jedimasterk
Weaksauce
- Joined
- Jul 23, 2004
- Messages
- 82
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Using a NVIDIA GeForce GTX 680 graphics card with an Intel Core i7 3930K processor, Windows 7 SP1 was running Left 4 Dead 2 with the Direct3D renderer at 270 FPS while under Linux with OpenGL they are now at 315 FPS! Using the OpenGL renderer on Windows isn't also quite as good with its average frame-rate at around 303 FPS.
Good thing too, that boost from 270 FPS to 315 FPS will make all the difference.
Windows fanboys seem irate
since the vast bulk of games don't run on it.
It would run on it, if it was made for it.
The importance here is on directx vs opengl. Did you not understand?
I think it would certainly be more profitable for Valve.
A very short-sighted attitude, which I'm glad Valve doesn't seem to share. First of all, it's not like it's hundreds of people working on this, and secondly, investing in QUALITY is never wrong.
Also, there are too many of these threads.
But what this does show (which we already knew) is that OpenGL can likely hang with Direct3D in terms of performance. So maybe it doesn't have to be completely shunned by devs.
If I'm not mistaken didn't Gabe (valve dude) say that windows 8 was complete shit?
Gabe Newell said:“I think Windows 8 is a catastrophe for everyone in the PC space. I think we’ll lose some of the top-tier PC/OEMs, who will exit the market. I think margins will be destroyed for a bunch of people. If that’s true, then it will be good to have alternatives to hedge against that eventuality.
What is there to understand? Valve is porting a game, probably optimizing things along the way and that runs better compared to the years old DX version on a version of Windows soon to be outdated. Plus the Source engine is terribly dated.
I'm not slamming Linux here, its just that this means so little in the grand scheme of things that it is interesting that Valve is dedicating resources to this when a LOT more people would care about HL2 EP3. I think it would certainly be more profitable for Valve.
Valve is not porting just a single game. Valve is porting their entire engine - that includes a whole bunch of games.
I know, I made reference to the Source engine which is 8 years old.
It's received many, many updates in the past 8 years.
heatless mad.
Mad that Valve is porting an 8 year old engine and old games to Linux? If you say so phide.
It's still an old engine and certainly not top-line these days.
The light that burns twice as bright burns half as long.He's now a... Heatedsun...
Yeah...
Steam is 9 years old, if age of software is a serious consideration.
It's received many, many updates in the past 8 years.
Lost Coast is a good example, actually, because the changes made to the renderer run quite a bit deeper than what they added (the things we can see by running through it). Adding one feature required a major reworking of the renderer. It's been reworked again since them, perhaps a couple times. It's not unlikely at all that more than 75% of the renderer, as it existed in 2004, has been completely discarded and replaced with different code.I think a decent example of that is Half Life 2 Lost Coast. It improved on the Source engine by adding / improving on (according to Wikipedia) HDR in the original game. Just an example.
Steam is 9 years old, if age of software is a serious consideration.
But sure, this is great for Linux, a lot more companies will need to do the same thing and with their newest efforts, not something from years ago to push gaming on Linux beyond the Linux crowd. That's all I'm saying and it's perfectly reasonable. How many average users are going to say "WOW! Linux now supports games I played years ago! I'm switching to Linux!"
It's all kind of moot anyway since the real effort here is probably about laying the groundwork for a console or something like that.
Why is Valve porting such an old game no one cares about?
Source is so old, who cares.
How dare they do this, they should be working on HL3!
Who cares about Steam on Linux?
Taking slow baby steps means shit when the rest of the world is running away.So many people seem to be completely missing the point of this.
It could be L4D2, TF2, HL2, Portal 2, doesn't matter what it is. The entire idea is just a stepping stone in porting the Source engine to Linux. They have the experience going to OpenGL thanks to the Mac port, but Linux is another beast. This is a baby step, a small part of the bigger picture. Its L4D2 because its a game people can play, one thats not constantly changing (like TF2 and its constant updates) and one thats multiplayer so people can play with their friends.
HL3 doesn't even exist, and already you are predicting HL3 on Linux. Thats called HOPE, not reality.Valve is more then the eleven people currently working on this project. They are, in fact, a good deal bigger then that. Valve is doing a lot of things at once, this is just one of them. It bogggles me how people think a company like Valve has to focus on just one thing, because if you've read ANYTHING about how Valve works, thats simply not how things go. Even if you did have everyone focusing on HL3, you'd have a lot of redundant, useless work....then those people would need to find something else to do. Like work on the Linux port. As I said in the beginning, the L4D2 is a stepping stone, and in the end WILL benefit HL3 in its own Linux port.
A very small percentage of total PC users.A lot of people
Windows 8 likely being a turd is not relevant to the discussion, especially since its all speculation at this point., namely the vast majority of current Linux users, and then people like me, who are only on Windows because of Steam. Everything else I use works either natively or is easily emulated on Linux. Ubuntu looks really impressive these days, and more and more (to me) is looking like a viable alternative to Windows 8 (which is personally don't like the look of, and the rumors of some of the close-endedness they may be planning).
Yes, I cant wait for really old games to be ported to an OS I don't use. YAY Hats on linux!In my opinion, this post isn't a "LOL OPENGL IS BETTER SEE LIKE 10 MORE FRAMES!!1", Valve isn't that petty from what I've observed. This is a "Its possible, its working, and better then expected."
However, people will read into what they want. Can't really help that. I can say though, if TF2 and CSGO get native Linux ports, you can bet your ass I'll be looking ot Ubuntu as a permanent OS. With Gabe Newell, Mike Morhaime, John Carmack (kind of), Notch and others high and respected in the gaming industry look at Windows 8 with a grimmace, I can hope that maybe a Linux shift could be in the making.
A move to a DirectX 11 renderer would remove a lot of the overhead that they're dealing with on DirectX 9.