I liked the treasure maps that you had to match up. No arrow markers, just had to use the terrain.In one of the interviews, Garriott said EA forced him to put stuff in the games, specifically UO, that he didn't want to (Dwarfs and Elves were his example) I suspect the same happened with Ultima IX.

Hmm? that makes no sense. Dwarves and Elves were both a playable race in the first few Ultima games (long before EA was publishing it or had anything to do with it).

Then when Ultima IV came around you were regulated to playing as a human (the Avatar) and no longer could choose dwarf/elf, etc.

In UO, neither Dwarves nor Elves were a playable race at the start. Elves have been added by an expansion as a playable race (along with Gargoyles) but that was added long after Garriott left Origin/EA and from I can gather Dwarves aren't in UO.

Though from things I've read EA did indeed rush the game, and Ultima IX was basically remade mid-development and a lot of developers left and it was rushed by EA to meet a deadline, where they had to cut back a lot of things.

Still, I don't get how that affects in terms of lore what was presented. Gariott was still a part of it and it's like the lore that the past Ultima games set, was just tossed out, with many things making no sense/changed, for no real reason then people forgot/didn't care about it.

If you watch the spoony video I linked to earlier you can see/get a lot more info on it, so many things just changed for no real reason.
 
Hmm? that makes no sense. Dwarves and Elves were both a playable race in the first few Ultima games (long before EA was publishing it or had anything to do with it).
I'm just repeating what he said in an interview. He said he wanted to make up his own races and own classes so that it's his own world, rather than just copying from D&D.
 
I thought Ultimas 8 and 9 were pretty good too.

I think almost everyone would disagree. Both of those games were broken to the point of being unplayable. Even then, the gameplay was awful, the stories were awful and lacked the quality of any of the other games in the series.

The platforming in 8 was probably one of the worst gaming experiences I've ever had.
 
Well we're in the final hours of the Kickstarter. Would be cool if they reached the $2.25 mil mod stretch goal, but I doubt it'll get anywhere close.

Honestly, I'm rather surprised how little support the game is getting comparatively to other Kickstarted games. I haven't played any of the games (other than Ultima IX and UO) but what makes Wasteland and Torment ~2x more valuable than Ultima?

I'm contemplating between $25, $80, and $120 pledges, but again, the lack of support has me a little leery. In the end I may just take a wait and see approach.

Dunno, what am I not seeing?
 
1.6million isn't bad at all (it's a lot more then most gaming kickstarters get).

The problem is they launched this while torment was going on and a LOT of rpg fans were on it instead.

When torment released theirs (and wasteland) there wasn't really any "competition" on kickstarter for those styles of games at the moment they were running.

I just hope it hits the 1.8million goal, so we can get the fancy cloaks with full cloth simulation.
 
Don't get me wrong, I'm not saying the amount raised is paltry or anything.

I guess that makes sense, people are only willing to pledge so much before they want to see what becomes of these games. The SotA Kickstarter seems to have started after the peak of these nostalgic games and most had already pledged to Wasteland and/or Torment and aren't willing to pledge as much to a third game when they don't even know if the first will be any good.

And yeah, 1.8m for cloth simulation would be great and is plausible.
 
I would contribute but.....I spent 55.00 on Camelot unchained instead I'll buy Shroud of the Avatar when it's released though =)

I want Camelot unchained to reach the goal of 2 million which is alot of money but not unrealistic compared to some of the off the wall games Kickstarter hosts.

I'm actually more interested in Kickstarter games then anything being published currently.
 
Holy balls! Star Citizen's developer is doing a cross promo with Shroud of the Avatar, and vice-versa! Backing Shroud of the Avatar at like $40-50 etc... gets you a CROSSBOW in Star Citizen! Also, you'll get some Star Citizen widget in SotA.

Come on guys, get going! I want that bloody stage (1.9) and the 2.0 and 2.25 awards! HOLY SHIT CASTLE DEFENSE.

http://www.kickstarter.com/projects/portalarium/shroud-of-the-avatar-forsaken-virtues-0

Go Go go!

I'm in for $125. .... I wanted that fucking Lute. I'm a Roleplayer, who's sadly too poor to buy that KNIGHTLY FUCKING LIGHTHOUSE for $750 or more. Sigh.

Edit: I'm also in for Camelot Unchained for at least $110...thinking about upping it.
 
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11 hours left, close to 1.8M. Hope some of the [H] community will contribute.... :)

I had contributed $50 until "Sir Richard" opened his smarmy, egotistical piehole and pretty much trashed the gaming industry and other developers.
I mean when the was the last he was even relevant? Dude went to outer space and spent millions and now he wants peons like us to fund his endeavor because he blew all his money on building a castle and a space trip?
 
I had contributed $50 until "Sir Richard" opened his smarmy, egotistical piehole and pretty much trashed the gaming industry and other developers.
I mean when the was the last he was even relevant? Dude went to outer space and spent millions and now he wants peons like us to fund his endeavor because he blew all his money on building a castle and a space trip?

Got a link for that? I'd like to hear what he said. Pretty sure I'll agree with him, and probably have had similar thoughts about the gaming industry though. As far a relevancy, what does it matter? He can still have an opinion. Also when was the last time developers of any of the other Kickstarted games were relevant? As for Garriott's time in space and his castle, so what? Those events happened prior to the Kickstarter and if they bothered you so much why did you pledge in the first place? I don't see other developers funding their games entirely by themselves so why should Garriott be any different? One-person or friends making a game in their spare time don't count.

This was my first kickstarter pledge and for $125.

Ditto
 
Glad to see taming and all that good stuff =) They have alot of work to do now =)
 
I was little pissed to read that they're going with a "chapter / episode" approach, splitting the game up into many titles, presumedly at $20-40 a pop, and that backers only get the first of these. I would think he would pony up for at least the first three, even at the $25 tier.
 
I was little pissed to read that they're going with a "chapter / episode" approach, splitting the game up into many titles, presumedly at $20-40 a pop, and that backers only get the first of these. I would think he would pony up for at least the first three, even at the $25 tier.

Really no different than the approach they took for Ultima Online if you think about it. Second Age, Renaissance, etc
 
Doubt there are many Ultima fans [H]arder than me, some, but not many. I was a dragon and the whole 9.

That said, Garriott doesn't and hasn't cared a whiff about Ultima or making a good game in over 15 years. He abandoned his base and moved on. I got no issue with that. Just don't expect me to think for even 1 second this is anything other than a ploy to keep his name relevant. He peeked, he's over, he doesn't have the fire in his belly anymore. It's only about money for him now.
 
Eh, I'll take what I can get. I'm supporting the ideal more so than the product. Of course I hope it turns out good as well. Besides Obsidian and (hopefully) inXile who still makes RPGs where the "role-playing" aspect isn't merely a leveling system with perhaps a few inconsequential choices to the story thrown in?
 
CD Projekt (where your choices actually matter, far more then most rpgs), but a lot of pepole get hunt up playing Geralt and not being able to make their own character.

However their upcoming Cyberpunk rpg is going to allow you to do this, so hopefully that will appease those fans.

Then there's Bioware, while ME3 may have disappointed som epeople the rpg side of both it and Dragon Age offered lots of good rp choices on how you build your character and story elements.
 
I really do not like Garriott at all. He's an ass with an ego problem that pines for attention. When he was playing Lord British in UO, he was expecting fans to praise him. Some did, some tried to heal him when all of Britain realized that his character was killable...and did just that.

UO was a great pioneering game for an early MMO - there is no way the millions of wow spoiled players are going to go for a brutal sandbox like UO. There is Mortal Online and Darkfall. Essentially a modern UO. Neither are popular. As much as I wish I could run around Siege Perilous as the Murderer Sanford, unfortunately those days are gone. Glorious memories.
 
Doubt there are many Ultima fans [H]arder than me, some, but not many. I was a dragon and the whole 9.

That said, Garriott doesn't and hasn't cared a whiff about Ultima or making a good game in over 15 years. He abandoned his base and moved on. I got no issue with that. Just don't expect me to think for even 1 second this is anything other than a ploy to keep his name relevant. He peeked, he's over, he doesn't have the fire in his belly anymore. It's only about money for him now.

You do realize why LB "hasn't cared a whiff about Ultima" right? Since you say you are a [H]ard Ultima fan, then it would be foolish for me to point out that he didn't "abandon" his player base -- he lost his IP to EA, EA butchered Ultima 9, he was pissed and left. It has never had anything to do with fans, desire, etc. He was pissed off at the industry, just like all the other great developers, who have found their outlet in the form of crowd funding.
 
I really do not like Garriott at all. He's an ass with an ego problem that pines for attention. When he was playing Lord British in UO, he was expecting fans to praise him. Some did, some tried to heal him when all of Britain realized that his character was killable...and did just that.

UO was a great pioneering game for an early MMO - there is no way the millions of wow spoiled players are going to go for a brutal sandbox like UO. There is Mortal Online and Darkfall. Essentially a modern UO. Neither are popular. As much as I wish I could run around Siege Perilous as the Murderer Sanford, unfortunately those days are gone. Glorious memories.

Ego Problem? pines for attention? lol!

He made UO , a RPG Where he actually wanted to you know.....PLAY the game as Lord British and interact with people playing.

now tell me, HOW the FUCK is that bad? When was the last bloody time you saw an actual project lead, the fucking CREATOR of the game, playing with his fans and interacting with them?

He did the same thing in Tabula Rasa during it's beta.

He is an actual FAN of gaming and plays games himself, and he's one of the only people that actually seems to want to have the "ROLE PLAYING" aspect of an rpg MEAN something, and not just be a backdrop that means nothing.

I also like how he somehow has this "ego" or something.

So many people are hung up on "OMG he spent 30 million to go to space!"

So what? it was HIS money that he worked for and made, his father is an Astronaut and you can't understand as a kid growing up he probably dreamed of being one himself and going up there like his dad, and he got to do that from making video games, I'd say that's a good thing, not bad.

Many of us would be lucky to be able to achieve something like that in our lives, but people seem to want to bash him for that.

EA screwed him out of the ultima IP (and they won't sell it, or license it, Arkane Studios- the Dishonored developer, made Arx Fatalis and wanted it to be an Ultima underworld game but EA wouldn't allow them to).

Then NCsoft turned around and screwed him out of money and they went to court over it, which he won and got money back from them.
 
So many Lord British haters...so many jealous people because he got to go to space. I don't get it. I love Ultima and I will buy all the Sota games.
 
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