Bioshock Demo Runs Awesome

For me, 1680 x 1050, 16xaa and 16x filtering forced at the driver level, everything maxed, dx10, 60FPS for the most part, sometimes dropping to 30FPS but never lower. That is with an E6600 at 3.4Ghz and a 8800GTX.

That said, this is not that impressive looking of a game. I agree with the comments about the texture detail not being that great. It does look sort of empty--like there just is not that much going on. I wouldn't call this "next gen" or anything like that. This is not going to be the kind of game you will need a quad core for, or anything like that. I don't see envelopes being pushed here, on the graphics front.

This is not going to be a Crysis killer with respect to graphics. Not even close. Part of the problem, I think, is that what really is going to take games to the next level visually has a lot to do with physics, multi-core processing and an increase in the sheer number of things on the screen. I don't think any game that can be co-developed for XBOX360 is going to really wow PC gamers visually. What we've got here is an XBOX360 game with a little extra polish for PC gamers. That isn't going to make PC enthusiasts drool or anything.

That said, this looks like a terrific game. The sound and voice acting is really solid and I really like the overlook look and style with respect to the art. This might be game of the year, but it probably won't be the best looking game of the year with respect to graphics, objectively speaking. Subjectively, it might be the best looking game of the year because of art style and concept. I'm not saying it doesn't look good, it looks great, it just isn't as envelope pushing as you might think, being a "DX10" game.

Can anyone confirm that forcing aa at the driver level with 163.44 drivers actually works the way it is supposed to?
 
hhmmmm. their are people running this on high @ 1280x1024 on 8500gt's. So define decent? Every review site i have read mentions the pc's version superior controls and visuals. Updated to the new drivers yet?

EDIT: I type fucking slow!

sorry dude, im just more of a forum whore than you :D being able to type without looking at the keyboard and not following that home row bullshit they teach you at school is great :D

I found the game to look amazing in the bit I got to play, bump and specular maps are AMAZING... those stairs are literally flat... but they look so insanely detailed! If only I could play it on my PC :(

Again, my shout for help!

Anyone with a GX2 able to play the demo through?
 
Just played the demo on the system in my rig but with Vista and DX10. All I will say is this is the most amazing game I've ever played in terms of graphics, atmosphere, mood, and sound. I will be picking it up as soon as I can possibly manage.
 
I did get AA to apply by using nhancer to change the AA compatibility option to "00000045 RB6: Vegas". Problem is there's a little bit of graphics corruption, it went away after a bit but some little parts still shined purple. There weren't any jaggies though, and it was still perfectly smooth (1920x1200 4xAA 16xAF maxed settings, 8800GTX). I hope it can be fixed

Hell they might have already fixed it with the 163.44 driver, I'm testing this on 162.18 in Windows XP.
 
sorry dude, im just more of a forum whore than you :D being able to type without looking at the keyboard and not following that home row bullshit they teach you at school is great :D

I found the game to look amazing in the bit I got to play, bump and specular maps are AMAZING... those stairs are literally flat... but they look so insanely detailed! If only I could play it on my PC :(

Again, my shout for help!

Anyone with a GX2 able to play the demo through?

Try the 163.44 drivers, apparently there are some issues with SLI with Bioshock that have been fixed.
 
I want! In line at Fileshack now...120 minutes of wait time ahead :|
 
sorry dude, im just more of a forum whore than you :D being able to type without looking at the keyboard and not following that home row bullshit they teach you at school is great :D

ZING! I had to go back over to the the gamespot forums to make sure it was the 8500 not the 8600.

Anyone who needs a bioshock fix go over to gamespot and look at the forums for bioshock. Their has been around 80 theads made today. :eek:
 
The game run almost smoothly on my system at 1600x1050. It loads too much . The first splicer scare me :eek:. Was the game suppose to end at the Medical Center? It slows down alot during that action scene

e6300 @ 2.8
2GB RAM
7900GS
Audigy2
 
Any advice as to why FRAPS might not work with Bioshock, seems to work for avi videos and other things. Using Vista 64bit with the latest Nvidia drivers.
 
I'm really psyched that my machine runs the demo as well as it does, built the whole thing for $750 and it can play a brand new game at 1680x1050, 4xAA 4xAF with no apparent slowdown (hell, I even have to enable vsync, lest the game should tear...which looks really bad with all of the strobe scenes).

AN-M2, 3600+ Brisbane at 2850, 2GB Crucial Anniversary Edition @ DDR2-1140 CAS5, EVGA 8800GTS 320 @ 645/1950
 
As far as I know, anti-aliasing in DX9 while using deferred rendering is impossible due to the limitations in the API and/or DX9 hardware. However it probably works in DX10 due to it's greater flexibility in the way everything is set up.
It is possible in DX10 on DX10 hardware, yes.
 
For me, some parts run decently, others run like complete ass. But that was to be expected...

Intel Core 2 Duo 2.79ghz
2 gigs of PC-3200 ram
GeForce 6800 with 256mb of RAM (w/ newest ForceWare drivers released today)

I played at 1024x768 with everything all the way up, and V-sync off (I see no point in playing a game at anything less, that's what I made my PC for... it's just an old graphics card now (When the new batch of DX10 cards come out I may get an 8800.)
 
1280x1024 all in game graphic options up to highest, running Vista 32 and it ran at a solid 60fps with the below hardware, I had to turn on Vsync the tearing was bad.

Intel E750
2gig DDR-800
8800GTX OC

I was impressed at how well it ran, but no really blown away about how it looked. Seemed like fun though. Reminds me of System Shock, scared to play.:D
 
WTF am I doing wrong?

I have a 7900GS @ 590 core / 690 RAM and the framerate is unplayable on medium at 1680x1050. It even stutters sometimes on low with visual tearing - and it looks hideous on low.

I have the 163.44 drivers and an Athlon X2 3800+ @ 2.4GHz.

Bah.
 
WTF am I doing wrong?

I have a 7900GS @ 590 core / 690 RAM and the framerate is unplayable on medium at 1680x1050. It even stutters sometimes on low with visual tearing - and it looks hideous on low.

I have the 163.44 drivers.

Bah.

Try a lower resolution? You are using a $120ish card.
 
Try a lower resolution?
Other people with similar hardware appear to be doing just fine at 1680.

I'd rather not play it than play it at a lower resolution. Lower res's look like ass on my LCD when scaled.
 
Ran great @ 1680 on an 88GTX powered by an E6400/2GB, stock clocks all around. Didn't look much better than the 360, but it sure as hell controls better. Using the wheel/RMB instead of that damn bumper aids in a firefight tremendously. It's def not consolized as far as mouse look goes! If anything, it was way too easy. Gonna have to play on ultra hard if it's an option...
 
so i might be able to run this?!? omg awesome, and oh so torturous since my mobo is being RMA'd :mad:
 
The game run almost smoothly on my system at 1600x1050. It loads too much . The first splicer scare me :eek:. Was the game suppose to end at the Medical Center? It slows down alot during that action scene

e6300 @ 2.8
2GB RAM
7900GS
Audigy2

Other people with similar hardware appear to be doing just fine at 1680.

I'd rather not play it than play it at a lower resolution. Lower res's look like ass on my LCD when scaled.

Don't know the rest of your hardware, but he has pretty good stuff and said it slows down a lot for him.

Most people posting in here have 8 series.
 
Ran great @ 1680 on an 88GTX powered by an E6400/2GB, stock clocks all around. Didn't look much better than the 360, but it sure as hell controls better. Using the wheel/RMB instead of that damn bumper aids in a firefight tremendously. It's def not consolized as far as mouse look goes! If anything, it was way too easy. Gonna have to play on ultra hard if it's an option...

Man I must suck then.. I died twice on the medium setting
 
Man I must suck then.. I died twice on the medium setting

I died once on medium and i was pleasantly surprised! I love how your right back in the action and not drawn away from the feel of the game by restarting at a "checkpoint" or "save". I beat FEAR on the hardest level (that was almost a year ago) and was killed during a demo. I lol'd with gitty'ness.
 
Small update:

Running the rig in my sig. Game runs really good in a lot of areas and gets kina sluggish in other areas. Overall though, its a very enjoyable experience. Perhaps the performance can be tweaked once I can get some more anti aliasing going on. Might be able to find a sweet spot. There's no way I'm running this game on dx9. It looks insane on dx10.
 
Is your vsync on or off ? I leave mine off. I get some "tearing" but nothing I would call choppiness. It runs nicely.

I have tried about every setting on and off. Keep in mind, when I say its choppy, I am reffering only to the water. I can be getting 100 FPS, but the water movement is about 15 FPS, when every thing else is smooth as butter.

Downloading 163.44 Beta drivers right now...
 
plays perfect on my machine all maxed out, pretty cool demo.
 
Game runs great on my system at 1680x1050 DX10 mode. It dips to around 30 and I'd say averages at around 45-50 fps
 
1280x1024 all in game graphic options up to highest, running Vista 32 and it ran at a solid 60fps with the below hardware, I had to turn on Vsync the tearing was bad.

Intel E750
2gig DDR-800
8800GTX OC

I was impressed at how well it ran, but no really blown away about how it looked. Seemed like fun though. Reminds me of System Shock, scared to play.:D

16x AF HQ no AA since it doesn't work and I am still getting 60fps most places, a few spots it dropped down to 30fps but no lower. Those numbers are according to FRAPS.
 
1920x1200 DX10 here... I haven't seen it dip below 30 but sometimes it feels a little jittery.
 
anybody know how to totally clean video drivers off of vista? i just kind of installed the new ones over the old ones...
 
anybody know how to totally clean video drivers off of vista? i just kind of installed the new ones over the old ones...

i just uninstalled the 163.11 using control panel, rebooted and installed the new 163.44's no problems.
 
System:A64 [email protected], 2GB, X1800PE, XP, 22" CRT

Bioshock runs very smooth with everything maxed at 1024x768 and looks amazing
Its almost smooth with everything maxed at 1280x1024 so I turn of Global Lighting to get it smooth again, still looks amazing.

This demo is really nicely done, cant wait for the 24th.

I played the XBox360 version and the PC version looks better.
The 360 version has noticable jaggies but the PC looks very good at 1024 and 1280 res's.
 
I just played through part of the demo and i didnt really get sucked it, i ran it 1440x900 decent in my terms with a 7600gs. I will mos def pick this game up though no doubt.
 
Looks awesome on high at 1680x1050. I get around 20 to 60 FPS on my E6600 @ 3 GHz, 2GB RAM, 7900GT 512MB (630/1600), but it'll sometimes go a bit lower, e.g., staring at the wall where the Big Daddy threw the splicer.

I really need a new videocard. Those next-gen NVIDIA cards can't come soon enough.
 
i get no sound at all. in fact for some reason it just stops working after the intro video of him on the plane talking about his parents. after that it just mutes. even the companies vid when you start it up gets sound. sure i was amazed at the graphics, but if i get no sound, fuck playing it. realtek hda on vista x64. framerate is fine btw ;)

beautiful game though. i mean really...best i've ever seen.

Anyone else have this problem and know how to fix it? I am having no sound in game either, using realtek, and vista 32bit
 
Has anyone tried the demo with global lighting off? I think turning this on reduces quality? If you set the slider to LOW it turns global ON, if you set the slider to HIGH graphics it turns it off.


Plus if you look at the airlocks with global off they seem to be more reflective and shiny (HDR)?



EDIT: Has anyone figured out a way to enable AA with an ATi card? I set it in the control panel but it doesn't seem to carry over to the game. Still massive jaggies.
 
Games defaults to high 1440x900 on my system. Runs incredibly smooth throughout, and not one stutter on my system in either Vista or XP. Didn't dip below 30. Surprising since it recommends 512MB on a 7900GT(Which compared to a neighbors PC, mine smokes it and he has an e6600 and a 512 7950GT with those new drivers)
 
since they say this game will take advantage of quad cores, (just got mine today will install once I get my second GTX tomorrow) :D:cool:;):eek:

anyone do any test to see if it actually gives a performance boost?
 
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