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Recent content by taterSalad

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    motherboard review suggestion

    When reviewing and testing motherboards, it would be a welcome addition if [H] could report on reliability of the NIC and SATA interfaces. After reading alot of reviews about how the nf4 SLI chipset was a top performer and overclocker, I picked one up only to find it had an odd problem...
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    issue with nv4 SLI board, probably OC related

    I had tried several general forums and web searches previously, but upon looking into nvidia's forums today, I found several people with the same issue. And it's been around for a while. It seems to be a general problem experienced by many users regardless of OC'ing with boards from many...
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    issue with nv4 SLI board, probably OC related

    Ran into a glitch with a nf4 SLI-DR motherboard, I'm guessing is OC related, I was hoping somebody could shed some light on. Basic Hardware: DFI LANPARTY UT NF4-SLI-DR with the latest BIOS AMD X2 4800+ Koolance Exos water cooler (CPU only) OCZ EB DDR PC-4000 2x1024MB Platinum Edition Dual...
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    256mb = not enough video mem?

    Fast writes off using riva tuner had no effect. Tried a few more uninstall/reinstall cycles and no change. A few more clues: pixel shader 2.0 test at 800x600 always works PS2 at 1024x768 sometimes shows black elephant silhouette instead of shaded skin PS2 at 1600x1200 always shows black...
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    256mb = not enough video mem?

    Thanks, MaxGhz, I'll give that a try when I get home tonight.
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    256mb = not enough video mem?

    system mem = 1GB aperature set to 128mb in bios tried 64,128, and 256mb for "max system memory for pci mode textures" in driver
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    256mb = not enough video mem?

    I have a BFG 6800GT OC w/ 256MB. When I attempt to run 3DMark03's Pixel Shader 2.0 test (the rhino + elephant) at 1600x1200x4XAA I get back an error that I don't have enough video memory. I thought 256MB was more than enough for 16x12x4XAA....am I smokin' crack? Is this a bug with 3DMark...
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    can you hit a RAM ceiling on a vidcard?

    I notice on my 6800GT@405MHz + FX-53 clocking my card's RAM from 1000 to 1100 gives a slight 3dmark03 gain, but going from 1100 to 1200 gives much less (if any). I don't see any difference in the fillrate numbers or final score unless I change the GPU core speed. I'd expect at 1600x1200x4XAA I...
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    6800GT + 61.77 + 9.0c + 3DMark03 = PS2 Glitch

    doh. I ran version 3.2 of it and it hosed me. After running it via the readme instructions (uninstall, no net connection, boot safe mode, clean nvidia driver, clean drivers.cab), I had a new issue - DirectX 9.0c (retail) wouldn't reinstall - complained that a component wasn't certified and...
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    6800GT + 61.77 + 9.0c + 3DMark03 = PS2 Glitch

    pxc, unfortunately, I went right from install to SP1a to 9.0c on a formatted hard disk - there's no restore point with 9.0b for me to roll back to. Since it's working for you and Zeus, I guess I'll keep dinking with it to try to get it to work. OPUS, Where can I get driver cleaner 3...
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    6800GT + 61.77 + 9.0c + 3DMark03 = PS2 Glitch

    In 3DMark03's Pixel Shader 2 test under DirectX 9.0c and nvidia 61.77's, I get only 0.6 fps and the elephant is a black silhouette. The small rhino and the wood pedestal are correctly rendered, though. On an earlier Abit AV8 motherboard running 61.76 and DirectX 9.0b, I was getting around...
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    *** Official DirectX 9.0c Thread ***

    Anybody else seen this? Running: Gigabyte K8N-939 w/ FX-53 watercooled @ 12.5x204 w/ F3 BIOS BFG 6800GT OC (watercooled at 405/1200) w/ 61.77 reference and coolbits 2 DirectX 9.0c on WinXP Pro SP1a running 3DMark03 (current build) 1GB Corsair RAM, WD Raptor SATA The Pixel Shader 2...
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