Recent content by Dwight

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    Bit-tech tests Bioshock

    It is still programmed in micro-code (at least that's my understanding). And yes IMO when it is feasible otherwise having dedicated only hardware resolve is "dumb". But you are mixing up two things. Dedicated hardware and using the general pool of shaders for everything. You could have the...
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    Bit-tech tests Bioshock

    ... *smash* Whoa dude, lay off the rocks or you aren't going to have any windows left in your house. :rolleyes: Dumbass.
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    Bit-tech tests Bioshock

    Well first they are both hardware. Second yes there are serious advantages to highly flexible programmable AA. But the "dumb" I was refering to was AA that is just applied to everything, and selected from a few preset algorithms. Once apon a time AA was envisioned to be selectively applied and...
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    Bit-tech tests Bioshock

    There is a thread on it around here. But basically all of it. ;) DX is just an API specification for the manufacturer to support calls by the OS. Technically, if someone had nothing better to do, you could even write the driver over a DX9 card to provide DX10. In that case it would be entirely...
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    Bit-tech tests Bioshock

    Funny, I didn't include it but I addressed it. However you missed it. :o Even with a reasonable amount of AA on the 2900XT was doing well in many instances. Of course when someone used x24 AA or something similarly innane where action mattered it bogged. Or in cases of specific bugs that existed...
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    Bit-tech tests Bioshock

    :rolleyes: Yeah, pretty much what I thought. You don't have a f*ckin' clue. WTF man. You have to turn the game halfway back DX9 to get it to do AA in "DX10". Which means no, Bioshock doesn't actually do AA in DX10 at the moment. And the hack, or whatever you want to call it requiring...
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    Bit-tech tests Bioshock

    LOL. Well I do know for a fact that more than one person was claiming it. Sure it was stupid to say it. Exactly my point in fact. Even with a moderate amount of AA on it was sizing up nicely. But the people saying it were in total denial of the fact that the 2900XT was already showing it was a...
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    Bit-tech tests Bioshock

    What would that understanding be based on? I'm not certain about the 8800 but it seems quite likely that the 2900XT will, at least on the AA aspects of 10.1. Still that doesn't excuse the fact that people who spend lots of money on high end cards expect decent AA support. Well it is VERY...
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    2900xt and Bioshock.

    I don't have the quote handy but a 2K guy said they pulled AA from the release because they were having trouble getting it to look good on the 8800. So no, it wasn't because of the ATI that Bioshock doesn't have DX10 AA. It is just the realities of new software for a new standard. *shrug* Keep...
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    Bit-tech tests Bioshock

    Of course it'll catch up on DX10, like it did on DX9. Bioshock was written to the 8800. For various reasons including availability during development. Remember that Bioshock was "finished" a while back as distribution adds time and there is a settling of software at the end of development too...
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    Bit-tech tests Bioshock

    Hrmmm, were you one of the folks that suggested that for DX9 there would be no way that the 2900XT could match up with the 8800 GTX? Pooh-poohing and belittling by claiming to forsee such was to believe in "driver magic"? :rolleyes: Looks like someone at ATI hooked up with Tinkerbell, huh...
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    2900xt and Bioshock.

    From what I gather it isn't a "rootkit" at all. :rolleyes: It is just a service. A perfectly valid and very commonplace type of executable that protects the OS kernel by allowing regulated and specific admin/root type access for tasks initiated by the user. But anti-virus/anti-spyware tend to...
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    DX 10.1 in Vista SP2

    I suspect so. Also yeah, it could be in "software" for the ATI and it'd still be "hardware". Remember that all calculations on an 2900XT are capable in hardware of being done in 128-bit floating point via the shaders, including the AA.
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    2900xt and Bioshock.

    Methinks in this instance it might have something to do with prior access to the game. Or I assume such since the demo actually has an NVidia splash screen in it. ;) But what does it matter if the hotfix is out the day of or even the week of release? *shrug* Do you really think that NVidia...
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    Anyone else notice that Bioshock isnt heating up the gpu like most games ?

    The "Shock" series has always been more RPG that you shoot in rather than FPS. System Shock 2 did have multiplayer co-op but not in the intial retail release. They patched that on later. P.S. So far it looks like Bioshock is much less "rushed out" than System Shock 2, the later had a huge...
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