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Flybye's latest activity

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    Flybye replied to the thread Death Stranding 2: On the Beach.
    Shame. You guys have confirmed my feelings towards DS2, and others have mentioned it's not going to get more interesting or challenging. I haven't even played it since my last post, and I'm nearing that line of forgetting about it. Too bad I...
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    Flybye reacted to Flogger23m's post in the thread Death Stranding 2: On the Beach with Like Like.
    Still have a fair bit more game left but I think I can safely say this is a step back in every way. The gameplay is just not as fun, the routes are even more simple and the "hazards" are stupidly easy to avoid. The first game often forced you to...
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    Flybye reacted to Flogger23m's post in the thread Death Stranding 2: On the Beach with Like Like.
    Yeah it does seem like some of the challenge has gone, which makes it feel more... repetitive. With DS1 the beginning was challenging and we had to move around the terrian and then gradually built roads once we explored those things. Cargo loads...
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    Flybye replied to the thread What LLM/Model you using?.
    I'm just a simpleton experimenting with Ministral3 8B on FP16 in vllm on only a GV100 32GB in a box with a 20 core Xeon and 128GB . I'm going to build a half decent memory system for it where it can learn/reflect/question things, eventually give...
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    Flybye replied to the thread Death Stranding 2: On the Beach.
    It's because people whined about taking too long to get things, and Kojima decided to vomit everything at the players early on to shut them up. DS1 felt like a struggle from the beginning. I mean it only took a little commonsense to realize on...
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