Any way to completely remove tearing on LCD?

Hooligan

Gawd
Joined
Aug 7, 2001
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I'm gettin pretty tired of the tearing I get in game intro movies and cutscenes and other random videos and games on my LCD.

People say that vsync completely cures tearing, but that's BS since I force vsync on nvidia's driver control panel and it still happens.

what gives?

p.s. monitor is connected using a DVI to HDMI cable.
 
Force Vsync on with your video card. It will lock it at max 60 frames per second but your tearing will be gone.
 
You are forcing it per program right? Also what do you have your refresh rate set at? Is it 60hz or 59hz that may cause a little bit of screen tearing but I wouldn't think it would be too awful noticable. I would say LCD lag might have something to do with it but that really has no bearing. Is your card able to handle the games at that resolution at 60 frames per second or more? If you get a lot of sub 60 frame per second dips in intense gameplay / video it won't make much of a difference if vsync is turned on or not. Hopefully one of those might be causing your problem.
 
vSync + Tripple Buffering
If the GFX card can't handle 60 FPS, it will switch to 30, 20, 15... so there will be noticable lag.
 
Are you running Windows XP? Vista cures this problem on the desktop and in movies.
 
either ATI Tray Tools or Riva Tuner has a DDraw Vsync option, not sure that works as well as what Vista might be doing for desktop & video
 
Never heard of Vista curing this (or anything :) ). How does this "Vista cure" works?
 
Perhaps the adapter is causing trouble? I've seen plenty of people wit LCDs and V-sync. They ahve no problems!
 
Never heard of Vista curing this (or anything :) ). How does this "Vista cure" works?

Vista Aero enables v-sync on the desktop, which is not possible in XP. For example, when you drag a window horizontally across the screen in XP it tears pretty bad. In Vista it doesn't tear at all. It's just smooth.

Vista also has a new video renderer called EVR (Enhanced Video Renderer) which eliminates tearing. As of .NET Framework 3.0, EVR is supported in XP as well.
 
Vista Aero enables v-sync on the desktop, which is not possible in XP. For example, when you drag a window horizontally across the screen in XP it tears pretty bad. In Vista it doesn't tear at all. It's just smooth.

Vista also has a new video renderer called EVR (Enhanced Video Renderer) which eliminates tearing. As of .NET Framework 3.0, EVR is supported in XP as well.

Oh, this! Thanks for the info.
Well, most of my friends prefer to turn v-sync off. I.e. They consider tearing the worse evil then the drop in frame rate and increased input-lag. Well, me to :)
 
Are you running Windows XP? Vista cures this problem on the desktop and in movies.

Pssh, no it doesn't. I still get it sometimes. I find that certain media players don't do it, like VLC, while players like MPC do. It's odd.
 
Pssh, no it doesn't. I still get it sometimes. I find that certain media players don't do it, like VLC, while players like MPC do. It's odd.

VLC uses its internal codecs, while MPC uses... well, it can be configured what to use, but mostly it uses DirectShow filters. But I don't have problems even with MPC.
 
MPC has an option called "Lock playback buffer" Or something which it mentions can help with tearing.

I tried it and it worked for me.
 
Pssh, no it doesn't. I still get it sometimes. I find that certain media players don't do it, like VLC, while players like MPC do. It's odd.

If you're talking about tearing on the desktop... sucks for you. I don't have tearing on my desktop in Vista. Tearing in videos is player dependent. The player obviously needs to support EVR and such.
 
Well, most of my friends prefer to turn v-sync off. I.e. They consider tearing the worse evil then the drop in frame rate and increased input-lag. Well, me to :)

This doesn't really come into play on the desktop because most graphics cards keep Aero running at 60 fps with ease. You only have to worry about lower frame rate and input lag in games, unless of course your graphics card is pitifully slow.
 
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