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The best way to get rid of a mod cleanly is to make an omod of it with ObMM. Then remove it with same.
One of the caves which link the sewer systems between cities:
synbios, it's still not working right. It's using my normal maps but the game's stock textures. So the textures don't match the normal maps.
This happens when you don't use ObMM to edit your BSA files for proper archive invalidation.
They're turning ultra-corporate like EA now that Oblivion has sold so well. They're starting to treat their fans and especially modders like shit -only caring about their new favorite demographic: The 12 - 16 year old Xbox gamer. :mad:
Thanks guys!
What I'm doing, very slowly, is to try to remake my MW mod, The Underground for Oblivion. There's a lot of things I need to have in place though before I can even start working on the quests. So I thought I'd start out simple and just make extensive sewer systems for those...