FuryX is slower than a GTX 1650 4GB in Ghost Recon Break Point, which is an AMD title! The 980Ti is 48% faster @1080p!
https://gamegpu.com/action-/-fps-/-tps/ghost-recon-breakpoint-test-gpu-cpu
old review, testing 2016 games also not retesting games or cards .. the situation has changed considerably since 2017, 980Ti went full blast ahead ..
[BabelTech] AMD’s “fine wine” theory has apparently not turned out so well for the Fury X...
Borderlands 3: barely at the level of 1060/580 @1080p, 980Ti is 20% faster!
https://gamegpu.com/action-/-fps-/-tps/borderlands-3-test-gpu-cpu
Assassin's Creed Odyssey: slower than a 1060 @1080p, 980Ti is 50% faster...
Nope, they say they require an RTX GPU,
Vulkan, new accelerated raytracing hardware, 2080Ti.
It ran with crap fps, and without a denoising filter, and without textures too. BIG difference.
So it"s bad for NVIDIA to launch 1080Ti performance at 700% with DLSS and RTX, but it's good for AMD to do the same but with 16GB of VRAM? Get off your hypocritical horse.
DLSS gives you free fps at minimal cost to IQ, it"s of tremendous value. DXR gives you unprecedented IQ enhancements. Never...
36 games are set to recieve DLSS, FF15 ready received it, BFV and Anthem are getting it this year.
And ray tracing adds visual quality and adheres to DXR standards, your Vega 2 can't even run DXR, it's future usefulness amounts to zero! it's like buying a DX9 card when we have DX12. Many more...
You judge RTX based on one game, wait for more before you can judge anything. Also DXR support is not a joke, it's a DirectX version. 2080 also has Tensor Cores for AI acceleration.
No, DXR is an industry standard now, the industry is moving into the direction of ray tracing, AMD is just late...
16GB of anything gets you nothing. RTX and DLSS are tangible features with tangible effects, also more future proof. You get support of DXR. Vastly less power consumption too.