FuryX is slower than a GTX 1650 4GB in Ghost Recon Break Point, which is an AMD title! The 980Ti is 48% faster @1080p!
https://gamegpu.com/action-/-fps-/-tps/ghost-recon-breakpoint-test-gpu-cpu
old review, testing 2016 games also not retesting games or cards .. the situation has changed considerably since 2017, 980Ti went full blast ahead ..
[BabelTech] AMD’s “fine wine” theory has apparently not turned out so well for the Fury X...
Borderlands 3: barely at the level of 1060/580 @1080p, 980Ti is 20% faster!
https://gamegpu.com/action-/-fps-/-tps/borderlands-3-test-gpu-cpu
Assassin's Creed Odyssey: slower than a 1060 @1080p, 980Ti is 50% faster...
Nope, they say they require an RTX GPU,
Vulkan, new accelerated raytracing hardware, 2080Ti.
It ran with crap fps, and without a denoising filter, and without textures too. BIG difference.
So it"s bad for NVIDIA to launch 1080Ti performance at 700% with DLSS and RTX, but it's good for AMD to do the same but with 16GB of VRAM? Get off your hypocritical horse.
DLSS gives you free fps at minimal cost to IQ, it"s of tremendous value. DXR gives you unprecedented IQ enhancements. Never...
36 games are set to recieve DLSS, FF15 ready received it, BFV and Anthem are getting it this year.
And ray tracing adds visual quality and adheres to DXR standards, your Vega 2 can't even run DXR, it's future usefulness amounts to zero! it's like buying a DX9 card when we have DX12. Many more...
You judge RTX based on one game, wait for more before you can judge anything. Also DXR support is not a joke, it's a DirectX version. 2080 also has Tensor Cores for AI acceleration.
No, DXR is an industry standard now, the industry is moving into the direction of ray tracing, AMD is just late...
16GB of anything gets you nothing. RTX and DLSS are tangible features with tangible effects, also more future proof. You get support of DXR. Vastly less power consumption too.
I read it whole, it still doesn't explain the massive inconsistencies you have with your numbers. The differences between the 2070, 2080 and 2080Ti are completely compressed in your testing as a result of a massive CPU bottlneck. And your 2080Ti is bascially doing 2060 level of performance...
Yes it is, your results don't agree with other sites that use higher CPUs, it doesn't agree with many YouTubers who captured their runs with higher CPUs as well.
Your CPU comparison compared an 8 thread CPU to another 8 thread CPU. DXR in Battlefield requires a minimum of 12 threads CPU, even a...
I don"t where your problem is here, but computerbase is getting much higher numbers than this, in the same map, even for the 2060:
https://www.computerbase.de/2019-01/nvidia-geforce-rtx-2060-test/5/#abschnitt_battlefield_v_mit_raytracing
My money is that you are still CPU limited on that...
Denoising is in house yes.
And no this speaks nothing about RTX, this is the first implementation of the tech, and we already achieve good results. That's RAY TRACING man! Before RTX you wouldn't even dream of running it at 10fps on 720p.
2018Ti runs 1440p60 Ultra RTX just fine.
It's playable...
Yes, there were several bugs that spawned many unnecessary rays on several objects and compounded the cost of ray tracing. What you said in the review that they downgraded the reflection quality, that is not true at all, reflection quality actually has INCREASED.
DICE fell into several fps crushing bugs in the first release, they corrected most of them, and optimized the rest, now they can execute parallel processing for the ray traced and rasterized data, which boosted fps by a lot. There are more optimizations and bug crushing to be done by the way, so...
The article contains blatantly wrong information, no ray tracing has been reduced EVER, in fact reflection quality has been improved with the recent patch, the reflection clarity is higher because denoising is better, and reflections now reflect even more objects like grass and leaves through an...
Hardware Unboxed are a punch of amateurs compared to Digital Foundry, and they are click baiting their way with videos. I would trust DF far more than them.
Wrong.
DLSS is simply an AI upscaling algorithm. Meaning it runs the game @1440p, and upscales it through AI to 4K to a quality that is comparable to a native 4K + TAA. That's how DLSS saves performance, by running the game @1440p instead of 4K.
It also upscales 1080p to 1440p.
No you said 25~30%. Mostly on the low side of that. Turns out it's 35%. And much higher with DLSS.
You had it right the first time, 2080Ti is faster than TitanV. You should've stuck with that.
Anand Also tested at ref clocks, and 2080Ti is still 32% faster.
Obviously, this is the same issue as Forza 7. the 1080Ti here is slower than even 1070Ti. And all NVIDIA GPUs are slower than AMD. NVIDIA will released a driver that fixes this.
Nope,
There were at least 6 games benched without HDR. And they achieved the same gains in them. Also Wolf2 can't use FP16 on Turing, because FP16 is a part of AMD shader intrinsics available only on AMD hardware. Only an ignorant guy like Adored can make that claim and get away with it.
And...
I DID watch it, same crap is said over and over, NVIDIA is evil, their marketing is evil, they are out to get you, they are cherrypicking and bla bla bla.
If NVIDIA is cherrypicking any game, they would have used only gameworks stuff, or used DX11 games. or use old games. They didn't. Their...
The guys is a complete fraud, first he says 2080Ti is going to be 50% faster than 1080Ti, then he saw the reveal and heard the cry of AMD fanboys and adjusted that to 20%, then after seeing NVIDIA's slides and the cache and core improvements, he is saying 25-30%, he is clueless, guessing in the...
NVIDIA already have dozens upon dozens of titles that use GameWorks effects like PhysX, HFTS, VXAO, HBAO+, PCSS+, TXAA, Hair, Wave and Turf effects. Also Ansel. they will simply add Ray Traced AO/Shadows/Reflections to this vast library of effects. And games will use it.
Some hints:
RoyTeX = RTX
Mac-20 = 20 Series
Eight-Tee = 80
Not_11 = not called 1180
AlanaT = Alan Turing
Zenith20 = 20 series
Ray = RTX
text that says "give me 20"
text with GPS numbers "50.968495,7.014026" that specifies the location of the launch
the launch date is 20 Aug 2018, the numbers...
Some people still contest that point even after all the evidence I posted, resorting to old pathetic TPU reviews to save them from the truth.
I doubt that very much, but maybe when Maxwell or Vega ages badly I will post something about them in a new thread!
LOL back at you, only rigid AMD...
This is not relevant, this is a bug in version 1803 of Windows 10 that causes unnecessary hit with HDR, it shouldn't be like this.
Latest tests reveal the 1080 is still slightly ahead of the Vega 64...
Nice find for a 2 years old review! It's completely useless and irrelevant for the matter at hand. The drop off in FuryX performance happened late 2017 and onward. Also TPU doesn't update it's charts for all cards because they bench so much cards.
See the links here for updated and focused...