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Adventure Capitalist has updated to Unity 5.3.1p4
http://i.imgur.com/3yVJ1B1.png
edit: this means there is a quick download of a free to play game that we can reproduce the bug instead of using the example scene or random cheap games
Thank you so much for pointing this out to me! Makes so much sense now. I'll take care of this.
Okay if you could test it out using both a duallie 2670 and your non-extra spicy x5680's that would be spectacular! I predict the dual 6-core HT chips will be fine and the 2670s would show the...
I was thinking of making a dedicated website just for this. And each time I run across a game that has the issue, making a blog post about it and linking the blog post article in a steam discussions topic...
Cuz like, here's another one: Sword 'n' Board...
I've got a TON of Unity games... I'd say it's 50/50 if it a game has the bug.
Gang Beasts definitely doesn't use the personal edition, yet has the bug. It spikes all cores to 100% for like 5 seconds and then the program basically crashes.
Something like Adventure Capitalist is an entirely...
even gang beasts (unity game) 100%'s me :(
at least I know if I disable half my cores it will run... so at a party setting when we are playing steam roulette I can still safely run a dual 6-core and no problems will occur but i hope unity is out there reading these threads scratching their heads..
That's sort of what I meant, the engine is only using 12 threads for some reason. Not that the threads are unusable outside of Unity, obviously they are all just threads. But I'm not sure if a game is able to tell if you have real cores or hyperthread cores. Like why are 12 cores being used...
Excellent results! It doesn't prove anything, but we need more data to anaylse like this.
It helps both theories of Unity problem and ES problem.
On the Unity problem front, he is only running a 12 core setup, with 12 HT's. You can see the bottom 12 threads are essentially doing nothing... I...
i think this guy thinks our computers are made of human body parts: http://forum.unity3d.com/threads/unity-games-consume-100-cpu-on-many-titles.380442/#post-2486828
hey!
basically so far the benchmark has been running the Unity default example car scene and one game in particular is an obnoxiously coloured game called Psychocat. I'll pm you a key in just a sec, but in the meantime you can try out the Unity scene.
You can compile it yourself from...